From 6523047361a9c6def4845c35bb153168828d8478 Mon Sep 17 00:00:00 2001 From: YanchaoMiao <11710204@mail.sustech.edu.cn> Date: Sun, 24 May 2020 17:22:12 +0800 Subject: [PATCH] Update BjornPhysicsComponent.java --- .../iluwater/component/BjornPhysicsComponent.java | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/component/src/main/java/com/iluwater/component/BjornPhysicsComponent.java b/component/src/main/java/com/iluwater/component/BjornPhysicsComponent.java index 137233392..2c602d0a9 100644 --- a/component/src/main/java/com/iluwater/component/BjornPhysicsComponent.java +++ b/component/src/main/java/com/iluwater/component/BjornPhysicsComponent.java @@ -1,13 +1,23 @@ package com.iluwater.component; import static org.slf4j.LoggerFactory.getLogger; + import org.slf4j.Logger; - +/** + * BjornPhysicsComponent is a class for our main game star + * This class creat a Physics component for Bjorn. + */ public class BjornPhysicsComponent implements PhysicsComponent{ private static final Logger LOGGER = getLogger(BjornPhysicsComponent.class); + /** + * This method is a logger for Bjorn when happens a Physics update. + * In real scenario, there will be code for Physics Update. + * + * @param gameObject is a object in the game, here it is Bjorn + */ @Override public void update(GameObject gameObject) { if(gameObject.getPositionOFx() == gameObject.getPositionOFy()){