Merge branch 'master' into master

This commit is contained in:
Sanket Panhale
2018-01-28 14:44:19 -05:00
committed by GitHub
686 changed files with 6683 additions and 7868 deletions

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@ -3,7 +3,6 @@ layout: pattern
title: Abstract Factory
folder: abstract-factory
permalink: /patterns/abstract-factory/
pumlid: PSZB3OD034NHLa81Czwd6sCC39gVxEUWT1_ssLmTtQLqgR5fM7sTmFGtaV6TZu8prd0r6HtQaMKqAZLk1XjT_E6qgPUZfyc0MdTgx0-8LuUn8ErFXdr98NypXxKyezKV
categories: Creational
tags:
- Java
@ -120,6 +119,45 @@ king.getDescription(); // Output: This is the Elven king!
army.getDescription(); // Output: This is the Elven Army!
```
Now, we can design a factory for our different kingdom factories. In this example, we created FactoryMaker, responsible for returning an instance of either ElfKingdomFactory or OrcKingdomFactory.
The client can use FactoryMaker to create the desired concrete factory which, in turn, will produce different concrete objects (Army, King, Castle).
In this example, we also used an enum to parameterize which type of kingdom factory the client will ask for.
```
public static class FactoryMaker {
public enum KingdomType {
ELF, ORC
}
public static KingdomFactory makeFactory(KingdomType type) {
switch (type) {
case ELF:
return new ElfKingdomFactory();
case ORC:
return new OrcKingdomFactory();
default:
throw new IllegalArgumentException("KingdomType not supported.");
}
}
}
public static void main(String[] args) {
App app = new App();
LOGGER.info("Elf Kingdom");
app.createKingdom(FactoryMaker.makeFactory(KingdomType.ELF));
LOGGER.info(app.getArmy().getDescription());
LOGGER.info(app.getCastle().getDescription());
LOGGER.info(app.getKing().getDescription());
LOGGER.info("Orc Kingdom");
app.createKingdom(FactoryMaker.makeFactory(KingdomType.ORC));
-- similar use of the orc factory
}
```
## Applicability
Use the Abstract Factory pattern when
@ -141,9 +179,15 @@ Use the Abstract Factory pattern when
* Dependency injection in java hides the service class dependencies that can lead to runtime errors that would have been caught at compile time.
## Tutorial
* [Abstract Factory Pattern Tutorial](https://www.journaldev.com/1418/abstract-factory-design-pattern-in-java)
## Presentations
* [Abstract Factory Pattern](etc/presentation.html)
## Real world examples
* [javax.xml.parsers.DocumentBuilderFactory](http://docs.oracle.com/javase/8/docs/api/javax/xml/parsers/DocumentBuilderFactory.html)

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@ -0,0 +1,190 @@
<!--
The MIT License
Copyright (c) 2017 Rodolfo Forte
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-->
<!DOCTYPE html>
<html>
<head>
<title>Design Patterns - Abstract Factory Presentation</title>
<meta charset="utf-8">
<style>
@import url(https://fonts.googleapis.com/css?family=Yanone+Kaffeesatz);
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</head>
<body>
<textarea id="source">
class: center, middle
# Abstract Factory
---
# Also known as
* Kit
---
# Intent
* Provide an interface for creating families of related or dependent objects without specifying their concrete classes
---
# Explanation
* [Wikipedia](https://en.wikipedia.org/wiki/Abstract_factory_pattern) says:
> "The abstract factory pattern provides a way to encapsulate a group of individual factories that have a common theme without specifying their concrete classes"
<br />
* In plain words:
* A factory that groups individual but related/dependent factories together without specifying their concrete classes;
* A factory of factories;
---
# Example
* In a factory that creates kingdoms, we need objects with common theme:
* Elven kingdom needs an Elven king, Elven castle and Elven army;
* Orcish kingdom needs an Orcish king, Orcish castle and Orcish army;
<br />
* There is a dependency between the objects in the kingdom;
---
# Diagram
* Based on the kingdom example, the diagram below showcases the different concrete factories and their concrete products:
.center[![Diagram](diagram1.png)]
---
# Diagram
* The class diagram below showcases the factory of factories;
* At runtime, we can define which Kingdom type is needed and pass it as a parameter to define which concrete KingdomFactory to instantiate;
* The concrete factory returned will then be able to produce the related objects of the specified type;
.center[![Diagram](diagram2.png)]
---
# Applicability
Use the Abstract Factory pattern when:
* A system should be independent of how its products are created, composed and represented;
* A system should be configured with one of multiple families of products;
* A family of related product objects is designed to be used together, and you need to enforce this constraint;
* You want to provide a class library of products, and you want to reveal just their interfaces, not their implementations;
---
# Applicability
Use the Abstract Factory pattern when:
* The lifetime of the dependency is conceptually shorter than the lifetime of the consumer;
* You need a run-time value to construct a particular dependency;
* You want to decide which product to call from a family at runtime;
* You need to supply one or more parameters only known at run-time before you can resolve a dependency;
---
#Use Cases
* Selecting to call the appropriate implementation of FileSystemAcmeService or DatabaseAcmeService or NetworkAcmeService at runtime;
* Unit test case writing becomes much easier;
---
# Consequences
* Dependency injection in java hides the service class dependencies that can lead to runtime errors that would have been caught at compile time
---
# Real world examples
[javax.xml.parsers.DocumentBuilderFactory](http://docs.oracle.com/javase/8/docs/api/javax/xml/parsers/DocumentBuilderFactory.html)
[javax.xml.transform.TransformerFactory](http://docs.oracle.com/javase/8/docs/api/javax/xml/transform/TransformerFactory.html#newInstance--)
[javax.xml.xpath.XPathFactory](http://docs.oracle.com/javase/8/docs/api/javax/xml/xpath/XPathFactory.html#newInstance--)
---
# Credits
* [Design Patterns: Elements of Reusable Object-Oriented Software](http://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612)
---
# Tutorials
* Source code http://java-design-patterns.com/patterns/abstract-factory/
</textarea>
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</body>
</html>

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@ -29,13 +29,18 @@
<parent>
<groupId>com.iluwatar</groupId>
<artifactId>java-design-patterns</artifactId>
<version>1.17.0-SNAPSHOT</version>
<version>1.19.0-SNAPSHOT</version>
</parent>
<artifactId>abstract-factory</artifactId>
<dependencies>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<groupId>org.junit.jupiter</groupId>
<artifactId>junit-jupiter-api</artifactId>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.junit.jupiter</groupId>
<artifactId>junit-jupiter-engine</artifactId>
<scope>test</scope>
</dependency>
</dependencies>

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@ -25,6 +25,8 @@ package com.iluwatar.abstractfactory;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.iluwatar.abstractfactory.App.FactoryMaker.KingdomType;
/**
*
* The Abstract Factory pattern provides a way to encapsulate a group of individual factories that have a common theme
@ -56,7 +58,7 @@ public class App {
setCastle(factory.createCastle());
setArmy(factory.createArmy());
}
King getKing(final KingdomFactory factory) {
return factory.createKing();
}
@ -92,9 +94,36 @@ public class App {
private void setArmy(final Army army) {
this.army = army;
}
/**
* Program entry point
* The factory of kingdom factories.
*/
public static class FactoryMaker {
/**
* Enumeration for the different types of Kingdoms.
*/
public enum KingdomType {
ELF, ORC
}
/**
* The factory method to create KingdomFactory concrete objects.
*/
public static KingdomFactory makeFactory(KingdomType type) {
switch (type) {
case ELF:
return new ElfKingdomFactory();
case ORC:
return new OrcKingdomFactory();
default:
throw new IllegalArgumentException("KingdomType not supported.");
}
}
}
/**
* Program entry point.
*
* @param args
* command line args
@ -104,17 +133,15 @@ public class App {
App app = new App();
LOGGER.info("Elf Kingdom");
app.createKingdom(new ElfKingdomFactory());
app.createKingdom(FactoryMaker.makeFactory(KingdomType.ELF));
LOGGER.info(app.getArmy().getDescription());
LOGGER.info(app.getCastle().getDescription());
LOGGER.info(app.getKing().getDescription());
LOGGER.info("Orc Kingdom");
app.createKingdom(new OrcKingdomFactory());
app.createKingdom(FactoryMaker.makeFactory(KingdomType.ORC));
LOGGER.info(app.getArmy().getDescription());
LOGGER.info(app.getCastle().getDescription());
LOGGER.info(app.getKing().getDescription());
}
}
}

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@ -22,11 +22,14 @@
*/
package com.iluwatar.abstractfactory;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertTrue;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertTrue;
import org.junit.Before;
import org.junit.Test;
import com.iluwatar.abstractfactory.App.FactoryMaker;
import com.iluwatar.abstractfactory.App.FactoryMaker.KingdomType;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
/**
* Test for abstract factory
@ -37,10 +40,10 @@ public class AbstractFactoryTest {
private KingdomFactory elfFactory;
private KingdomFactory orcFactory;
@Before
@BeforeEach
public void setUp() {
elfFactory = new ElfKingdomFactory();
orcFactory = new OrcKingdomFactory();
elfFactory = FactoryMaker.makeFactory(KingdomType.ELF);
orcFactory = FactoryMaker.makeFactory(KingdomType.ORC);
}
@Test

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@ -22,7 +22,7 @@
*/
package com.iluwatar.abstractfactory;
import org.junit.Test;
import org.junit.jupiter.api.Test;
import java.io.IOException;