Improved Proxy Javadoc
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		| @@ -2,7 +2,18 @@ package com.iluwatar.proxy; | ||||
|  | ||||
| /** | ||||
|  *  | ||||
|  * Proxy ({@link WizardTowerProxy}) controls access to the actual object ({@link WizardTower}). | ||||
|  * A proxy, in its most general form, is a class functioning as an interface to something else.  | ||||
|  * The proxy could interface to anything: a network connection, a large object in memory, a file,  | ||||
|  * or some other resource that is expensive or impossible to duplicate. In short, a proxy is a  | ||||
|  * wrapper or agent object that is being called by the client to access the real serving object  | ||||
|  * behind the scenes. | ||||
|  * <p> | ||||
|  * The Proxy design pattern allows you to provide an interface to other objects by creating a  | ||||
|  * wrapper class as the proxy. The wrapper class, which is the proxy, can add additional  | ||||
|  * functionality to the object of interest without changing the object's code. | ||||
|  * <p> | ||||
|  * In this example the proxy ({@link WizardTowerProxy}) controls access to the actual object  | ||||
|  * ({@link WizardTower}). | ||||
|  *  | ||||
|  */ | ||||
| public class App { | ||||
|   | ||||
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