#590 Add explanation for Facade pattern
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facade/README.md
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facade/README.md
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Provide a unified interface to a set of interfaces in a subsystem.
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Facade defines a higher-level interface that makes the subsystem easier to use.
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## Explanation
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Real world example
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> How does a goldmine work? "Well, the miners go down there and dig gold!" you say. That is what you believe because you are using a simple interface that goldmine provides on the outside, internally it has to do a lot of stuff to make it happen. This simple interface to the complex subsystem is a facade.
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In plain words
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> Facade pattern provides a simplified interface to a complex subsystem.
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Wikipedia says
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> A facade is an object that provides a simplified interface to a larger body of code, such as a class library.
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**Programmatic Example**
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Taking our goldmine example from above. Here we have the dwarven mine worker hierarchy
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```
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public abstract class DwarvenMineWorker {
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private static final Logger LOGGER = LoggerFactory.getLogger(DwarvenMineWorker.class);
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public void goToSleep() {
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LOGGER.info("{} goes to sleep.", name());
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}
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public void wakeUp() {
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LOGGER.info("{} wakes up.", name());
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}
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public void goHome() {
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LOGGER.info("{} goes home.", name());
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}
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public void goToMine() {
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LOGGER.info("{} goes to the mine.", name());
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}
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private void action(Action action) {
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switch (action) {
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case GO_TO_SLEEP:
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goToSleep();
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break;
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case WAKE_UP:
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wakeUp();
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break;
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case GO_HOME:
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goHome();
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break;
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case GO_TO_MINE:
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goToMine();
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break;
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case WORK:
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work();
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break;
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default:
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LOGGER.info("Undefined action");
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break;
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}
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}
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public void action(Action... actions) {
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for (Action action : actions) {
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action(action);
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}
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}
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public abstract void work();
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public abstract String name();
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static enum Action {
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GO_TO_SLEEP, WAKE_UP, GO_HOME, GO_TO_MINE, WORK
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}
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}
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public class DwarvenTunnelDigger extends DwarvenMineWorker {
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private static final Logger LOGGER = LoggerFactory.getLogger(DwarvenTunnelDigger.class);
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@Override
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public void work() {
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LOGGER.info("{} creates another promising tunnel.", name());
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}
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@Override
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public String name() {
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return "Dwarven tunnel digger";
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}
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}
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public class DwarvenGoldDigger extends DwarvenMineWorker {
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private static final Logger LOGGER = LoggerFactory.getLogger(DwarvenGoldDigger.class);
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@Override
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public void work() {
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LOGGER.info("{} digs for gold.", name());
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}
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@Override
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public String name() {
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return "Dwarf gold digger";
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}
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}
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public class DwarvenCartOperator extends DwarvenMineWorker {
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private static final Logger LOGGER = LoggerFactory.getLogger(DwarvenCartOperator.class);
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@Override
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public void work() {
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LOGGER.info("{} moves gold chunks out of the mine.", name());
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}
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@Override
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public String name() {
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return "Dwarf cart operator";
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}
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}
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```
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To operate all these goldmine workers we have the facade
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```
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public class DwarvenGoldmineFacade {
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private final List<DwarvenMineWorker> workers;
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public DwarvenGoldmineFacade() {
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workers = new ArrayList<>();
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workers.add(new DwarvenGoldDigger());
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workers.add(new DwarvenCartOperator());
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workers.add(new DwarvenTunnelDigger());
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}
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public void startNewDay() {
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makeActions(workers, DwarvenMineWorker.Action.WAKE_UP, DwarvenMineWorker.Action.GO_TO_MINE);
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}
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public void digOutGold() {
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makeActions(workers, DwarvenMineWorker.Action.WORK);
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}
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public void endDay() {
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makeActions(workers, DwarvenMineWorker.Action.GO_HOME, DwarvenMineWorker.Action.GO_TO_SLEEP);
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}
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private static void makeActions(Collection<DwarvenMineWorker> workers,
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DwarvenMineWorker.Action... actions) {
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for (DwarvenMineWorker worker : workers) {
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worker.action(actions);
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}
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}
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}
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```
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Now to use the facade
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```
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DwarvenGoldmineFacade facade = new DwarvenGoldmineFacade();
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facade.startNewDay();
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// Dwarf gold digger wakes up.
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// Dwarf gold digger goes to the mine.
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// Dwarf cart operator wakes up.
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// Dwarf cart operator goes to the mine.
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// Dwarven tunnel digger wakes up.
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// Dwarven tunnel digger goes to the mine.
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facade.digOutGold();
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// Dwarf gold digger digs for gold.
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// Dwarf cart operator moves gold chunks out of the mine.
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// Dwarven tunnel digger creates another promising tunnel.
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facade.endDay();
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// Dwarf gold digger goes home.
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// Dwarf gold digger goes to sleep.
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// Dwarf cart operator goes home.
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// Dwarf cart operator goes to sleep.
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// Dwarven tunnel digger goes home.
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// Dwarven tunnel digger goes to sleep.
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```
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## Applicability
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Use the Facade pattern when
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<?xml version="1.0" encoding="UTF-8"?>
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<class-diagram version="1.1.8" icons="true" automaticImage="PNG" always-add-relationships="false" generalizations="true"
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realizations="true" associations="true" dependencies="false" nesting-relationships="true">
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<class id="1" language="java" name="com.iluwatar.facade.DwarvenGoldmineFacade" project="facade"
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file="/facade/src/main/java/com/iluwatar/facade/DwarvenGoldmineFacade.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="160" width="376" x="50" y="263"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<class id="2" language="java" name="com.iluwatar.facade.DwarvenMineWorker" project="facade"
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file="/facade/src/main/java/com/iluwatar/facade/DwarvenMineWorker.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="231" width="171" x="50" y="463"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<class id="3" language="java" name="com.iluwatar.facade.DwarvenCartOperator" project="facade"
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file="/facade/src/main/java/com/iluwatar/facade/DwarvenCartOperator.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="124" width="181" x="-272" y="734"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<class id="4" language="java" name="com.iluwatar.facade.DwarvenGoldDigger" project="facade"
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file="/facade/src/main/java/com/iluwatar/facade/DwarvenGoldDigger.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="124" width="169" x="-51" y="734"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<enumeration id="5" language="java" name="com.iluwatar.facade.DwarvenMineWorker.Action" project="facade"
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file="/facade/src/main/java/com/iluwatar/facade/DwarvenMineWorker.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="178" width="164" x="158" y="734"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</enumeration>
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<class id="6" language="java" name="com.iluwatar.facade.DwarvenTunnelDigger" project="facade"
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file="/facade/src/main/java/com/iluwatar/facade/DwarvenTunnelDigger.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="124" width="184" x="362" y="734"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<generalization id="7">
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<end type="SOURCE" refId="6"/>
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<end type="TARGET" refId="2"/>
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</generalization>
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<generalization id="8">
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<end type="SOURCE" refId="4"/>
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<end type="TARGET" refId="2"/>
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</generalization>
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<generalization id="9">
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<end type="SOURCE" refId="3"/>
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<end type="TARGET" refId="2"/>
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</generalization>
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<association id="10">
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<end type="SOURCE" refId="1" navigable="false">
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<attribute id="11" name="workers"/>
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<multiplicity id="12" minimum="0" maximum="2147483647"/>
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</end>
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<end type="TARGET" refId="2" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<nesting id="13">
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<end type="SOURCE" refId="2"/>
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<end type="TARGET" refId="5"/>
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</nesting>
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<classifier-display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</classifier-display>
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<association-display labels="true" multiplicity="true"/>
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</class-diagram>
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@ -1,60 +0,0 @@
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@startuml
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package com.iluwatar.facade {
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class App {
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+ App()
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+ main(args : String[]) {static}
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}
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class DwarvenCartOperator {
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- LOGGER : Logger {static}
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+ DwarvenCartOperator()
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+ name() : String
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+ work()
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}
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class DwarvenGoldDigger {
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- LOGGER : Logger {static}
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+ DwarvenGoldDigger()
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+ name() : String
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+ work()
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}
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class DwarvenGoldmineFacade {
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- workers : List<DwarvenMineWorker>
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+ DwarvenGoldmineFacade()
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+ digOutGold()
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+ endDay()
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- makeActions(workers : Collection<DwarvenMineWorker>, actions : Action[]) {static}
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+ startNewDay()
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}
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abstract class DwarvenMineWorker {
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- LOGGER : Logger {static}
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+ DwarvenMineWorker()
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- action(action : Action)
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+ action(actions : Action[])
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+ goHome()
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+ goToMine()
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+ goToSleep()
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+ name() : String {abstract}
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+ wakeUp()
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+ work() {abstract}
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}
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~enum Action {
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+ GO_HOME {static}
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+ GO_TO_MINE {static}
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+ GO_TO_SLEEP {static}
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+ WAKE_UP {static}
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+ WORK {static}
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+ valueOf(name : String) : Action {static}
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+ values() : Action[] {static}
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}
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class DwarvenTunnelDigger {
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- LOGGER : Logger {static}
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+ DwarvenTunnelDigger()
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+ name() : String
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+ work()
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}
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}
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DwarvenGoldmineFacade --> "-workers" DwarvenMineWorker
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Action ..+ DwarvenMineWorker
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DwarvenCartOperator --|> DwarvenMineWorker
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DwarvenGoldDigger --|> DwarvenMineWorker
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DwarvenTunnelDigger --|> DwarvenMineWorker
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@enduml
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