Added Object Pool description to README.md.
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							| @@ -25,6 +25,7 @@ Creational design patterns abstract the instantiation process. They help make a | ||||
| * [Property](#property) | ||||
| * [Singleton](#singleton) | ||||
| * [Multiton](#multiton) | ||||
| * [Object Pool](#object-pool) | ||||
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| ### Structural Patterns | ||||
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| @@ -619,6 +620,15 @@ validation and for building to order | ||||
| **Applicability:** Use the Private Class Data pattern when | ||||
| * You want to prevent write access to class data members | ||||
|  | ||||
| ## <a name="object-pool">Object Pool</a> [↑](#list-of-design-patterns) | ||||
| **Intent:** When objects are expensive to create and they are needed only for short periods of time it is advantageous to utilize the Object Pool pattern. The Object Pool provides a cache for instantiated objects tracking which ones are in use and which are available. | ||||
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| **Applicability:** Use the Object Pool pattern when | ||||
| * The objects are expensive to create (allocation cost) | ||||
| * You need a large number of short-lived objects (memory fragmentation) | ||||
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| # Frequently asked questions | ||||
|   | ||||
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