Add proper unit tests for facade pattern
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@ -14,5 +14,9 @@
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<artifactId>junit</artifactId>
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<artifactId>junit</artifactId>
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<scope>test</scope>
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<scope>test</scope>
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</dependency>
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</dependency>
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<dependency>
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<groupId>org.mockito</groupId>
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<artifactId>mockito-core</artifactId>
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</dependency>
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</dependencies>
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</dependencies>
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</project>
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</project>
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@ -0,0 +1,103 @@
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package com.iluwatar.facade;
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import org.junit.After;
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import org.junit.Before;
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import org.junit.Test;
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import java.io.PrintStream;
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import static org.mockito.Matchers.eq;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.verifyNoMoreInteractions;
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import static org.mockito.internal.verification.VerificationModeFactory.times;
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/**
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* Date: 12/9/15 - 9:40 PM
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*
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* @author Jeroen Meulemeester
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*/
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public class DwarvenGoldmineFacadeTest {
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/**
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* The mocked standard out {@link PrintStream}, required since the actions on the gold mine facade
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* don't have any influence on any other accessible objects, except for writing to std-out using
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* {@link System#out}
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*/
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private final PrintStream stdOutMock = mock(PrintStream.class);
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/**
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* Keep the original std-out so it can be restored after the test
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*/
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private final PrintStream stdOutOrig = System.out;
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/**
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* Inject the mocked std-out {@link PrintStream} into the {@link System} class before each test
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*/
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@Before
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public void setUp() {
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System.setOut(this.stdOutMock);
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}
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/**
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* Removed the mocked std-out {@link PrintStream} again from the {@link System} class
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*/
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@After
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public void tearDown() {
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System.setOut(this.stdOutOrig);
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}
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/**
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* Test a complete day cycle in the gold mine by executing all three different steps: {@link
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* DwarvenGoldmineFacade#startNewDay()}, {@link DwarvenGoldmineFacade#digOutGold()} and {@link
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* DwarvenGoldmineFacade#endDay()}.
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*
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* See if the workers are doing what's expected from them on each step.
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*/
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@Test
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public void testFullWorkDay() {
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final DwarvenGoldmineFacade goldMine = new DwarvenGoldmineFacade();
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goldMine.startNewDay();
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// On the start of a day, all workers should wake up ...
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verify(this.stdOutMock, times(1)).println(eq("Dwarf gold digger wakes up."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarf cart operator wakes up."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarven tunnel digger wakes up."));
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// ... and go to the mine
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verify(this.stdOutMock, times(1)).println(eq("Dwarf gold digger goes to the mine."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarf cart operator goes to the mine."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarven tunnel digger goes to the mine."));
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// No other actions were invoked, so the workers shouldn't have done (printed) anything else
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verifyNoMoreInteractions(this.stdOutMock);
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// Now do some actual work, start digging gold!
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goldMine.digOutGold();
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// Since we gave the dig command, every worker should be doing it's job ...
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verify(this.stdOutMock, times(1)).println(eq("Dwarf gold digger digs for gold."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarf cart operator moves gold chunks out of the mine."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarven tunnel digger creates another promising tunnel."));
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// Again, they shouldn't be doing anything else.
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verifyNoMoreInteractions(this.stdOutMock);
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// Enough gold, lets end the day.
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goldMine.endDay();
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// Check if the workers go home ...
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verify(this.stdOutMock, times(1)).println(eq("Dwarf gold digger goes home."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarf cart operator goes home."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarven tunnel digger goes home."));
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// ... and go to sleep. We need well rested workers the next day :)
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verify(this.stdOutMock, times(1)).println(eq("Dwarf gold digger goes to sleep."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarf cart operator goes to sleep."));
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verify(this.stdOutMock, times(1)).println(eq("Dwarven tunnel digger goes to sleep."));
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// Every worker should be sleeping now, no other actions allowed
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verifyNoMoreInteractions(this.stdOutMock);
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}
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}
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