#1113 Link uml-reverse-mapper created class diagrams to readme, where needed
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## Intent
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The subclass sandbox pattern describes a basic idea, while not having a lot of detailed mechanics. You will need the pattern when you have several similar subclasses. If you have to make a tiny change, then change the base class, while all subclasses shouldn't have to be touched. So the base class has to be able to provide all of the operations a derived class needs to perform.
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## Class diagram
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## Applicability
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The Subclass Sandbox pattern is a very simple, common pattern lurking in lots of codebases, even outside of games. If you have a non-virtual protected method laying around, you’re probably already using something like this. Subclass Sandbox is a good fit when:
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subclass-sandbox/etc/subclass-sandbox.urm.png
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subclass-sandbox/etc/subclass-sandbox.urm.png
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