#1113 Add uml-reverse-mapper plugin
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69
bytecode/etc/bytecode.urm.puml
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69
bytecode/etc/bytecode.urm.puml
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@startuml
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package com.iluwatar.bytecode {
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class App {
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- LOGGER : Logger {static}
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+ App()
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- interpretInstruction(instruction : String, vm : VirtualMachine) {static}
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+ main(args : String[]) {static}
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}
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enum Instruction {
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+ ADD {static}
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+ DIVIDE {static}
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+ GET_AGILITY {static}
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+ GET_HEALTH {static}
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+ GET_WISDOM {static}
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+ LITERAL {static}
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+ PLAY_SOUND {static}
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+ SET_AGILITY {static}
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+ SET_HEALTH {static}
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+ SET_WISDOM {static}
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+ SPAWN_PARTICLES {static}
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- value : int
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+ getInstruction(value : int) : Instruction {static}
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+ getIntValue() : int
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+ valueOf(name : String) : Instruction {static}
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+ values() : Instruction[] {static}
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}
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class VirtualMachine {
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- stack : Stack<Integer>
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- wizards : Wizard[]
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+ VirtualMachine()
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+ execute(bytecode : int[])
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+ getAgility(wizard : int) : int
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+ getHealth(wizard : int) : int
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+ getStack() : Stack<Integer>
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+ getWisdom(wizard : int) : int
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+ getWizards() : Wizard[]
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+ setAgility(wizard : int, amount : int)
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+ setHealth(wizard : int, amount : int)
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+ setWisdom(wizard : int, amount : int)
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}
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class Wizard {
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- LOGGER : Logger {static}
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- agility : int
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- health : int
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- numberOfPlayedSounds : int
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- numberOfSpawnedParticles : int
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- wisdom : int
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+ Wizard()
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+ getAgility() : int
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+ getHealth() : int
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+ getNumberOfPlayedSounds() : int
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+ getNumberOfSpawnedParticles() : int
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+ getWisdom() : int
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+ playSound()
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+ setAgility(agility : int)
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+ setHealth(health : int)
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+ setWisdom(wisdom : int)
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+ spawnParticles()
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}
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}
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package com.iluwatar.bytecode.util {
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class InstructionConverterUtil {
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+ InstructionConverterUtil()
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+ convertToByteCode(instructions : String) : int[] {static}
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- isValidInstruction(instruction : String) : boolean {static}
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- isValidInt(value : String) : boolean {static}
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}
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}
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@enduml
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