#590 Add explanation for Builder
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<?xml version="1.0" encoding="UTF-8"?>
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<class-diagram version="1.1.8" icons="true" automaticImage="PNG" always-add-relationships="false" generalizations="true"
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realizations="true" associations="true" dependencies="false" nesting-relationships="true">
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<enumeration id="1" language="java" name="com.iluwatar.builder.HairType" project="builder"
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file="/builder/src/main/java/com/iluwatar/builder/HairType.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="214" width="189" x="177" y="419"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</enumeration>
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<enumeration id="2" language="java" name="com.iluwatar.builder.Weapon" project="builder"
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file="/builder/src/main/java/com/iluwatar/builder/Weapon.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="196" width="171" x="406" y="419"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</enumeration>
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<enumeration id="3" language="java" name="com.iluwatar.builder.HairColor" project="builder"
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file="/builder/src/main/java/com/iluwatar/builder/HairColor.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="196" width="144" x="-204" y="419"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</enumeration>
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<class id="4" language="java" name="com.iluwatar.builder.Hero.Builder" project="builder"
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file="/builder/src/main/java/com/iluwatar/builder/Hero.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="196" width="234" x="20" y="183"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<enumeration id="5" language="java" name="com.iluwatar.builder.Armor" project="builder"
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file="/builder/src/main/java/com/iluwatar/builder/Armor.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="196" width="145" x="617" y="419"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</enumeration>
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<enumeration id="6" language="java" name="com.iluwatar.builder.Profession" project="builder"
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file="/builder/src/main/java/com/iluwatar/builder/Profession.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="178" width="157" x="-20" y="419"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</enumeration>
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<class id="7" language="java" name="com.iluwatar.builder.Hero" project="builder"
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file="/builder/src/main/java/com/iluwatar/builder/Hero.java" binary="false" corner="BOTTOM_RIGHT">
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<position height="232" width="178" x="275" y="-89"/>
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<display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</display>
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</class>
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<association id="8">
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<bendpoint x="284" y="183"/>
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<end type="SOURCE" refId="7" navigable="false">
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<attribute id="9" name="hairType"/>
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<multiplicity id="10" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="1" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="11">
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<end type="SOURCE" refId="4" navigable="false">
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<attribute id="12" name="weapon"/>
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<multiplicity id="13" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="2" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="14">
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<end type="SOURCE" refId="4" navigable="false">
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<attribute id="15" name="profession"/>
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<multiplicity id="16" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="6" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="17">
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<end type="SOURCE" refId="4" navigable="false">
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<attribute id="18" name="hairColor"/>
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<multiplicity id="19" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="3" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="20">
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<bendpoint x="350" y="183"/>
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<end type="SOURCE" refId="7" navigable="false">
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<attribute id="21" name="weapon"/>
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<multiplicity id="22" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="2" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="23">
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<end type="SOURCE" refId="4" navigable="false">
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<attribute id="24" name="hairType"/>
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<multiplicity id="25" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="1" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<nesting id="26">
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<end type="SOURCE" refId="7"/>
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<end type="TARGET" refId="4"/>
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</nesting>
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<association id="27">
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<end type="SOURCE" refId="4" navigable="false">
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<attribute id="28" name="armor"/>
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<multiplicity id="29" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="5" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="30">
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<bendpoint x="-11" y="183"/>
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<end type="SOURCE" refId="7" navigable="false">
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<attribute id="31" name="profession"/>
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<multiplicity id="32" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="6" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="33">
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<bendpoint x="-32" y="183"/>
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<end type="SOURCE" refId="7" navigable="false">
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<attribute id="34" name="hairColor"/>
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<multiplicity id="35" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="3" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<association id="36">
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<bendpoint x="455" y="183"/>
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<end type="SOURCE" refId="7" navigable="false">
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<attribute id="37" name="armor"/>
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<multiplicity id="38" minimum="0" maximum="1"/>
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</end>
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<end type="TARGET" refId="5" navigable="true"/>
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<display labels="true" multiplicity="true"/>
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</association>
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<classifier-display autosize="true" stereotype="true" package="true" initial-value="false" signature="true"
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sort-features="false" accessors="true" visibility="true">
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<attributes public="true" package="true" protected="true" private="true" static="true"/>
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<operations public="true" package="true" protected="true" private="true" static="true"/>
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</classifier-display>
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<association-display labels="true" multiplicity="true"/>
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</class-diagram>
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@ -1,100 +0,0 @@
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@startuml
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package com.iluwatar.builder {
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class App {
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- LOGGER : Logger {static}
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+ App()
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+ main(args : String[]) {static}
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}
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enum Armor {
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+ CHAIN_MAIL {static}
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+ CLOTHES {static}
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+ LEATHER {static}
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+ PLATE_MAIL {static}
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- title : String
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+ toString() : String
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+ valueOf(name : String) : Armor {static}
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+ values() : Armor[] {static}
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}
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enum HairColor {
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+ BLACK {static}
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+ BLOND {static}
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+ BROWN {static}
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+ RED {static}
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+ WHITE {static}
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+ toString() : String
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+ valueOf(name : String) : HairColor {static}
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+ values() : HairColor[] {static}
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}
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enum HairType {
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+ BALD {static}
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+ CURLY {static}
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+ LONG_CURLY {static}
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+ LONG_STRAIGHT {static}
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+ SHORT {static}
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- title : String
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+ toString() : String
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+ valueOf(name : String) : HairType {static}
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+ values() : HairType[] {static}
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}
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class Hero {
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- armor : Armor
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- hairColor : HairColor
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- hairType : HairType
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- name : String
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- profession : Profession
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- weapon : Weapon
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- Hero(builder : Builder)
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+ getArmor() : Armor
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+ getHairColor() : HairColor
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+ getHairType() : HairType
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+ getName() : String
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+ getProfession() : Profession
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+ getWeapon() : Weapon
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+ toString() : String
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}
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class Builder {
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- armor : Armor
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- hairColor : HairColor
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- hairType : HairType
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- name : String
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- profession : Profession
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- weapon : Weapon
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+ Builder(profession : Profession, name : String)
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+ build() : Hero
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+ withArmor(armor : Armor) : Builder
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+ withHairColor(hairColor : HairColor) : Builder
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+ withHairType(hairType : HairType) : Builder
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+ withWeapon(weapon : Weapon) : Builder
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}
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enum Profession {
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+ MAGE {static}
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+ PRIEST {static}
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+ THIEF {static}
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+ WARRIOR {static}
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+ toString() : String
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+ valueOf(name : String) : Profession {static}
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+ values() : Profession[] {static}
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}
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enum Weapon {
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+ AXE {static}
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+ BOW {static}
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+ DAGGER {static}
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+ SWORD {static}
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+ WARHAMMER {static}
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+ toString() : String
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+ valueOf(name : String) : Weapon {static}
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+ values() : Weapon[] {static}
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}
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}
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Builder ..+ Hero
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Hero --> "-profession" Profession
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Hero --> "-armor" Armor
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Builder --> "-hairColor" HairColor
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Builder --> "-weapon" Weapon
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Builder --> "-hairType" HairType
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Hero --> "-hairColor" HairColor
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Builder --> "-profession" Profession
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Hero --> "-hairType" HairType
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Hero --> "-weapon" Weapon
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Builder --> "-armor" Armor
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@enduml
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