* many related classes differ only in their behavior. Strategies provide a way to configure a class either one of many behaviors
* you need different variants of an algorithm. for example, you might define algorithms reflecting different space/time trade-offs. Strategies can be used when these variants are implemented as a class hierarchy of algorithms
* an algorithm uses data that clients shouldn't know about. Use the Strategy pattern to avoid exposing complex, algorithm-specific data structures
* a class defines many behaviors, and these appear as multiple conditional statements in its operations. Instead of many conditionals, move related conditional branches into their own Strategy class
* [Design Patterns: Elements of Reusable Object-Oriented Software](http://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612)
* [Functional Programming in Java: Harnessing the Power of Java 8 Lambda Expressions](http://www.amazon.com/Functional-Programming-Java-Harnessing-Expressions/dp/1937785467/ref=sr_1_1)