issue #333 diagrams and index added
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@ -2,14 +2,14 @@ package com.iluwatar.factorykit;
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public class App {
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public static void main(String[] args) {
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WeaponFactory factory = WeaponFactory.factory(builder -> {
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builder.add(WeaponType.SWORD, Sword::new);
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builder.add(WeaponType.AXE, Axe::new);
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builder.add(WeaponType.SPEAR, Spear::new);
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builder.add(WeaponType.BOW, Bow::new);
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});
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Weapon axe = factory.create(WeaponType.AXE);
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System.out.println(axe);
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}
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public static void main(String[] args) {
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WeaponFactory factory = WeaponFactory.factory(builder -> {
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builder.add(WeaponType.SWORD, Sword::new);
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builder.add(WeaponType.AXE, Axe::new);
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builder.add(WeaponType.SPEAR, Spear::new);
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builder.add(WeaponType.BOW, Bow::new);
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});
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Weapon axe = factory.create(WeaponType.AXE);
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System.out.println(axe);
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}
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}
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@ -1,7 +1,8 @@
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package com.iluwatar.factorykit;
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public class Axe implements Weapon {
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@Override public String toString() {
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return "Axe{}";
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}
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@Override
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public String toString() {
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return "Axe";
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}
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}
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@ -1,7 +1,8 @@
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package com.iluwatar.factorykit;
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/**
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* Created by crossy on 2016-01-16.
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*/
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public class Bow implements Weapon {
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@Override
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public String toString() {
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return "Bow";
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}
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}
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@ -2,6 +2,9 @@ package com.iluwatar.factorykit;
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import java.util.function.Supplier;
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/**
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* Functional interface that allows adding builder with name to the factory
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*/
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public interface Builder {
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void add(WeaponType name, Supplier<Weapon> supplier);
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void add(WeaponType name, Supplier<Weapon> supplier);
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}
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@ -1,7 +1,8 @@
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package com.iluwatar.factorykit;
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public class Spear implements Weapon {
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@Override public String toString() {
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return "Spear{}";
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}
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@Override
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public String toString() {
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return "Spear";
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}
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}
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@ -1,7 +1,8 @@
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package com.iluwatar.factorykit;
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public class Sword implements Weapon {
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@Override public String toString() {
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return "Sword{}";
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}
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@Override
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public String toString() {
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return "Sword";
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}
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}
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@ -1,4 +1,7 @@
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package com.iluwatar.factorykit;
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/**
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* Interface representing weapon
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*/
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public interface Weapon {
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}
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@ -4,13 +4,18 @@ import java.util.HashMap;
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import java.util.function.Consumer;
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import java.util.function.Supplier;
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/**
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* Functional interface that represents factory kit. Instance created locally gives an opportunity to strictly define
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* which objects types the instance of a factory would be able to create. Factory is just a placeholder for builders with
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* create method to initialize new objects.
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*/
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public interface WeaponFactory {
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Weapon create(WeaponType name);
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Weapon create(WeaponType name);
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static WeaponFactory factory(Consumer<Builder> consumer) {
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HashMap<WeaponType, Supplier<Weapon>> map = new HashMap<>();
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consumer.accept(map::put);
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return name -> map.get(name).get();
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}
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static WeaponFactory factory(Consumer<Builder> consumer) {
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HashMap<WeaponType, Supplier<Weapon>> map = new HashMap<>();
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consumer.accept(map::put);
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return name -> map.get(name).get();
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}
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}
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@ -1,8 +1,5 @@
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package com.iluwatar.factorykit;
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/**
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* Created by crossy on 2016-01-16.
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*/
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public enum WeaponType {
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SWORD, AXE, BOW, SPEAR
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SWORD, AXE, BOW, SPEAR
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}
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@ -5,9 +5,10 @@ import org.junit.Test;
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public class AppTest {
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@Test public void test() {
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String[] args = {};
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App.main(args);
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}
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@Test
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public void test() {
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String[] args = {};
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App.main(args);
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}
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}
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@ -6,53 +6,54 @@ import org.junit.Test;
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import static org.junit.Assert.assertTrue;
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/**
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* Created by crossy on 2016-01-16.
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*/
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public class FactoryKitTest {
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private WeaponFactory factory;
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private WeaponFactory factory;
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@Before public void init() {
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factory = WeaponFactory.factory(builder -> {
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builder.add(WeaponType.SPEAR, Spear::new);
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builder.add(WeaponType.AXE, Axe::new);
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builder.add(WeaponType.SWORD, Sword::new);
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});
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}
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@Before
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public void init() {
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factory = WeaponFactory.factory(builder -> {
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builder.add(WeaponType.SPEAR, Spear::new);
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builder.add(WeaponType.AXE, Axe::new);
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builder.add(WeaponType.SWORD, Sword::new);
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});
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}
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/**
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* Testing {@link WeaponFactory} to produce a SPEAR asserting that the Weapon is an instance of {@link Spear}
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*/
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@Test public void testSpearWeapon() {
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Weapon weapon = factory.create(WeaponType.SPEAR);
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verifyWeapon(weapon, Spear.class);
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}
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/**
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* Testing {@link WeaponFactory} to produce a SPEAR asserting that the Weapon is an instance of {@link Spear}
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*/
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@Test
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public void testSpearWeapon() {
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Weapon weapon = factory.create(WeaponType.SPEAR);
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verifyWeapon(weapon, Spear.class);
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}
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/**
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* Testing {@link WeaponFactory} to produce a AXE asserting that the Weapon is an instance of {@link Axe}
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*/
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@Test public void testAxeWeapon() {
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Weapon weapon = factory.create(WeaponType.AXE);
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verifyWeapon(weapon, Axe.class);
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}
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/**
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* Testing {@link WeaponFactory} to produce a AXE asserting that the Weapon is an instance of {@link Axe}
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*/
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@Test
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public void testAxeWeapon() {
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Weapon weapon = factory.create(WeaponType.AXE);
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verifyWeapon(weapon, Axe.class);
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}
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/**
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* Testing {@link WeaponFactory} to produce a SWORD asserting that the Weapon is an instance of {@link Sword}
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*/
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@Test public void testWeapon() {
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Weapon weapon = factory.create(WeaponType.SWORD);
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verifyWeapon(weapon, Sword.class);
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}
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/**
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* Testing {@link WeaponFactory} to produce a SWORD asserting that the Weapon is an instance of {@link Sword}
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*/
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@Test
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public void testWeapon() {
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Weapon weapon = factory.create(WeaponType.SWORD);
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verifyWeapon(weapon, Sword.class);
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}
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/**
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* This method asserts that the weapon object that is passed is an instance of the clazz
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*
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* @param weapon weapon object which is to be verified
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* @param clazz expected class of the weapon
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*/
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private void verifyWeapon(Weapon weapon, Class clazz) {
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assertTrue("Weapon must be an object of: " + clazz.getName(), clazz.isInstance(weapon));
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}
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/**
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* This method asserts that the weapon object that is passed is an instance of the clazz
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*
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* @param weapon weapon object which is to be verified
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* @param clazz expected class of the weapon
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*/
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private void verifyWeapon(Weapon weapon, Class clazz) {
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assertTrue("Weapon must be an object of: " + clazz.getName(), clazz.isInstance(weapon));
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}
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}
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