Resolves checkstyle errors for event-* (#1070)
* Reduces checkstyle errors in event-aggregator * Reduces checkstyle errors in event-asynchronous * Reduces checkstyle errors in event-driven-architecture * Reduces checkstyle errors in event-queue * Reduces checkstyle errors in event-sourcing
This commit is contained in:
committed by
Ilkka Seppälä
parent
7c888e8886
commit
5ae2ce6e2e
@@ -23,38 +23,38 @@
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package com.iluwatar.event.asynchronous;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.Properties;
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import java.util.Scanner;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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/**
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* This application demonstrates the <b>Event-based Asynchronous</b> pattern. Essentially, users (of
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* the pattern) may choose to run events in an Asynchronous or Synchronous mode. There can be
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* multiple Asynchronous events running at once but only one Synchronous event can run at a time.
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* Asynchronous events are synonymous to multi-threads. The key point here is that the threads run
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* in the background and the user is free to carry on with other processes. Once an event is
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* complete, the appropriate listener/callback method will be called. The listener then proceeds to
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* carry out further processing depending on the needs of the user.
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*
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* This application demonstrates the <b>Event-based Asynchronous</b> pattern. Essentially, users (of the pattern) may
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* choose to run events in an Asynchronous or Synchronous mode. There can be multiple Asynchronous events running at
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* once but only one Synchronous event can run at a time. Asynchronous events are synonymous to multi-threads. The key
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* point here is that the threads run in the background and the user is free to carry on with other processes. Once an
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* event is complete, the appropriate listener/callback method will be called. The listener then proceeds to carry out
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* further processing depending on the needs of the user.
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* <p>The {@link EventManager} manages the events/threads that the user creates. Currently, the
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* supported event operations are: <code>start</code>, <code>stop</code>, <code>getStatus</code>.
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* For Synchronous events, the user is unable to start another (Synchronous) event if one is already
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* running at the time. The running event would have to either be stopped or completed before a new
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* event can be started.
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*
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* The {@link EventManager} manages the events/threads that the user creates. Currently, the supported event operations
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* are: <code>start</code>, <code>stop</code>, <code>getStatus</code>. For Synchronous events, the user is unable to
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* start another (Synchronous) event if one is already running at the time. The running event would have to either be
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* stopped or completed before a new event can be started.
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*
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* The Event-based Asynchronous Pattern makes available the advantages of multithreaded applications while hiding many
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* of the complex issues inherent in multithreaded design. Using a class that supports this pattern can allow you to:-
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* (1) Perform time-consuming tasks, such as downloads and database operations, "in the background," without
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* interrupting your application. (2) Execute multiple operations simultaneously, receiving notifications when each
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* completes. (3) Wait for resources to become available without stopping ("hanging") your application. (4) Communicate
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* with pending asynchronous operations using the familiar events-and-delegates model.
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* <p>The Event-based Asynchronous Pattern makes available the advantages of multithreaded
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* applications while hiding many of the complex issues inherent in multithreaded design. Using a
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* class that supports this pattern can allow you to:- (1) Perform time-consuming tasks, such as
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* downloads and database operations, "in the background," without interrupting your application.
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* (2) Execute multiple operations simultaneously, receiving notifications when each completes. (3)
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* Wait for resources to become available without stopping ("hanging") your application. (4)
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* Communicate with pending asynchronous operations using the familiar events-and-delegates model.
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*
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* @see EventManager
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* @see Event
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*
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*/
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public class App {
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@@ -67,8 +67,7 @@ public class App {
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/**
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* Program entry point.
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*
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* @param args
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* command line args
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* @param args command line args
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*/
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public static void main(String[] args) {
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App app = new App();
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@@ -78,8 +77,9 @@ public class App {
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}
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/**
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* App can run in interactive mode or not. Interactive mode == Allow user interaction with command line.
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* Non-interactive is a quick sequential run through the available {@link EventManager} operations.
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* App can run in interactive mode or not. Interactive mode == Allow user interaction with command
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* line. Non-interactive is a quick sequential run through the available {@link EventManager}
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* operations.
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*/
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public void setUp() {
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Properties prop = new Properties();
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@@ -118,24 +118,24 @@ public class App {
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try {
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// Create an Asynchronous event.
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int aEventId = eventManager.createAsync(60);
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LOGGER.info("Async Event [{}] has been created.", aEventId);
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eventManager.start(aEventId);
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LOGGER.info("Async Event [{}] has been started.", aEventId);
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int asyncEventId = eventManager.createAsync(60);
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LOGGER.info("Async Event [{}] has been created.", asyncEventId);
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eventManager.start(asyncEventId);
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LOGGER.info("Async Event [{}] has been started.", asyncEventId);
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// Create a Synchronous event.
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int sEventId = eventManager.create(60);
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LOGGER.info("Sync Event [{}] has been created.", sEventId);
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eventManager.start(sEventId);
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LOGGER.info("Sync Event [{}] has been started.", sEventId);
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int syncEventId = eventManager.create(60);
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LOGGER.info("Sync Event [{}] has been created.", syncEventId);
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eventManager.start(syncEventId);
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LOGGER.info("Sync Event [{}] has been started.", syncEventId);
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eventManager.status(aEventId);
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eventManager.status(sEventId);
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eventManager.status(asyncEventId);
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eventManager.status(syncEventId);
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eventManager.cancel(aEventId);
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LOGGER.info("Async Event [{}] has been stopped.", aEventId);
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eventManager.cancel(sEventId);
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LOGGER.info("Sync Event [{}] has been stopped.", sEventId);
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eventManager.cancel(asyncEventId);
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LOGGER.info("Async Event [{}] has been stopped.", asyncEventId);
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eventManager.cancel(syncEventId);
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LOGGER.info("Sync Event [{}] has been stopped.", syncEventId);
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} catch (MaxNumOfEventsAllowedException | LongRunningEventException | EventDoesNotExistException
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| InvalidOperationException e) {
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@@ -211,7 +211,8 @@ public class App {
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int eventId = eventManager.createAsync(eventTime);
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eventManager.start(eventId);
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LOGGER.info("Egg [{}] is being boiled.", eventId);
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} catch (MaxNumOfEventsAllowedException | LongRunningEventException | EventDoesNotExistException e) {
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} catch (MaxNumOfEventsAllowedException | LongRunningEventException
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| EventDoesNotExistException e) {
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LOGGER.error(e.getMessage());
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}
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} else if (eventType.equalsIgnoreCase("S")) {
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@@ -219,8 +220,8 @@ public class App {
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int eventId = eventManager.create(eventTime);
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eventManager.start(eventId);
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LOGGER.info("Egg [{}] is being boiled.", eventId);
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} catch (MaxNumOfEventsAllowedException | InvalidOperationException | LongRunningEventException
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| EventDoesNotExistException e) {
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} catch (MaxNumOfEventsAllowedException | InvalidOperationException
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| LongRunningEventException | EventDoesNotExistException e) {
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LOGGER.error(e.getMessage());
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}
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} else {
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