---
layout: pattern
title: Decorator
folder: decorator
permalink: /patterns/decorator/
categories: Structural
tags:
 - Gang Of Four
 - Extensibility
---

## Also known as
Wrapper

## Intent
Attach additional responsibilities to an object dynamically.
Decorators provide a flexible alternative to subclassing for extending
functionality.

## Explanation

Real world example

> There is an angry troll living in the nearby hills. Usually it goes bare handed but sometimes it has a weapon. To arm the troll it's not necessary to create a new troll but to decorate it dynamically with a suitable weapon.

In plain words

> Decorator pattern lets you dynamically change the behavior of an object at run time by wrapping them in an object of a decorator class.

Wikipedia says

> In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, either statically or dynamically, without affecting the behavior of other objects from the same class. The decorator pattern is often useful for adhering to the Single Responsibility Principle, as it allows functionality to be divided between classes with unique areas of concern.

**Programmatic Example**

Let's take the troll example. First of all we have a simple troll implementing the troll interface

```java
public interface Troll {
  void attack();
  int getAttackPower();
  void fleeBattle();
}

public class SimpleTroll implements Troll {

  private static final Logger LOGGER = LoggerFactory.getLogger(SimpleTroll.class);

  @Override
  public void attack() {
    LOGGER.info("The troll tries to grab you!");
  }

  @Override
  public int getAttackPower() {
    return 10;
  }

  @Override
  public void fleeBattle() {
    LOGGER.info("The troll shrieks in horror and runs away!");
  }
}
```

Next we want to add club for the troll. We can do it dynamically by using a decorator

```java
public class ClubbedTroll implements Troll {

  private static final Logger LOGGER = LoggerFactory.getLogger(ClubbedTroll.class);

  private Troll decorated;

  public ClubbedTroll(Troll decorated) {
    this.decorated = decorated;
  }

  @Override
  public void attack() {
    decorated.attack();
    LOGGER.info("The troll swings at you with a club!");
  }

  @Override
  public int getAttackPower() {
    return decorated.getAttackPower() + 10;
  }

  @Override
  public void fleeBattle() {
    decorated.fleeBattle();
  }
}
```

Here's the troll in action

```java
// simple troll
var troll = new SimpleTroll();
troll.attack(); // The troll tries to grab you!
troll.fleeBattle(); // The troll shrieks in horror and runs away!

// change the behavior of the simple troll by adding a decorator
var clubbedTroll = new ClubbedTroll(troll);
clubbedTroll.attack(); // The troll tries to grab you! The troll swings at you with a club!
clubbedTroll.fleeBattle(); // The troll shrieks in horror and runs away!
```

## Class diagram
![alt text](./etc/decorator.urm.png "Decorator pattern class diagram")

## Applicability
Use Decorator

* To add responsibilities to individual objects dynamically and transparently, that is, without affecting other objects
* For responsibilities that can be withdrawn
* When extension by subclassing is impractical. Sometimes a large number of independent extensions are possible and would produce an explosion of subclasses to support every combination. Or a class definition may be hidden or otherwise unavailable for subclassing

## Tutorial
* [Decorator Pattern Tutorial](https://www.journaldev.com/1540/decorator-design-pattern-in-java-example)

## Real world examples
 * [java.io.InputStream](http://docs.oracle.com/javase/8/docs/api/java/io/InputStream.html), [java.io.OutputStream](http://docs.oracle.com/javase/8/docs/api/java/io/OutputStream.html),
 [java.io.Reader](http://docs.oracle.com/javase/8/docs/api/java/io/Reader.html) and [java.io.Writer](http://docs.oracle.com/javase/8/docs/api/java/io/Writer.html)
 * [java.util.Collections#synchronizedXXX()](http://docs.oracle.com/javase/8/docs/api/java/util/Collections.html#synchronizedCollection-java.util.Collection-)
 * [java.util.Collections#unmodifiableXXX()](http://docs.oracle.com/javase/8/docs/api/java/util/Collections.html#unmodifiableCollection-java.util.Collection-)
 * [java.util.Collections#checkedXXX()](http://docs.oracle.com/javase/8/docs/api/java/util/Collections.html#checkedCollection-java.util.Collection-java.lang.Class-)


## Credits

* [Design Patterns: Elements of Reusable Object-Oriented Software](https://www.amazon.com/gp/product/0201633612/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0201633612&linkCode=as2&tag=javadesignpat-20&linkId=675d49790ce11db99d90bde47f1aeb59)
* [Functional Programming in Java: Harnessing the Power of Java 8 Lambda Expressions](https://www.amazon.com/gp/product/1937785467/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=1937785467&linkCode=as2&tag=javadesignpat-20&linkId=7e4e2fb7a141631491534255252fd08b)
* [J2EE Design Patterns](https://www.amazon.com/gp/product/0596004273/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0596004273&linkCode=as2&tag=javadesignpat-20&linkId=48d37c67fb3d845b802fa9b619ad8f31)
* [Head First Design Patterns: A Brain-Friendly Guide](https://www.amazon.com/gp/product/0596007124/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0596007124&linkCode=as2&tag=javadesignpat-20&linkId=6b8b6eea86021af6c8e3cd3fc382cb5b)
* [Refactoring to Patterns](https://www.amazon.com/gp/product/0321213351/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0321213351&linkCode=as2&tag=javadesignpat-20&linkId=2a76fcb387234bc71b1c61150b3cc3a7)
* [J2EE Design Patterns](https://www.amazon.com/gp/product/0596004273/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0596004273&linkCode=as2&tag=javadesignpat-20&linkId=f27d2644fbe5026ea448791a8ad09c94)
