#1113 Add uml-reverse-mapper plugin
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| @startuml | ||||
| package com.iluwatar.bytecode { | ||||
|   class App { | ||||
|     - LOGGER : Logger {static} | ||||
|     + App() | ||||
|     - interpretInstruction(instruction : String, vm : VirtualMachine) {static} | ||||
|     + main(args : String[]) {static} | ||||
|   } | ||||
|   enum Instruction { | ||||
|     + ADD {static} | ||||
|     + DIVIDE {static} | ||||
|     + GET_AGILITY {static} | ||||
|     + GET_HEALTH {static} | ||||
|     + GET_WISDOM {static} | ||||
|     + LITERAL {static} | ||||
|     + PLAY_SOUND {static} | ||||
|     + SET_AGILITY {static} | ||||
|     + SET_HEALTH {static} | ||||
|     + SET_WISDOM {static} | ||||
|     + SPAWN_PARTICLES {static} | ||||
|     - value : int | ||||
|     + getInstruction(value : int) : Instruction {static} | ||||
|     + getIntValue() : int | ||||
|     + valueOf(name : String) : Instruction {static} | ||||
|     + values() : Instruction[] {static} | ||||
|   } | ||||
|   class VirtualMachine { | ||||
|     - stack : Stack<Integer> | ||||
|     - wizards : Wizard[] | ||||
|     + VirtualMachine() | ||||
|     + execute(bytecode : int[]) | ||||
|     + getAgility(wizard : int) : int | ||||
|     + getHealth(wizard : int) : int | ||||
|     + getStack() : Stack<Integer> | ||||
|     + getWisdom(wizard : int) : int | ||||
|     + getWizards() : Wizard[] | ||||
|     + setAgility(wizard : int, amount : int) | ||||
|     + setHealth(wizard : int, amount : int) | ||||
|     + setWisdom(wizard : int, amount : int) | ||||
|   } | ||||
|   class Wizard { | ||||
|     - LOGGER : Logger {static} | ||||
|     - agility : int | ||||
|     - health : int | ||||
|     - numberOfPlayedSounds : int | ||||
|     - numberOfSpawnedParticles : int | ||||
|     - wisdom : int | ||||
|     + Wizard() | ||||
|     + getAgility() : int | ||||
|     + getHealth() : int | ||||
|     + getNumberOfPlayedSounds() : int | ||||
|     + getNumberOfSpawnedParticles() : int | ||||
|     + getWisdom() : int | ||||
|     + playSound() | ||||
|     + setAgility(agility : int) | ||||
|     + setHealth(health : int) | ||||
|     + setWisdom(wisdom : int) | ||||
|     + spawnParticles() | ||||
|   } | ||||
| } | ||||
| package com.iluwatar.bytecode.util { | ||||
|   class InstructionConverterUtil { | ||||
|     + InstructionConverterUtil() | ||||
|     + convertToByteCode(instructions : String) : int[] {static} | ||||
|     - isValidInstruction(instruction : String) : boolean {static} | ||||
|     - isValidInt(value : String) : boolean {static} | ||||
|   } | ||||
| } | ||||
| @enduml | ||||
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