diff --git a/README.md b/README.md index c902cbc85..98506f13f 100644 --- a/README.md +++ b/README.md @@ -5,12 +5,13 @@ src="https://scan.coverity.com/projects/5634/badge.svg"/> + - Introduction - List of Design Patterns - Creational Patterns - Structural Patterns - Behavioral Patterns - - Concurreny Patterns + - Concurrency Patterns - Presentation Tier Patterns - Business Tier Patterns - Architectural Patterns @@ -37,9 +38,9 @@ Reusing design patterns helps to prevent subtle issues that can cause major problems, and it also improves code readability for coders and architects who are familiar with the patterns. -## List of Design Patterns +## List of Design Patterns [↑](#top) -### Creational Patterns +### Creational Patterns [↑](#top) Creational design patterns abstract the instantiation process. They help make a system independent of how its objects are created, composed, and represented. @@ -54,7 +55,7 @@ system independent of how its objects are created, composed, and represented. * [Multiton](#multiton) * [Object Pool](#object-pool) -### Structural Patterns +### Structural Patterns [↑](#top) Structural patterns are concerned with how classes and objects are composed to form larger structures. @@ -70,7 +71,7 @@ form larger structures. * [Servant](#servant) * [Event Aggregator](#event-aggregator) -### Behavioral Patterns +### Behavioral Patterns [↑](#top) Behavioral patterns are concerned with algorithms and the assignment of responsibilities between objects. @@ -91,7 +92,7 @@ responsibilities between objects. * [Specification](#specification) * [Dependency Injection](#dependency-injection) -### Concurrency Patterns +### Concurrency Patterns [↑](#top) Concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. @@ -101,7 +102,7 @@ multi-threaded programming paradigm. * [Async Method Invocation](#async-method-invocation) * [Half-Sync/Half-Async](#half-sync-half-async) -### Presentation Tier Patterns +### Presentation Tier Patterns [↑](#top) Presentation Tier patterns are the top-most level of the application, this is concerned with translating tasks and results to something the user can @@ -112,11 +113,11 @@ understand. * [Flux](#flux) * [Front Controller](#front-controller) -### Business Tier Patterns +### Business Tier Patterns [↑](#top) * [Business Delegate](#business-delegate) -### Architectural Patterns +### Architectural Patterns [↑](#top) An architectural pattern is a general, reusable solution to a commonly occurring problem in software architecture within a given context. @@ -126,14 +127,14 @@ problem in software architecture within a given context. * [Naked Objects](#naked-objects) * [Repository](#repository) -### Integration Patterns +### Integration Patterns [↑](#top) Integration patterns are concerned with how software applications communicate and exchange data. * [Tolerant Reader](#tolerant-reader) -### Idioms +### Idioms [↑](#top) A programming idiom is a means of expressing a recurring construct in one or more programming languages. Generally speaking, a programming idiom is an @@ -909,7 +910,7 @@ degrading execution efficiency. * [Real Time CORBA](http://www.omg.org/news/meetings/workshops/presentations/realtime2001/4-3_Pyarali_thread-pool.pdf) * [Android AsyncTask framework](http://developer.android.com/reference/android/os/AsyncTask.html) -# Frequently asked questions +# Frequently asked questions [↑](#top) **Q: What is the difference between State and Strategy patterns?** @@ -969,7 +970,7 @@ Flyweight. -# How to contribute +# How to contribute [↑](#top) **To work on a new pattern** you need to do the following steps: @@ -1007,7 +1008,7 @@ Flyweight. should be added to the corresponding section of the `README.md`. -# Versioning +# Versioning [↑](#top) Java-design-patterns project uses [semantic versioning](http://semver.org/) scheme. However, version numbers in this project do not signify binary releases @@ -1015,7 +1016,7 @@ scheme. However, version numbers in this project do not signify binary releases other words, version numbers are used only for project planning sake. -# Credits +# Credits [↑](#top) * [Design Patterns: Elements of Reusable Object-Oriented Software](http://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612) * [Effective Java (2nd Edition)](http://www.amazon.com/Effective-Java-Edition-Joshua-Bloch/dp/0321356683) @@ -1038,6 +1039,6 @@ other words, version numbers are used only for project planning sake. * [Marco Castigliego - Step Builder](http://rdafbn.blogspot.co.uk/2012/07/step-builder-pattern_28.html) -# License +# License [↑](#top) This project is licensed under the terms of the MIT license.