Resolves checkstyle errors for remaining p (#1091)

* Reduces checkstyle errors in page-object

* Reduces checkstyle errors in partial-response

* Reduces checkstyle errors in pipeline

* Reduces checkstyle errors in poison-pill

* Reduces checkstyle errors in priority-queue

* Reduces checkstyle errors in private-class-data

* Reduces checkstyle errors in property

* Reduces checkstyle errors in prototype

* Reduces checkstyle errors in proxy
This commit is contained in:
Anurag Agarwal
2019-11-16 18:26:26 +05:30
committed by Ilkka Seppälä
parent 1fdc650545
commit 271d7ae9bd
56 changed files with 281 additions and 313 deletions

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@ -28,25 +28,23 @@ import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
*
* The Property pattern is also known as Prototype inheritance.
* <p>
* In prototype inheritance instead of classes, as opposite to Java class inheritance, objects are
* used to create another objects and object hierarchies. Hierarchies are created using prototype
* chain through delegation: every object has link to parent object. Any base (parent) object can be
* amended at runtime (by adding or removal of some property), and all child objects will be
* affected as result.
* <p>
* In this example we demonstrate {@link Character} instantiation using the Property pattern.
*
*
* <p>In prototype inheritance instead of classes, as opposite to Java class inheritance, objects
* are used to create another objects and object hierarchies. Hierarchies are created using
* prototype chain through delegation: every object has link to parent object. Any base (parent)
* object can be amended at runtime (by adding or removal of some property), and all child objects
* will be affected as result.
*
* <p>In this example we demonstrate {@link Character} instantiation using the Property pattern.
*/
public class App {
private static final Logger LOGGER = LoggerFactory.getLogger(App.class);
/**
* Program entry point
*
* Program entry point.
*
* @param args command line args
*/
public static void main(String[] args) {

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@ -32,7 +32,7 @@ import java.util.Map;
public class Character implements Prototype {
/**
* Enumeration of Character types
* Enumeration of Character types.
*/
public enum Type {
WARRIOR, MAGE, ROGUE
@ -45,26 +45,28 @@ public class Character implements Prototype {
private Type type;
/**
* Constructor
* Constructor.
*/
public Character() {
this.prototype = new Prototype() { // Null-value object
@Override
public Integer get(Stats stat) {
return null;
}
@Override
public Integer get(Stats stat) {
return null;
}
@Override
public boolean has(Stats stat) {
return false;
}
@Override
public boolean has(Stats stat) {
return false;
}
@Override
public void set(Stats stat, Integer val) {}
@Override
public void set(Stats stat, Integer val) {
}
@Override
public void remove(Stats stat) {}
};
@Override
public void remove(Stats stat) {
}
};
}
public Character(Type type, Prototype prototype) {
@ -73,7 +75,7 @@ public class Character implements Prototype {
}
/**
* Constructor
* Constructor.
*/
public Character(String name, Character prototype) {
this.name = name;

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@ -24,7 +24,7 @@
package com.iluwatar.property;
/**
* Interface for prototype inheritance
* Interface for prototype inheritance.
*/
public interface Prototype {

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@ -24,7 +24,7 @@
package com.iluwatar.property;
/**
* All possible attributes that Character can have
* All possible attributes that Character can have.
*/
public enum Stats {