#1113 Add uml-reverse-mapper plugin
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72
typeobjectpattern/etc/typeobjectpattern.urm.puml
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72
typeobjectpattern/etc/typeobjectpattern.urm.puml
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@startuml
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package com.iluwatar.typeobject {
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class App {
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- LOGGER : Logger {static}
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+ App()
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+ main(args : String[]) {static}
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}
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class Candy {
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~ name : String
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~ parent : Candy
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~ parentName : String
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- points : int
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- type : Type
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~ Candy(name : String, parentName : String, type : Type, points : int)
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~ getPoints() : int
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~ getType() : Type
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~ setPoints(a : int)
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}
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~enum Type {
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+ crushableCandy {static}
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+ rewardFruit {static}
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+ valueOf(name : String) : Type {static}
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+ values() : Type[] {static}
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}
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class CandyGame {
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- LOGGER : Logger {static}
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~ cells : Cell[][]
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~ pool : CellPool
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~ totalPoints : int
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~ CandyGame(num : int, pool : CellPool)
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~ adjacentCells(y : int, x : int) : List<Cell>
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~ continueRound() : boolean
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~ handleChange(points : int)
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~ numOfSpaces(num : int) : String {static}
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~ printGameStatus()
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~ round(timeSoFar : int, totalTime : int)
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}
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class Cell {
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~ candy : Candy
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~ positionX : int
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~ positionY : int
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~ Cell()
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~ Cell(candy : Candy, positionX : int, positionY : int)
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~ crush(pool : CellPool, cellMatrix : Cell[][])
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~ fillThisSpace(pool : CellPool, cellMatrix : Cell[][])
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~ handleCrush(c : Cell, pool : CellPool, cellMatrix : Cell[][])
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~ interact(c : Cell, pool : CellPool, cellMatrix : Cell[][]) : int
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}
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class CellPool {
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- RANDOM : Random {static}
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~ pointer : int
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~ pool : List<Cell>
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~ randomCode : Candy[]
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~ CellPool(num : int)
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~ addNewCell(c : Cell)
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~ assignRandomCandytypes() : Candy[]
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~ getNewCell() : Cell
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}
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class JsonParser {
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~ candies : Hashtable<String, Candy>
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~ JsonParser()
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~ parse()
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~ setParentAndPoints()
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}
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}
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Cell --> "-candy" Candy
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Type ..+ Candy
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Candy --> "-type" Type
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Candy --> "-parent" Candy
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CandyGame --> "-pool" CellPool
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CellPool --> "-pool" Cell
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@enduml
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