Type: docs and refactoring Co-authored-by: Subhrodip Mohanta <hello@subho.xyz>
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<?xml version="1.0" encoding="UTF-8"?>
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<class-diagram version="1.2.3" icons="true" always-add-relationships="false" generalizations="true" realizations="true"
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associations="true" dependencies="false" nesting-relationships="true" router="FAN">
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<class id="1" language="java" name="com.iluwatar.bytecode.VirtualMachine" project="bytecode"
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file="/bytecode/src/main/java/com/iluwatar/bytecode/VirtualMachine.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="-1" width="-1" x="455" y="173"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<class id="2" language="java" name="com.iluwatar.bytecode.App" project="bytecode"
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file="/bytecode/src/main/java/com/iluwatar/bytecode/App.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="-1" width="-1" x="148" y="110"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<class id="3" language="java" name="com.iluwatar.bytecode.Wizard" project="bytecode"
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file="/bytecode/src/main/java/com/iluwatar/bytecode/Wizard.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="-1" width="-1" x="148" y="416"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<association id="4">
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<end type="SOURCE" refId="1" navigable="false" variant="ASSOCIATION">
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<attribute id="5" name="wizards">
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<position height="18" width="48" x="296" y="291"/>
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</attribute>
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<multiplicity id="6" minimum="0" maximum="2147483647">
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<position height="0" width="0" x="-327" y="-27"/>
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</multiplicity>
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</end>
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<end type="TARGET" refId="3" navigable="true" variant="ASSOCIATION"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<classifier-display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</classifier-display>
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<association-display labels="true" multiplicity="true"/>
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</class-diagram>
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@ -3,7 +3,6 @@ package com.iluwatar.bytecode {
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class App {
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- LOGGER : Logger {static}
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+ App()
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- interpretInstruction(instruction : String, vm : VirtualMachine) {static}
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+ main(args : String[]) {static}
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}
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enum Instruction {
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@ -18,22 +17,25 @@ package com.iluwatar.bytecode {
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+ SET_HEALTH {static}
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+ SET_WISDOM {static}
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+ SPAWN_PARTICLES {static}
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- value : int
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- intValue : int
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+ getInstruction(value : int) : Instruction {static}
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+ getIntValue() : int
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+ valueOf(name : String) : Instruction {static}
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+ values() : Instruction[] {static}
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}
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class VirtualMachine {
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- LOGGER : Logger {static}
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- stack : Stack<Integer>
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- wizards : Wizard[]
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+ VirtualMachine()
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+ VirtualMachine(wizard1 : Wizard, wizard2 : Wizard)
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+ execute(bytecode : int[])
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+ getAgility(wizard : int) : int
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+ getHealth(wizard : int) : int
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+ getStack() : Stack<Integer>
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+ getWisdom(wizard : int) : int
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+ getWizards() : Wizard[]
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- randomInt(min : int, max : int) : int
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+ setAgility(wizard : int, amount : int)
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+ setHealth(wizard : int, amount : int)
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+ setWisdom(wizard : int, amount : int)
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@ -45,7 +47,7 @@ package com.iluwatar.bytecode {
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- numberOfPlayedSounds : int
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- numberOfSpawnedParticles : int
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- wisdom : int
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+ Wizard()
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+ Wizard(health : int, agility : int, wisdom : int, numberOfPlayedSounds : int, numberOfSpawnedParticles : int)
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+ getAgility() : int
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+ getHealth() : int
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+ getNumberOfPlayedSounds() : int
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@ -54,6 +56,8 @@ package com.iluwatar.bytecode {
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+ playSound()
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+ setAgility(agility : int)
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+ setHealth(health : int)
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+ setNumberOfPlayedSounds(numberOfPlayedSounds : int)
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+ setNumberOfSpawnedParticles(numberOfSpawnedParticles : int)
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+ setWisdom(wisdom : int)
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+ spawnParticles()
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}
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