Merge pull request #281 from ankurkaushal/master
Reformat according to google style guide
This commit is contained in:
commit
fe63c9cec4
@ -3,80 +3,78 @@ package com.iluwatar.abstractfactory;
|
||||
|
||||
/**
|
||||
*
|
||||
* The Abstract Factory pattern provides a way to encapsulate a group of individual
|
||||
* factories that have a common theme without specifying their concrete classes. In
|
||||
* normal usage, the client software creates a concrete implementation of the abstract
|
||||
* factory and then uses the generic interface of the factory to create the concrete
|
||||
* objects that are part of the theme. The client does not know (or care) which
|
||||
* concrete objects it gets from each of these internal factories, since it uses only
|
||||
* the generic interfaces of their products. This pattern separates the details of
|
||||
* implementation of a set of objects from their general usage and relies on object
|
||||
* composition, as object creation is implemented in methods exposed in the factory
|
||||
* interface.
|
||||
* The Abstract Factory pattern provides a way to encapsulate a group of individual factories that
|
||||
* have a common theme without specifying their concrete classes. In normal usage, the client
|
||||
* software creates a concrete implementation of the abstract factory and then uses the generic
|
||||
* interface of the factory to create the concrete objects that are part of the theme. The client
|
||||
* does not know (or care) which concrete objects it gets from each of these internal factories,
|
||||
* since it uses only the generic interfaces of their products. This pattern separates the details
|
||||
* of implementation of a set of objects from their general usage and relies on object composition,
|
||||
* as object creation is implemented in methods exposed in the factory interface.
|
||||
* <p>
|
||||
* The essence of the Abstract Factory pattern is a factory interface
|
||||
* ({@link KingdomFactory}) and its implementations ({@link ElfKingdomFactory},
|
||||
* {@link OrcKingdomFactory}). The example uses both concrete implementations to
|
||||
* create a king, a castle and an army.
|
||||
* The essence of the Abstract Factory pattern is a factory interface ({@link KingdomFactory}) and
|
||||
* its implementations ({@link ElfKingdomFactory}, {@link OrcKingdomFactory}). The example uses both
|
||||
* concrete implementations to create a king, a castle and an army.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
private King king;
|
||||
private Castle castle;
|
||||
private Army army;
|
||||
private King king;
|
||||
private Castle castle;
|
||||
private Army army;
|
||||
|
||||
/**
|
||||
* Creates kingdom
|
||||
* @param factory
|
||||
*/
|
||||
public void createKingdom(final KingdomFactory factory) {
|
||||
setKing(factory.createKing());
|
||||
setCastle(factory.createCastle());
|
||||
setArmy(factory.createArmy());
|
||||
}
|
||||
|
||||
ElfKingdomFactory getElfKingdomFactory() {
|
||||
return new ElfKingdomFactory();
|
||||
}
|
||||
|
||||
OrcKingdomFactory getOrcKingdomFactory() {
|
||||
return new OrcKingdomFactory();
|
||||
}
|
||||
|
||||
King getKing(final KingdomFactory factory) {
|
||||
return factory.createKing();
|
||||
}
|
||||
|
||||
Castle getCastle(final KingdomFactory factory) {
|
||||
return factory.createCastle();
|
||||
}
|
||||
|
||||
Army getArmy(final KingdomFactory factory) {
|
||||
return factory.createArmy();
|
||||
}
|
||||
|
||||
public King getKing() {
|
||||
return king;
|
||||
}
|
||||
|
||||
private void setKing(final King king) {
|
||||
this.king = king;
|
||||
}
|
||||
|
||||
public Castle getCastle() {
|
||||
return castle;
|
||||
}
|
||||
|
||||
private void setCastle(final Castle castle) {
|
||||
this.castle = castle;
|
||||
}
|
||||
|
||||
public Army getArmy() {
|
||||
return army;
|
||||
}
|
||||
|
||||
private void setArmy(final Army army) {
|
||||
this.army = army;
|
||||
}
|
||||
/**
|
||||
* Creates kingdom
|
||||
*
|
||||
* @param factory
|
||||
*/
|
||||
public void createKingdom(final KingdomFactory factory) {
|
||||
setKing(factory.createKing());
|
||||
setCastle(factory.createCastle());
|
||||
setArmy(factory.createArmy());
|
||||
}
|
||||
|
||||
ElfKingdomFactory getElfKingdomFactory() {
|
||||
return new ElfKingdomFactory();
|
||||
}
|
||||
|
||||
OrcKingdomFactory getOrcKingdomFactory() {
|
||||
return new OrcKingdomFactory();
|
||||
}
|
||||
|
||||
King getKing(final KingdomFactory factory) {
|
||||
return factory.createKing();
|
||||
}
|
||||
|
||||
Castle getCastle(final KingdomFactory factory) {
|
||||
return factory.createCastle();
|
||||
}
|
||||
|
||||
Army getArmy(final KingdomFactory factory) {
|
||||
return factory.createArmy();
|
||||
}
|
||||
|
||||
public King getKing() {
|
||||
return king;
|
||||
}
|
||||
|
||||
private void setKing(final King king) {
|
||||
this.king = king;
|
||||
}
|
||||
|
||||
public Castle getCastle() {
|
||||
return castle;
|
||||
}
|
||||
|
||||
private void setCastle(final Castle castle) {
|
||||
this.castle = castle;
|
||||
}
|
||||
|
||||
public Army getArmy() {
|
||||
return army;
|
||||
}
|
||||
|
||||
private void setArmy(final Army army) {
|
||||
this.army = army;
|
||||
}
|
||||
}
|
||||
|
@ -7,5 +7,5 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public interface Army {
|
||||
|
||||
String getDescription();
|
||||
String getDescription();
|
||||
}
|
||||
|
@ -7,5 +7,5 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public interface Castle {
|
||||
|
||||
String getDescription();
|
||||
String getDescription();
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class ElfArmy implements Army {
|
||||
|
||||
static final String DESCRIPTION = "This is the Elven Army!";
|
||||
static final String DESCRIPTION = "This is the Elven Army!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class ElfCastle implements Castle {
|
||||
|
||||
static final String DESCRIPTION = "This is the Elven castle!";
|
||||
static final String DESCRIPTION = "This is the Elven castle!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class ElfKing implements King {
|
||||
|
||||
static final String DESCRIPTION = "This is the Elven king!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
static final String DESCRIPTION = "This is the Elven king!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
}
|
||||
|
@ -7,16 +7,16 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class ElfKingdomFactory implements KingdomFactory {
|
||||
|
||||
public Castle createCastle() {
|
||||
return new ElfCastle();
|
||||
}
|
||||
public Castle createCastle() {
|
||||
return new ElfCastle();
|
||||
}
|
||||
|
||||
public King createKing() {
|
||||
return new ElfKing();
|
||||
}
|
||||
public King createKing() {
|
||||
return new ElfKing();
|
||||
}
|
||||
|
||||
public Army createArmy() {
|
||||
return new ElfArmy();
|
||||
}
|
||||
public Army createArmy() {
|
||||
return new ElfArmy();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,5 +7,5 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public interface King {
|
||||
|
||||
String getDescription();
|
||||
String getDescription();
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public interface KingdomFactory {
|
||||
|
||||
Castle createCastle();
|
||||
Castle createCastle();
|
||||
|
||||
King createKing();
|
||||
King createKing();
|
||||
|
||||
Army createArmy();
|
||||
Army createArmy();
|
||||
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class OrcArmy implements Army {
|
||||
|
||||
static final String DESCRIPTION = "This is the Orc Army!";
|
||||
static final String DESCRIPTION = "This is the Orc Army!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class OrcCastle implements Castle {
|
||||
|
||||
static final String DESCRIPTION = "This is the Orc castle!";
|
||||
static final String DESCRIPTION = "This is the Orc castle!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class OrcKing implements King {
|
||||
|
||||
static final String DESCRIPTION = "This is the Orc king!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
static final String DESCRIPTION = "This is the Orc king!";
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return DESCRIPTION;
|
||||
}
|
||||
}
|
||||
|
@ -7,16 +7,15 @@ package com.iluwatar.abstractfactory;
|
||||
*/
|
||||
public class OrcKingdomFactory implements KingdomFactory {
|
||||
|
||||
public Castle createCastle() {
|
||||
return new OrcCastle();
|
||||
}
|
||||
public Castle createCastle() {
|
||||
return new OrcCastle();
|
||||
}
|
||||
|
||||
public King createKing() {
|
||||
return new OrcKing();
|
||||
}
|
||||
|
||||
public Army createArmy() {
|
||||
return new OrcArmy();
|
||||
}
|
||||
public King createKing() {
|
||||
return new OrcKing();
|
||||
}
|
||||
|
||||
public Army createArmy() {
|
||||
return new OrcArmy();
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
package com.iluwatar.abstractfactory;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
|
||||
@ -7,71 +8,71 @@ import org.junit.Test;
|
||||
|
||||
public class AppTest {
|
||||
|
||||
private App app = new App();
|
||||
private KingdomFactory elfFactory;
|
||||
private KingdomFactory orcFactory;
|
||||
|
||||
@Before
|
||||
public void setUp() {
|
||||
elfFactory = app.getElfKingdomFactory();
|
||||
orcFactory = app.getOrcKingdomFactory();
|
||||
}
|
||||
|
||||
@Test
|
||||
public void king() {
|
||||
final King elfKing = app.getKing(elfFactory);
|
||||
assertTrue(elfKing instanceof ElfKing);
|
||||
assertEquals(ElfKing.DESCRIPTION, elfKing.getDescription());
|
||||
final King orcKing = app.getKing(orcFactory);
|
||||
assertTrue(orcKing instanceof OrcKing);
|
||||
assertEquals(OrcKing.DESCRIPTION, orcKing.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void castle() {
|
||||
final Castle elfCastle = app.getCastle(elfFactory);
|
||||
assertTrue(elfCastle instanceof ElfCastle);
|
||||
assertEquals(ElfCastle.DESCRIPTION, elfCastle.getDescription());
|
||||
final Castle orcCastle = app.getCastle(orcFactory);
|
||||
assertTrue(orcCastle instanceof OrcCastle);
|
||||
assertEquals(OrcCastle.DESCRIPTION, orcCastle.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void army() {
|
||||
final Army elfArmy = app.getArmy(elfFactory);
|
||||
assertTrue(elfArmy instanceof ElfArmy);
|
||||
assertEquals(ElfArmy.DESCRIPTION, elfArmy.getDescription());
|
||||
final Army orcArmy = app.getArmy(orcFactory);
|
||||
assertTrue(orcArmy instanceof OrcArmy);
|
||||
assertEquals(OrcArmy.DESCRIPTION, orcArmy.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void createElfKingdom() {
|
||||
app.createKingdom(elfFactory);
|
||||
final King king = app.getKing();
|
||||
final Castle castle = app.getCastle();
|
||||
final Army army = app.getArmy();
|
||||
assertTrue(king instanceof ElfKing);
|
||||
assertEquals(ElfKing.DESCRIPTION, king.getDescription());
|
||||
assertTrue(castle instanceof ElfCastle);
|
||||
assertEquals(ElfCastle.DESCRIPTION, castle.getDescription());
|
||||
assertTrue(army instanceof ElfArmy);
|
||||
assertEquals(ElfArmy.DESCRIPTION, army.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void createOrcKingdom() {
|
||||
app.createKingdom(orcFactory);
|
||||
final King king = app.getKing();
|
||||
final Castle castle = app.getCastle();
|
||||
final Army army = app.getArmy();
|
||||
assertTrue(king instanceof OrcKing);
|
||||
assertEquals(OrcKing.DESCRIPTION, king.getDescription());
|
||||
assertTrue(castle instanceof OrcCastle);
|
||||
assertEquals(OrcCastle.DESCRIPTION, castle.getDescription());
|
||||
assertTrue(army instanceof OrcArmy);
|
||||
assertEquals(OrcArmy.DESCRIPTION, army.getDescription());
|
||||
}
|
||||
private App app = new App();
|
||||
private KingdomFactory elfFactory;
|
||||
private KingdomFactory orcFactory;
|
||||
|
||||
@Before
|
||||
public void setUp() {
|
||||
elfFactory = app.getElfKingdomFactory();
|
||||
orcFactory = app.getOrcKingdomFactory();
|
||||
}
|
||||
|
||||
@Test
|
||||
public void king() {
|
||||
final King elfKing = app.getKing(elfFactory);
|
||||
assertTrue(elfKing instanceof ElfKing);
|
||||
assertEquals(ElfKing.DESCRIPTION, elfKing.getDescription());
|
||||
final King orcKing = app.getKing(orcFactory);
|
||||
assertTrue(orcKing instanceof OrcKing);
|
||||
assertEquals(OrcKing.DESCRIPTION, orcKing.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void castle() {
|
||||
final Castle elfCastle = app.getCastle(elfFactory);
|
||||
assertTrue(elfCastle instanceof ElfCastle);
|
||||
assertEquals(ElfCastle.DESCRIPTION, elfCastle.getDescription());
|
||||
final Castle orcCastle = app.getCastle(orcFactory);
|
||||
assertTrue(orcCastle instanceof OrcCastle);
|
||||
assertEquals(OrcCastle.DESCRIPTION, orcCastle.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void army() {
|
||||
final Army elfArmy = app.getArmy(elfFactory);
|
||||
assertTrue(elfArmy instanceof ElfArmy);
|
||||
assertEquals(ElfArmy.DESCRIPTION, elfArmy.getDescription());
|
||||
final Army orcArmy = app.getArmy(orcFactory);
|
||||
assertTrue(orcArmy instanceof OrcArmy);
|
||||
assertEquals(OrcArmy.DESCRIPTION, orcArmy.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void createElfKingdom() {
|
||||
app.createKingdom(elfFactory);
|
||||
final King king = app.getKing();
|
||||
final Castle castle = app.getCastle();
|
||||
final Army army = app.getArmy();
|
||||
assertTrue(king instanceof ElfKing);
|
||||
assertEquals(ElfKing.DESCRIPTION, king.getDescription());
|
||||
assertTrue(castle instanceof ElfCastle);
|
||||
assertEquals(ElfCastle.DESCRIPTION, castle.getDescription());
|
||||
assertTrue(army instanceof ElfArmy);
|
||||
assertEquals(ElfArmy.DESCRIPTION, army.getDescription());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void createOrcKingdom() {
|
||||
app.createKingdom(orcFactory);
|
||||
final King king = app.getKing();
|
||||
final Castle castle = app.getCastle();
|
||||
final Army army = app.getArmy();
|
||||
assertTrue(king instanceof OrcKing);
|
||||
assertEquals(OrcKing.DESCRIPTION, king.getDescription());
|
||||
assertTrue(castle instanceof OrcCastle);
|
||||
assertEquals(OrcCastle.DESCRIPTION, castle.getDescription());
|
||||
assertTrue(army instanceof OrcArmy);
|
||||
assertEquals(OrcArmy.DESCRIPTION, army.getDescription());
|
||||
}
|
||||
}
|
||||
|
@ -2,30 +2,29 @@ package com.iluwatar.adapter;
|
||||
|
||||
/**
|
||||
*
|
||||
* An adapter helps two incompatible interfaces to work together. This is the real
|
||||
* world definition for an adapter. Interfaces may be incompatible but the inner
|
||||
* functionality should suit the need. The Adapter design pattern allows otherwise
|
||||
* incompatible classes to work together by converting the interface of one class
|
||||
* into an interface expected by the clients.
|
||||
* An adapter helps two incompatible interfaces to work together. This is the real world definition
|
||||
* for an adapter. Interfaces may be incompatible but the inner functionality should suit the need.
|
||||
* The Adapter design pattern allows otherwise incompatible classes to work together by converting
|
||||
* the interface of one class into an interface expected by the clients.
|
||||
* <p>
|
||||
* There are two variations of the Adapter pattern: The class adapter implements
|
||||
* the adaptee's interface whereas the object adapter uses composition to
|
||||
* contain the adaptee in the adapter object. This example uses the object
|
||||
* adapter approach.
|
||||
* There are two variations of the Adapter pattern: The class adapter implements the adaptee's
|
||||
* interface whereas the object adapter uses composition to contain the adaptee in the adapter
|
||||
* object. This example uses the object adapter approach.
|
||||
* <p>
|
||||
* The Adapter ({@link GnomeEngineer}) converts the interface of the target class
|
||||
* ({@link GoblinGlider}) into a suitable one expected by the client
|
||||
* ({@link GnomeEngineeringManager}).
|
||||
* The Adapter ({@link GnomeEngineer}) converts the interface of the target class (
|
||||
* {@link GoblinGlider}) into a suitable one expected by the client ({@link GnomeEngineeringManager}
|
||||
* ).
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
Engineer manager = new GnomeEngineeringManager();
|
||||
manager.operateDevice();
|
||||
}
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
Engineer manager = new GnomeEngineeringManager();
|
||||
manager.operateDevice();
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,5 @@ package com.iluwatar.adapter;
|
||||
*/
|
||||
public interface Engineer {
|
||||
|
||||
void operateDevice();
|
||||
|
||||
void operateDevice();
|
||||
}
|
||||
|
@ -2,23 +2,22 @@ package com.iluwatar.adapter;
|
||||
|
||||
/**
|
||||
*
|
||||
* Adapter class. Adapts the interface of the device ({@link GoblinGlider}) into
|
||||
* {@link Engineer} interface expected by the client ({@link GnomeEngineeringManager}).
|
||||
* Adapter class. Adapts the interface of the device ({@link GoblinGlider}) into {@link Engineer}
|
||||
* interface expected by the client ({@link GnomeEngineeringManager}).
|
||||
*
|
||||
*/
|
||||
public class GnomeEngineer implements Engineer {
|
||||
|
||||
private GoblinGlider glider;
|
||||
private GoblinGlider glider;
|
||||
|
||||
public GnomeEngineer() {
|
||||
glider = new GoblinGlider();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void operateDevice() {
|
||||
glider.attachGlider();
|
||||
glider.gainSpeed();
|
||||
glider.takeOff();
|
||||
}
|
||||
public GnomeEngineer() {
|
||||
glider = new GoblinGlider();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void operateDevice() {
|
||||
glider.attachGlider();
|
||||
glider.gainSpeed();
|
||||
glider.takeOff();
|
||||
}
|
||||
}
|
||||
|
@ -7,14 +7,14 @@ package com.iluwatar.adapter;
|
||||
*/
|
||||
public class GnomeEngineeringManager implements Engineer {
|
||||
|
||||
private Engineer engineer;
|
||||
private Engineer engineer;
|
||||
|
||||
public GnomeEngineeringManager() {
|
||||
engineer = new GnomeEngineer();
|
||||
}
|
||||
public GnomeEngineeringManager() {
|
||||
engineer = new GnomeEngineer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void operateDevice() {
|
||||
engineer.operateDevice();
|
||||
}
|
||||
@Override
|
||||
public void operateDevice() {
|
||||
engineer.operateDevice();
|
||||
}
|
||||
}
|
||||
|
@ -7,15 +7,15 @@ package com.iluwatar.adapter;
|
||||
*/
|
||||
public class GoblinGlider {
|
||||
|
||||
public void attachGlider() {
|
||||
System.out.println("Glider attached.");
|
||||
}
|
||||
public void attachGlider() {
|
||||
System.out.println("Glider attached.");
|
||||
}
|
||||
|
||||
public void gainSpeed() {
|
||||
System.out.println("Gaining speed.");
|
||||
}
|
||||
public void gainSpeed() {
|
||||
System.out.println("Gaining speed.");
|
||||
}
|
||||
|
||||
public void takeOff() {
|
||||
System.out.println("Lift-off!");
|
||||
}
|
||||
public void takeOff() {
|
||||
System.out.println("Lift-off!");
|
||||
}
|
||||
}
|
||||
|
@ -11,9 +11,9 @@ import com.iluwatar.adapter.App;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -4,23 +4,24 @@ import java.util.concurrent.Callable;
|
||||
|
||||
/**
|
||||
* This application demonstrates the async method invocation pattern. Key parts of the pattern are
|
||||
* <code>AsyncResult</code> which is an intermediate container for an asynchronously evaluated value,
|
||||
* <code>AsyncCallback</code> which can be provided to be executed on task completion and
|
||||
* <code>AsyncResult</code> which is an intermediate container for an asynchronously evaluated
|
||||
* value, <code>AsyncCallback</code> which can be provided to be executed on task completion and
|
||||
* <code>AsyncExecutor</code> that manages the execution of the async tasks.
|
||||
* <p>
|
||||
* The main method shows example flow of async invocations. The main thread starts multiple tasks with
|
||||
* variable durations and then continues its own work. When the main thread has done it's job it collects
|
||||
* the results of the async tasks. Two of the tasks are handled with callbacks, meaning the callbacks are
|
||||
* executed immediately when the tasks complete.
|
||||
* The main method shows example flow of async invocations. The main thread starts multiple tasks
|
||||
* with variable durations and then continues its own work. When the main thread has done it's job
|
||||
* it collects the results of the async tasks. Two of the tasks are handled with callbacks, meaning
|
||||
* the callbacks are executed immediately when the tasks complete.
|
||||
* <p>
|
||||
* Noteworthy difference of thread usage between the async results and callbacks is that the async results
|
||||
* are collected in the main thread but the callbacks are executed within the worker threads. This should be
|
||||
* noted when working with thread pools.
|
||||
* Noteworthy difference of thread usage between the async results and callbacks is that the async
|
||||
* results are collected in the main thread but the callbacks are executed within the worker
|
||||
* threads. This should be noted when working with thread pools.
|
||||
* <p>
|
||||
* Java provides its own implementations of async method invocation pattern. FutureTask, CompletableFuture
|
||||
* and ExecutorService are the real world implementations of this pattern. But due to the nature of parallel
|
||||
* programming, the implementations are not trivial. This example does not take all possible scenarios into
|
||||
* account but rather provides a simple version that helps to understand the pattern.
|
||||
* Java provides its own implementations of async method invocation pattern. FutureTask,
|
||||
* CompletableFuture and ExecutorService are the real world implementations of this pattern. But due
|
||||
* to the nature of parallel programming, the implementations are not trivial. This example does not
|
||||
* take all possible scenarios into account but rather provides a simple version that helps to
|
||||
* understand the pattern.
|
||||
*
|
||||
* @see AsyncResult
|
||||
* @see AsyncCallback
|
||||
@ -32,66 +33,68 @@ import java.util.concurrent.Callable;
|
||||
*/
|
||||
public class App {
|
||||
|
||||
public static void main(String[] args) throws Exception {
|
||||
// construct a new executor that will run async tasks
|
||||
AsyncExecutor executor = new ThreadAsyncExecutor();
|
||||
public static void main(String[] args) throws Exception {
|
||||
// construct a new executor that will run async tasks
|
||||
AsyncExecutor executor = new ThreadAsyncExecutor();
|
||||
|
||||
// start few async tasks with varying processing times, two last with callback handlers
|
||||
AsyncResult<Integer> asyncResult1 = executor.startProcess(lazyval(10, 500));
|
||||
AsyncResult<String> asyncResult2 = executor.startProcess(lazyval("test", 300));
|
||||
AsyncResult<Long> asyncResult3 = executor.startProcess(lazyval(50L, 700));
|
||||
AsyncResult<Integer> asyncResult4 = executor.startProcess(lazyval(20, 400), callback("Callback result 4"));
|
||||
AsyncResult<String> asyncResult5 = executor.startProcess(lazyval("callback", 600), callback("Callback result 5"));
|
||||
// start few async tasks with varying processing times, two last with callback handlers
|
||||
AsyncResult<Integer> asyncResult1 = executor.startProcess(lazyval(10, 500));
|
||||
AsyncResult<String> asyncResult2 = executor.startProcess(lazyval("test", 300));
|
||||
AsyncResult<Long> asyncResult3 = executor.startProcess(lazyval(50L, 700));
|
||||
AsyncResult<Integer> asyncResult4 =
|
||||
executor.startProcess(lazyval(20, 400), callback("Callback result 4"));
|
||||
AsyncResult<String> asyncResult5 =
|
||||
executor.startProcess(lazyval("callback", 600), callback("Callback result 5"));
|
||||
|
||||
// emulate processing in the current thread while async tasks are running in their own threads
|
||||
Thread.sleep(350); // Oh boy I'm working hard here
|
||||
log("Some hard work done");
|
||||
// emulate processing in the current thread while async tasks are running in their own threads
|
||||
Thread.sleep(350); // Oh boy I'm working hard here
|
||||
log("Some hard work done");
|
||||
|
||||
// wait for completion of the tasks
|
||||
Integer result1 = executor.endProcess(asyncResult1);
|
||||
String result2 = executor.endProcess(asyncResult2);
|
||||
Long result3 = executor.endProcess(asyncResult3);
|
||||
asyncResult4.await();
|
||||
asyncResult5.await();
|
||||
// wait for completion of the tasks
|
||||
Integer result1 = executor.endProcess(asyncResult1);
|
||||
String result2 = executor.endProcess(asyncResult2);
|
||||
Long result3 = executor.endProcess(asyncResult3);
|
||||
asyncResult4.await();
|
||||
asyncResult5.await();
|
||||
|
||||
// log the results of the tasks, callbacks log immediately when complete
|
||||
log("Result 1: " + result1);
|
||||
log("Result 2: " + result2);
|
||||
log("Result 3: " + result3);
|
||||
}
|
||||
// log the results of the tasks, callbacks log immediately when complete
|
||||
log("Result 1: " + result1);
|
||||
log("Result 2: " + result2);
|
||||
log("Result 3: " + result3);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a callable that lazily evaluates to given value with artificial delay.
|
||||
*
|
||||
* @param value value to evaluate
|
||||
* @param delayMillis artificial delay in milliseconds
|
||||
* @return new callable for lazy evaluation
|
||||
*/
|
||||
private static <T> Callable<T> lazyval(T value, long delayMillis) {
|
||||
return () -> {
|
||||
Thread.sleep(delayMillis);
|
||||
log("Task completed with: " + value);
|
||||
return value;
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Creates a callable that lazily evaluates to given value with artificial delay.
|
||||
*
|
||||
* @param value value to evaluate
|
||||
* @param delayMillis artificial delay in milliseconds
|
||||
* @return new callable for lazy evaluation
|
||||
*/
|
||||
private static <T> Callable<T> lazyval(T value, long delayMillis) {
|
||||
return () -> {
|
||||
Thread.sleep(delayMillis);
|
||||
log("Task completed with: " + value);
|
||||
return value;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a simple callback that logs the complete status of the async result.
|
||||
*
|
||||
* @param name callback name
|
||||
* @return new async callback
|
||||
*/
|
||||
private static <T> AsyncCallback<T> callback(String name) {
|
||||
return (value, ex) -> {
|
||||
if (ex.isPresent()) {
|
||||
log(name + " failed: " + ex.map(Exception::getMessage).orElse(""));
|
||||
} else {
|
||||
log(name + ": " + value);
|
||||
}
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Creates a simple callback that logs the complete status of the async result.
|
||||
*
|
||||
* @param name callback name
|
||||
* @return new async callback
|
||||
*/
|
||||
private static <T> AsyncCallback<T> callback(String name) {
|
||||
return (value, ex) -> {
|
||||
if (ex.isPresent()) {
|
||||
log(name + " failed: " + ex.map(Exception::getMessage).orElse(""));
|
||||
} else {
|
||||
log(name + ": " + value);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static void log(String msg) {
|
||||
System.out.println(String.format("[%1$-10s] - %2$s", Thread.currentThread().getName(), msg));
|
||||
}
|
||||
private static void log(String msg) {
|
||||
System.out.println(String.format("[%1$-10s] - %2$s", Thread.currentThread().getName(), msg));
|
||||
}
|
||||
}
|
||||
|
@ -11,12 +11,11 @@ import java.util.Optional;
|
||||
*/
|
||||
public interface AsyncCallback<T> {
|
||||
|
||||
/**
|
||||
* Complete handler which is executed when async task is completed or fails execution.
|
||||
*
|
||||
* @param value the evaluated value from async task, undefined when execution fails
|
||||
* @param ex empty value if execution succeeds, some exception if executions fails
|
||||
*/
|
||||
void onComplete(T value, Optional<Exception> ex);
|
||||
|
||||
/**
|
||||
* Complete handler which is executed when async task is completed or fails execution.
|
||||
*
|
||||
* @param value the evaluated value from async task, undefined when execution fails
|
||||
* @param ex empty value if execution succeeds, some exception if executions fails
|
||||
*/
|
||||
void onComplete(T value, Optional<Exception> ex);
|
||||
}
|
||||
|
@ -10,33 +10,32 @@ import java.util.concurrent.ExecutionException;
|
||||
*/
|
||||
public interface AsyncExecutor {
|
||||
|
||||
/**
|
||||
* Starts processing of an async task. Returns immediately with async result.
|
||||
*
|
||||
* @param task task to be executed asynchronously
|
||||
* @return async result for the task
|
||||
*/
|
||||
<T> AsyncResult<T> startProcess(Callable<T> task);
|
||||
/**
|
||||
* Starts processing of an async task. Returns immediately with async result.
|
||||
*
|
||||
* @param task task to be executed asynchronously
|
||||
* @return async result for the task
|
||||
*/
|
||||
<T> AsyncResult<T> startProcess(Callable<T> task);
|
||||
|
||||
/**
|
||||
* Starts processing of an async task. Returns immediately with async result. Executes callback
|
||||
* when the task is completed.
|
||||
*
|
||||
* @param task task to be executed asynchronously
|
||||
* @param callback callback to be executed on task completion
|
||||
* @return async result for the task
|
||||
*/
|
||||
<T> AsyncResult<T> startProcess(Callable<T> task, AsyncCallback<T> callback);
|
||||
|
||||
/**
|
||||
* Ends processing of an async task. Blocks the current thread if necessary and returns the
|
||||
* evaluated value of the completed task.
|
||||
*
|
||||
* @param asyncResult async result of a task
|
||||
* @return evaluated value of the completed task
|
||||
* @throws ExecutionException if execution has failed, containing the root cause
|
||||
* @throws InterruptedException if the execution is interrupted
|
||||
*/
|
||||
<T> T endProcess(AsyncResult<T> asyncResult) throws ExecutionException, InterruptedException;
|
||||
/**
|
||||
* Starts processing of an async task. Returns immediately with async result. Executes callback
|
||||
* when the task is completed.
|
||||
*
|
||||
* @param task task to be executed asynchronously
|
||||
* @param callback callback to be executed on task completion
|
||||
* @return async result for the task
|
||||
*/
|
||||
<T> AsyncResult<T> startProcess(Callable<T> task, AsyncCallback<T> callback);
|
||||
|
||||
/**
|
||||
* Ends processing of an async task. Blocks the current thread if necessary and returns the
|
||||
* evaluated value of the completed task.
|
||||
*
|
||||
* @param asyncResult async result of a task
|
||||
* @return evaluated value of the completed task
|
||||
* @throws ExecutionException if execution has failed, containing the root cause
|
||||
* @throws InterruptedException if the execution is interrupted
|
||||
*/
|
||||
<T> T endProcess(AsyncResult<T> asyncResult) throws ExecutionException, InterruptedException;
|
||||
}
|
||||
|
@ -10,26 +10,26 @@ import java.util.concurrent.ExecutionException;
|
||||
*/
|
||||
public interface AsyncResult<T> {
|
||||
|
||||
/**
|
||||
* Status of the async task execution.
|
||||
*
|
||||
* @return <code>true</code> if execution is completed or failed
|
||||
*/
|
||||
boolean isCompleted();
|
||||
/**
|
||||
* Status of the async task execution.
|
||||
*
|
||||
* @return <code>true</code> if execution is completed or failed
|
||||
*/
|
||||
boolean isCompleted();
|
||||
|
||||
/**
|
||||
* Gets the value of completed async task.
|
||||
*
|
||||
* @return evaluated value or throws ExecutionException if execution has failed
|
||||
* @throws ExecutionException if execution has failed, containing the root cause
|
||||
* @throws IllegalStateException if execution is not completed
|
||||
*/
|
||||
T getValue() throws ExecutionException;
|
||||
/**
|
||||
* Gets the value of completed async task.
|
||||
*
|
||||
* @return evaluated value or throws ExecutionException if execution has failed
|
||||
* @throws ExecutionException if execution has failed, containing the root cause
|
||||
* @throws IllegalStateException if execution is not completed
|
||||
*/
|
||||
T getValue() throws ExecutionException;
|
||||
|
||||
/**
|
||||
* Blocks the current thread until the async task is completed.
|
||||
*
|
||||
* @throws InterruptedException if the execution is interrupted
|
||||
*/
|
||||
void await() throws InterruptedException;
|
||||
/**
|
||||
* Blocks the current thread until the async task is completed.
|
||||
*
|
||||
* @throws InterruptedException if the execution is interrupted
|
||||
*/
|
||||
void await() throws InterruptedException;
|
||||
}
|
||||
|
@ -12,116 +12,117 @@ import java.util.concurrent.atomic.AtomicInteger;
|
||||
*/
|
||||
public class ThreadAsyncExecutor implements AsyncExecutor {
|
||||
|
||||
/** Index for thread naming */
|
||||
private final AtomicInteger idx = new AtomicInteger(0);
|
||||
/** Index for thread naming */
|
||||
private final AtomicInteger idx = new AtomicInteger(0);
|
||||
|
||||
@Override
|
||||
public <T> AsyncResult<T> startProcess(Callable<T> task) {
|
||||
return startProcess(task, null);
|
||||
}
|
||||
@Override
|
||||
public <T> AsyncResult<T> startProcess(Callable<T> task) {
|
||||
return startProcess(task, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> AsyncResult<T> startProcess(Callable<T> task, AsyncCallback<T> callback) {
|
||||
CompletableResult<T> result = new CompletableResult<>(callback);
|
||||
new Thread(() -> {
|
||||
try {
|
||||
result.setValue(task.call());
|
||||
} catch (Exception ex) {
|
||||
result.setException(ex);
|
||||
}
|
||||
}, "executor-" + idx.incrementAndGet()).start();
|
||||
return result;
|
||||
}
|
||||
@Override
|
||||
public <T> AsyncResult<T> startProcess(Callable<T> task, AsyncCallback<T> callback) {
|
||||
CompletableResult<T> result = new CompletableResult<>(callback);
|
||||
new Thread(() -> {
|
||||
try {
|
||||
result.setValue(task.call());
|
||||
} catch (Exception ex) {
|
||||
result.setException(ex);
|
||||
}
|
||||
}, "executor-" + idx.incrementAndGet()).start();
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T endProcess(AsyncResult<T> asyncResult) throws ExecutionException, InterruptedException {
|
||||
if (asyncResult.isCompleted()) {
|
||||
return asyncResult.getValue();
|
||||
} else {
|
||||
asyncResult.await();
|
||||
return asyncResult.getValue();
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public <T> T endProcess(AsyncResult<T> asyncResult) throws ExecutionException,
|
||||
InterruptedException {
|
||||
if (asyncResult.isCompleted()) {
|
||||
return asyncResult.getValue();
|
||||
} else {
|
||||
asyncResult.await();
|
||||
return asyncResult.getValue();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Simple implementation of async result that allows completing it successfully with a value
|
||||
* or exceptionally with an exception. A really simplified version from its real life cousins
|
||||
* FutureTask and CompletableFuture.
|
||||
*
|
||||
* @see java.util.concurrent.FutureTask
|
||||
* @see java.util.concurrent.CompletableFuture
|
||||
*/
|
||||
private static class CompletableResult<T> implements AsyncResult<T> {
|
||||
/**
|
||||
* Simple implementation of async result that allows completing it successfully with a value or
|
||||
* exceptionally with an exception. A really simplified version from its real life cousins
|
||||
* FutureTask and CompletableFuture.
|
||||
*
|
||||
* @see java.util.concurrent.FutureTask
|
||||
* @see java.util.concurrent.CompletableFuture
|
||||
*/
|
||||
private static class CompletableResult<T> implements AsyncResult<T> {
|
||||
|
||||
static final int RUNNING = 1;
|
||||
static final int FAILED = 2;
|
||||
static final int COMPLETED = 3;
|
||||
static final int RUNNING = 1;
|
||||
static final int FAILED = 2;
|
||||
static final int COMPLETED = 3;
|
||||
|
||||
final Object lock;
|
||||
final Optional<AsyncCallback<T>> callback;
|
||||
final Object lock;
|
||||
final Optional<AsyncCallback<T>> callback;
|
||||
|
||||
volatile int state = RUNNING;
|
||||
T value;
|
||||
Exception exception;
|
||||
volatile int state = RUNNING;
|
||||
T value;
|
||||
Exception exception;
|
||||
|
||||
CompletableResult(AsyncCallback<T> callback) {
|
||||
this.lock = new Object();
|
||||
this.callback = Optional.ofNullable(callback);
|
||||
}
|
||||
CompletableResult(AsyncCallback<T> callback) {
|
||||
this.lock = new Object();
|
||||
this.callback = Optional.ofNullable(callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the value from successful execution and executes callback if available. Notifies
|
||||
* any thread waiting for completion.
|
||||
*
|
||||
* @param value value of the evaluated task
|
||||
*/
|
||||
void setValue(T value) {
|
||||
this.value = value;
|
||||
this.state = COMPLETED;
|
||||
this.callback.ifPresent(ac -> ac.onComplete(value, Optional.<Exception>empty()));
|
||||
synchronized (lock) {
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Sets the value from successful execution and executes callback if available. Notifies any
|
||||
* thread waiting for completion.
|
||||
*
|
||||
* @param value value of the evaluated task
|
||||
*/
|
||||
void setValue(T value) {
|
||||
this.value = value;
|
||||
this.state = COMPLETED;
|
||||
this.callback.ifPresent(ac -> ac.onComplete(value, Optional.<Exception>empty()));
|
||||
synchronized (lock) {
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the exception from failed execution and executes callback if available. Notifies
|
||||
* any thread waiting for completion.
|
||||
*
|
||||
* @param exception exception of the failed task
|
||||
*/
|
||||
void setException(Exception exception) {
|
||||
this.exception = exception;
|
||||
this.state = FAILED;
|
||||
this.callback.ifPresent(ac -> ac.onComplete(null, Optional.of(exception)));
|
||||
synchronized (lock) {
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Sets the exception from failed execution and executes callback if available. Notifies any
|
||||
* thread waiting for completion.
|
||||
*
|
||||
* @param exception exception of the failed task
|
||||
*/
|
||||
void setException(Exception exception) {
|
||||
this.exception = exception;
|
||||
this.state = FAILED;
|
||||
this.callback.ifPresent(ac -> ac.onComplete(null, Optional.of(exception)));
|
||||
synchronized (lock) {
|
||||
lock.notifyAll();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCompleted() {
|
||||
return (state > RUNNING);
|
||||
}
|
||||
@Override
|
||||
public boolean isCompleted() {
|
||||
return (state > RUNNING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public T getValue() throws ExecutionException {
|
||||
if (state == COMPLETED) {
|
||||
return value;
|
||||
} else if (state == FAILED) {
|
||||
throw new ExecutionException(exception);
|
||||
} else {
|
||||
throw new IllegalStateException("Execution not completed yet");
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public T getValue() throws ExecutionException {
|
||||
if (state == COMPLETED) {
|
||||
return value;
|
||||
} else if (state == FAILED) {
|
||||
throw new ExecutionException(exception);
|
||||
} else {
|
||||
throw new IllegalStateException("Execution not completed yet");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void await() throws InterruptedException {
|
||||
synchronized (lock) {
|
||||
if (!isCompleted()) {
|
||||
lock.wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void await() throws InterruptedException {
|
||||
synchronized (lock) {
|
||||
if (!isCompleted()) {
|
||||
lock.wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,10 +9,9 @@ import org.junit.Test;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() throws Exception {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void test() throws Exception {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -2,41 +2,38 @@ package com.iluwatar.bridge;
|
||||
|
||||
/**
|
||||
*
|
||||
* The Bridge pattern can also be thought of as two layers of abstraction. With Bridge,
|
||||
* you can decouple an abstraction from its implementation so that the two can vary independently.
|
||||
* The Bridge pattern can also be thought of as two layers of abstraction. With Bridge, you can
|
||||
* decouple an abstraction from its implementation so that the two can vary independently.
|
||||
* <p>
|
||||
* In Bridge pattern both abstraction ({@link MagicWeapon}) and implementation
|
||||
* ({@link MagicWeaponImpl}) have their own class hierarchies. The interface of the
|
||||
* implementations can be changed without affecting the clients.
|
||||
* In Bridge pattern both abstraction ({@link MagicWeapon}) and implementation (
|
||||
* {@link MagicWeaponImpl}) have their own class hierarchies. The interface of the implementations
|
||||
* can be changed without affecting the clients.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
BlindingMagicWeapon blindingMagicWeapon = new BlindingMagicWeapon(
|
||||
new Excalibur());
|
||||
blindingMagicWeapon.wield();
|
||||
blindingMagicWeapon.blind();
|
||||
blindingMagicWeapon.swing();
|
||||
blindingMagicWeapon.unwield();
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
BlindingMagicWeapon blindingMagicWeapon = new BlindingMagicWeapon(new Excalibur());
|
||||
blindingMagicWeapon.wield();
|
||||
blindingMagicWeapon.blind();
|
||||
blindingMagicWeapon.swing();
|
||||
blindingMagicWeapon.unwield();
|
||||
|
||||
FlyingMagicWeapon flyingMagicWeapon = new FlyingMagicWeapon(
|
||||
new Mjollnir());
|
||||
flyingMagicWeapon.wield();
|
||||
flyingMagicWeapon.fly();
|
||||
flyingMagicWeapon.swing();
|
||||
flyingMagicWeapon.unwield();
|
||||
FlyingMagicWeapon flyingMagicWeapon = new FlyingMagicWeapon(new Mjollnir());
|
||||
flyingMagicWeapon.wield();
|
||||
flyingMagicWeapon.fly();
|
||||
flyingMagicWeapon.swing();
|
||||
flyingMagicWeapon.unwield();
|
||||
|
||||
SoulEatingMagicWeapon soulEatingMagicWeapon = new SoulEatingMagicWeapon(
|
||||
new Stormbringer());
|
||||
soulEatingMagicWeapon.wield();
|
||||
soulEatingMagicWeapon.swing();
|
||||
soulEatingMagicWeapon.eatSoul();
|
||||
soulEatingMagicWeapon.unwield();
|
||||
|
||||
}
|
||||
SoulEatingMagicWeapon soulEatingMagicWeapon = new SoulEatingMagicWeapon(new Stormbringer());
|
||||
soulEatingMagicWeapon.wield();
|
||||
soulEatingMagicWeapon.swing();
|
||||
soulEatingMagicWeapon.eatSoul();
|
||||
soulEatingMagicWeapon.unwield();
|
||||
}
|
||||
}
|
||||
|
@ -7,32 +7,31 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public class BlindingMagicWeapon extends MagicWeapon {
|
||||
|
||||
public BlindingMagicWeapon(BlindingMagicWeaponImpl imp) {
|
||||
super(imp);
|
||||
}
|
||||
public BlindingMagicWeapon(BlindingMagicWeaponImpl imp) {
|
||||
super(imp);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlindingMagicWeaponImpl getImp() {
|
||||
return (BlindingMagicWeaponImpl) imp;
|
||||
}
|
||||
@Override
|
||||
public BlindingMagicWeaponImpl getImp() {
|
||||
return (BlindingMagicWeaponImpl) imp;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void wield() {
|
||||
getImp().wieldImp();
|
||||
}
|
||||
@Override
|
||||
public void wield() {
|
||||
getImp().wieldImp();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swing() {
|
||||
getImp().swingImp();
|
||||
}
|
||||
@Override
|
||||
public void swing() {
|
||||
getImp().swingImp();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unwield() {
|
||||
getImp().unwieldImp();
|
||||
}
|
||||
|
||||
public void blind() {
|
||||
getImp().blindImp();
|
||||
}
|
||||
@Override
|
||||
public void unwield() {
|
||||
getImp().unwieldImp();
|
||||
}
|
||||
|
||||
public void blind() {
|
||||
getImp().blindImp();
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,6 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public abstract class BlindingMagicWeaponImpl extends MagicWeaponImpl {
|
||||
|
||||
public abstract void blindImp();
|
||||
public abstract void blindImp();
|
||||
|
||||
}
|
||||
|
@ -7,25 +7,23 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public class Excalibur extends BlindingMagicWeaponImpl {
|
||||
|
||||
@Override
|
||||
public void wieldImp() {
|
||||
System.out.println("wielding Excalibur");
|
||||
}
|
||||
@Override
|
||||
public void wieldImp() {
|
||||
System.out.println("wielding Excalibur");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swingImp() {
|
||||
System.out.println("swinging Excalibur");
|
||||
}
|
||||
@Override
|
||||
public void swingImp() {
|
||||
System.out.println("swinging Excalibur");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unwieldImp() {
|
||||
System.out.println("unwielding Excalibur");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void blindImp() {
|
||||
System.out
|
||||
.println("bright light streams from Excalibur blinding the enemy");
|
||||
}
|
||||
@Override
|
||||
public void unwieldImp() {
|
||||
System.out.println("unwielding Excalibur");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void blindImp() {
|
||||
System.out.println("bright light streams from Excalibur blinding the enemy");
|
||||
}
|
||||
}
|
||||
|
@ -7,31 +7,31 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public class FlyingMagicWeapon extends MagicWeapon {
|
||||
|
||||
public FlyingMagicWeapon(FlyingMagicWeaponImpl imp) {
|
||||
super(imp);
|
||||
}
|
||||
public FlyingMagicWeapon(FlyingMagicWeaponImpl imp) {
|
||||
super(imp);
|
||||
}
|
||||
|
||||
public FlyingMagicWeaponImpl getImp() {
|
||||
return (FlyingMagicWeaponImpl) imp;
|
||||
}
|
||||
public FlyingMagicWeaponImpl getImp() {
|
||||
return (FlyingMagicWeaponImpl) imp;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void wield() {
|
||||
getImp().wieldImp();
|
||||
}
|
||||
@Override
|
||||
public void wield() {
|
||||
getImp().wieldImp();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swing() {
|
||||
getImp().swingImp();
|
||||
}
|
||||
@Override
|
||||
public void swing() {
|
||||
getImp().swingImp();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unwield() {
|
||||
getImp().unwieldImp();
|
||||
}
|
||||
@Override
|
||||
public void unwield() {
|
||||
getImp().unwieldImp();
|
||||
}
|
||||
|
||||
public void fly() {
|
||||
getImp().flyImp();
|
||||
}
|
||||
public void fly() {
|
||||
getImp().flyImp();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,6 +7,6 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public abstract class FlyingMagicWeaponImpl extends MagicWeaponImpl {
|
||||
|
||||
public abstract void flyImp();
|
||||
public abstract void flyImp();
|
||||
|
||||
}
|
||||
|
@ -7,20 +7,19 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public abstract class MagicWeapon {
|
||||
|
||||
protected MagicWeaponImpl imp;
|
||||
protected MagicWeaponImpl imp;
|
||||
|
||||
public MagicWeapon(MagicWeaponImpl imp) {
|
||||
this.imp = imp;
|
||||
}
|
||||
public MagicWeapon(MagicWeaponImpl imp) {
|
||||
this.imp = imp;
|
||||
}
|
||||
|
||||
public abstract void wield();
|
||||
public abstract void wield();
|
||||
|
||||
public abstract void swing();
|
||||
public abstract void swing();
|
||||
|
||||
public abstract void unwield();
|
||||
|
||||
public MagicWeaponImpl getImp() {
|
||||
return imp;
|
||||
}
|
||||
public abstract void unwield();
|
||||
|
||||
public MagicWeaponImpl getImp() {
|
||||
return imp;
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public abstract class MagicWeaponImpl {
|
||||
|
||||
public abstract void wieldImp();
|
||||
public abstract void wieldImp();
|
||||
|
||||
public abstract void swingImp();
|
||||
public abstract void swingImp();
|
||||
|
||||
public abstract void unwieldImp();
|
||||
public abstract void unwieldImp();
|
||||
|
||||
}
|
||||
|
@ -7,25 +7,23 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public class Mjollnir extends FlyingMagicWeaponImpl {
|
||||
|
||||
@Override
|
||||
public void wieldImp() {
|
||||
System.out.println("wielding Mjollnir");
|
||||
}
|
||||
@Override
|
||||
public void wieldImp() {
|
||||
System.out.println("wielding Mjollnir");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swingImp() {
|
||||
System.out.println("swinging Mjollnir");
|
||||
}
|
||||
@Override
|
||||
public void swingImp() {
|
||||
System.out.println("swinging Mjollnir");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unwieldImp() {
|
||||
System.out.println("unwielding Mjollnir");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void flyImp() {
|
||||
System.out
|
||||
.println("Mjollnir hits the enemy in the air and returns back to the owner's hand");
|
||||
}
|
||||
@Override
|
||||
public void unwieldImp() {
|
||||
System.out.println("unwielding Mjollnir");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void flyImp() {
|
||||
System.out.println("Mjollnir hits the enemy in the air and returns back to the owner's hand");
|
||||
}
|
||||
}
|
||||
|
@ -7,32 +7,32 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public class SoulEatingMagicWeapon extends MagicWeapon {
|
||||
|
||||
public SoulEatingMagicWeapon(SoulEatingMagicWeaponImpl imp) {
|
||||
super(imp);
|
||||
}
|
||||
public SoulEatingMagicWeapon(SoulEatingMagicWeaponImpl imp) {
|
||||
super(imp);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SoulEatingMagicWeaponImpl getImp() {
|
||||
return (SoulEatingMagicWeaponImpl) imp;
|
||||
}
|
||||
@Override
|
||||
public SoulEatingMagicWeaponImpl getImp() {
|
||||
return (SoulEatingMagicWeaponImpl) imp;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void wield() {
|
||||
getImp().wieldImp();
|
||||
}
|
||||
@Override
|
||||
public void wield() {
|
||||
getImp().wieldImp();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swing() {
|
||||
getImp().swingImp();
|
||||
}
|
||||
@Override
|
||||
public void swing() {
|
||||
getImp().swingImp();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unwield() {
|
||||
getImp().unwieldImp();
|
||||
}
|
||||
@Override
|
||||
public void unwield() {
|
||||
getImp().unwieldImp();
|
||||
}
|
||||
|
||||
public void eatSoul() {
|
||||
getImp().eatSoulImp();
|
||||
}
|
||||
public void eatSoul() {
|
||||
getImp().eatSoulImp();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,6 +7,6 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public abstract class SoulEatingMagicWeaponImpl extends MagicWeaponImpl {
|
||||
|
||||
public abstract void eatSoulImp();
|
||||
public abstract void eatSoulImp();
|
||||
|
||||
}
|
||||
|
@ -7,24 +7,23 @@ package com.iluwatar.bridge;
|
||||
*/
|
||||
public class Stormbringer extends SoulEatingMagicWeaponImpl {
|
||||
|
||||
@Override
|
||||
public void wieldImp() {
|
||||
System.out.println("wielding Stormbringer");
|
||||
}
|
||||
@Override
|
||||
public void wieldImp() {
|
||||
System.out.println("wielding Stormbringer");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void swingImp() {
|
||||
System.out.println("swinging Stormbringer");
|
||||
}
|
||||
@Override
|
||||
public void swingImp() {
|
||||
System.out.println("swinging Stormbringer");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unwieldImp() {
|
||||
System.out.println("unwielding Stormbringer");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void eatSoulImp() {
|
||||
System.out.println("Stormbringer devours the enemy's soul");
|
||||
}
|
||||
@Override
|
||||
public void unwieldImp() {
|
||||
System.out.println("unwielding Stormbringer");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void eatSoulImp() {
|
||||
System.out.println("Stormbringer devours the enemy's soul");
|
||||
}
|
||||
}
|
||||
|
@ -11,9 +11,9 @@ import com.iluwatar.bridge.App;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -1,55 +1,55 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
import com.iluwatar. builder.Hero.HeroBuilder;
|
||||
import com.iluwatar.builder.Hero.HeroBuilder;
|
||||
|
||||
/**
|
||||
*
|
||||
* The intention of the Builder pattern is to find a solution to the telescoping
|
||||
* constructor anti-pattern. The telescoping constructor anti-pattern occurs when the
|
||||
* increase of object constructor parameter combination leads to an exponential list
|
||||
* of constructors. Instead of using numerous constructors, the builder pattern uses
|
||||
* another object, a builder, that receives each initialization parameter step by step
|
||||
* and then returns the resulting constructed object at once.
|
||||
* The intention of the Builder pattern is to find a solution to the telescoping constructor
|
||||
* anti-pattern. The telescoping constructor anti-pattern occurs when the increase of object
|
||||
* constructor parameter combination leads to an exponential list of constructors. Instead of using
|
||||
* numerous constructors, the builder pattern uses another object, a builder, that receives each
|
||||
* initialization parameter step by step and then returns the resulting constructed object at once.
|
||||
* <p>
|
||||
* The Builder pattern has another benefit. It can be used for objects that contain
|
||||
* flat data (html code, SQL query, X.509 certificate...), that is to say, data that
|
||||
* can't be easily edited. This type of data cannot be edited step by step and must
|
||||
* be edited at once. The best way to construct such an object is to use a builder
|
||||
* class.
|
||||
* The Builder pattern has another benefit. It can be used for objects that contain flat data (html
|
||||
* code, SQL query, X.509 certificate...), that is to say, data that can't be easily edited. This
|
||||
* type of data cannot be edited step by step and must be edited at once. The best way to construct
|
||||
* such an object is to use a builder class.
|
||||
* <p>
|
||||
* In this example we have the Builder pattern variation as described by Joshua Bloch in
|
||||
* Effective Java 2nd Edition.
|
||||
* In this example we have the Builder pattern variation as described by Joshua Bloch in Effective
|
||||
* Java 2nd Edition.
|
||||
* <p>
|
||||
* We want to build {@link Hero} objects, but its construction is complex because of the
|
||||
* many parameters needed. To aid the user we introduce {@link HeroBuilder} class.
|
||||
* {@link HeroBuilder} takes the minimum parameters to build {@link Hero} object in its
|
||||
* constructor. After that additional configuration for the {@link Hero} object can be
|
||||
* done using the fluent {@link HeroBuilder} interface. When configuration is ready the
|
||||
* build method is called to receive the final {@link Hero} object.
|
||||
* We want to build {@link Hero} objects, but its construction is complex because of the many
|
||||
* parameters needed. To aid the user we introduce {@link HeroBuilder} class. {@link HeroBuilder}
|
||||
* takes the minimum parameters to build {@link Hero} object in its constructor. After that
|
||||
* additional configuration for the {@link Hero} object can be done using the fluent
|
||||
* {@link HeroBuilder} interface. When configuration is ready the build method is called to receive
|
||||
* the final {@link Hero} object.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
|
||||
Hero mage = new HeroBuilder(Profession.MAGE, "Riobard")
|
||||
.withHairColor(HairColor.BLACK).withWeapon(Weapon.DAGGER)
|
||||
.build();
|
||||
System.out.println(mage);
|
||||
Hero mage =
|
||||
new HeroBuilder(Profession.MAGE, "Riobard").withHairColor(HairColor.BLACK)
|
||||
.withWeapon(Weapon.DAGGER).build();
|
||||
System.out.println(mage);
|
||||
|
||||
Hero warrior = new HeroBuilder(Profession.WARRIOR, "Amberjill")
|
||||
.withHairColor(HairColor.BLOND)
|
||||
.withHairType(HairType.LONG_CURLY).withArmor(Armor.CHAIN_MAIL)
|
||||
.withWeapon(Weapon.SWORD).build();
|
||||
System.out.println(warrior);
|
||||
Hero warrior =
|
||||
new HeroBuilder(Profession.WARRIOR, "Amberjill").withHairColor(HairColor.BLOND)
|
||||
.withHairType(HairType.LONG_CURLY).withArmor(Armor.CHAIN_MAIL).withWeapon(Weapon.SWORD)
|
||||
.build();
|
||||
System.out.println(warrior);
|
||||
|
||||
Hero thief = new HeroBuilder(Profession.THIEF, "Desmond")
|
||||
.withHairType(HairType.BALD).withWeapon(Weapon.BOW).build();
|
||||
System.out.println(thief);
|
||||
Hero thief =
|
||||
new HeroBuilder(Profession.THIEF, "Desmond").withHairType(HairType.BALD)
|
||||
.withWeapon(Weapon.BOW).build();
|
||||
System.out.println(thief);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,16 +7,16 @@ package com.iluwatar.builder;
|
||||
*/
|
||||
public enum Armor {
|
||||
|
||||
CLOTHES("clothes"), LEATHER("leather"), CHAIN_MAIL("chain mail"), PLATE_MAIL("plate mail");
|
||||
CLOTHES("clothes"), LEATHER("leather"), CHAIN_MAIL("chain mail"), PLATE_MAIL("plate mail");
|
||||
|
||||
private String title;
|
||||
private String title;
|
||||
|
||||
Armor(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
Armor(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
@ -7,11 +7,11 @@ package com.iluwatar.builder;
|
||||
*/
|
||||
public enum HairColor {
|
||||
|
||||
WHITE, BLOND, RED, BROWN, BLACK;
|
||||
WHITE, BLOND, RED, BROWN, BLACK;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,16 +7,17 @@ package com.iluwatar.builder;
|
||||
*/
|
||||
public enum HairType {
|
||||
|
||||
BALD("bald"), SHORT("short"), CURLY("curly"), LONG_STRAIGHT("long straight"), LONG_CURLY("long curly");
|
||||
BALD("bald"), SHORT("short"), CURLY("curly"), LONG_STRAIGHT("long straight"), LONG_CURLY(
|
||||
"long curly");
|
||||
|
||||
private String title;
|
||||
private String title;
|
||||
|
||||
HairType(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
HairType(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
@ -7,123 +7,122 @@ package com.iluwatar.builder;
|
||||
*/
|
||||
public class Hero {
|
||||
|
||||
private final Profession profession;
|
||||
private final String name;
|
||||
private final HairType hairType;
|
||||
private final HairColor hairColor;
|
||||
private final Armor armor;
|
||||
private final Weapon weapon;
|
||||
private final Profession profession;
|
||||
private final String name;
|
||||
private final HairType hairType;
|
||||
private final HairColor hairColor;
|
||||
private final Armor armor;
|
||||
private final Weapon weapon;
|
||||
|
||||
public Profession getProfession() {
|
||||
return profession;
|
||||
}
|
||||
public Profession getProfession() {
|
||||
return profession;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public HairType getHairType() {
|
||||
return hairType;
|
||||
}
|
||||
public HairType getHairType() {
|
||||
return hairType;
|
||||
}
|
||||
|
||||
public HairColor getHairColor() {
|
||||
return hairColor;
|
||||
}
|
||||
public HairColor getHairColor() {
|
||||
return hairColor;
|
||||
}
|
||||
|
||||
public Armor getArmor() {
|
||||
return armor;
|
||||
}
|
||||
public Armor getArmor() {
|
||||
return armor;
|
||||
}
|
||||
|
||||
public Weapon getWeapon() {
|
||||
return weapon;
|
||||
}
|
||||
public Weapon getWeapon() {
|
||||
return weapon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("This is a ");
|
||||
sb.append(profession);
|
||||
sb.append(" named ");
|
||||
sb.append(name);
|
||||
if (hairColor != null || hairType != null) {
|
||||
sb.append(" with ");
|
||||
if (hairColor != null) {
|
||||
sb.append(hairColor);
|
||||
sb.append(" ");
|
||||
}
|
||||
if (hairType != null) {
|
||||
sb.append(hairType);
|
||||
sb.append(" ");
|
||||
}
|
||||
sb.append(hairType != HairType.BALD ? "hair" : "head");
|
||||
}
|
||||
if (armor != null) {
|
||||
sb.append(" wearing ");
|
||||
sb.append(armor);
|
||||
}
|
||||
if (weapon != null) {
|
||||
sb.append(" and wielding a ");
|
||||
sb.append(weapon);
|
||||
}
|
||||
sb.append(".");
|
||||
return sb.toString();
|
||||
}
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("This is a ");
|
||||
sb.append(profession);
|
||||
sb.append(" named ");
|
||||
sb.append(name);
|
||||
if (hairColor != null || hairType != null) {
|
||||
sb.append(" with ");
|
||||
if (hairColor != null) {
|
||||
sb.append(hairColor);
|
||||
sb.append(" ");
|
||||
}
|
||||
if (hairType != null) {
|
||||
sb.append(hairType);
|
||||
sb.append(" ");
|
||||
}
|
||||
sb.append(hairType != HairType.BALD ? "hair" : "head");
|
||||
}
|
||||
if (armor != null) {
|
||||
sb.append(" wearing ");
|
||||
sb.append(armor);
|
||||
}
|
||||
if (weapon != null) {
|
||||
sb.append(" and wielding a ");
|
||||
sb.append(weapon);
|
||||
}
|
||||
sb.append(".");
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
private Hero(HeroBuilder builder) {
|
||||
this.profession = builder.profession;
|
||||
this.name = builder.name;
|
||||
this.hairColor = builder.hairColor;
|
||||
this.hairType = builder.hairType;
|
||||
this.weapon = builder.weapon;
|
||||
this.armor = builder.armor;
|
||||
}
|
||||
private Hero(HeroBuilder builder) {
|
||||
this.profession = builder.profession;
|
||||
this.name = builder.name;
|
||||
this.hairColor = builder.hairColor;
|
||||
this.hairType = builder.hairType;
|
||||
this.weapon = builder.weapon;
|
||||
this.armor = builder.armor;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* The builder class.
|
||||
*
|
||||
*/
|
||||
public static class HeroBuilder {
|
||||
/**
|
||||
*
|
||||
* The builder class.
|
||||
*
|
||||
*/
|
||||
public static class HeroBuilder {
|
||||
|
||||
private final Profession profession;
|
||||
private final String name;
|
||||
private HairType hairType;
|
||||
private HairColor hairColor;
|
||||
private Armor armor;
|
||||
private Weapon weapon;
|
||||
private final Profession profession;
|
||||
private final String name;
|
||||
private HairType hairType;
|
||||
private HairColor hairColor;
|
||||
private Armor armor;
|
||||
private Weapon weapon;
|
||||
|
||||
public HeroBuilder(Profession profession, String name) {
|
||||
if (profession == null || name == null) {
|
||||
throw new IllegalArgumentException(
|
||||
"profession and name can not be null");
|
||||
}
|
||||
this.profession = profession;
|
||||
this.name = name;
|
||||
}
|
||||
public HeroBuilder(Profession profession, String name) {
|
||||
if (profession == null || name == null) {
|
||||
throw new IllegalArgumentException("profession and name can not be null");
|
||||
}
|
||||
this.profession = profession;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public HeroBuilder withHairType(HairType hairType) {
|
||||
this.hairType = hairType;
|
||||
return this;
|
||||
}
|
||||
public HeroBuilder withHairType(HairType hairType) {
|
||||
this.hairType = hairType;
|
||||
return this;
|
||||
}
|
||||
|
||||
public HeroBuilder withHairColor(HairColor hairColor) {
|
||||
this.hairColor = hairColor;
|
||||
return this;
|
||||
}
|
||||
public HeroBuilder withHairColor(HairColor hairColor) {
|
||||
this.hairColor = hairColor;
|
||||
return this;
|
||||
}
|
||||
|
||||
public HeroBuilder withArmor(Armor armor) {
|
||||
this.armor = armor;
|
||||
return this;
|
||||
}
|
||||
public HeroBuilder withArmor(Armor armor) {
|
||||
this.armor = armor;
|
||||
return this;
|
||||
}
|
||||
|
||||
public HeroBuilder withWeapon(Weapon weapon) {
|
||||
this.weapon = weapon;
|
||||
return this;
|
||||
}
|
||||
public HeroBuilder withWeapon(Weapon weapon) {
|
||||
this.weapon = weapon;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Hero build() {
|
||||
return new Hero(this);
|
||||
}
|
||||
}
|
||||
public Hero build() {
|
||||
return new Hero(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,11 +7,10 @@ package com.iluwatar.builder;
|
||||
*/
|
||||
public enum Profession {
|
||||
|
||||
WARRIOR, THIEF, MAGE, PRIEST;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
WARRIOR, THIEF, MAGE, PRIEST;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
}
|
||||
|
@ -7,11 +7,10 @@ package com.iluwatar.builder;
|
||||
*/
|
||||
public enum Weapon {
|
||||
|
||||
DAGGER, SWORD, AXE, WARHAMMER, BOW;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
DAGGER, SWORD, AXE, WARHAMMER, BOW;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@ package com.iluwatar.builder;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
import com.iluwatar. builder.App;
|
||||
import com.iluwatar.builder.App;
|
||||
|
||||
/**
|
||||
*
|
||||
@ -11,9 +11,9 @@ import com.iluwatar. builder.App;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -2,34 +2,36 @@ package com.iluwatar.business.delegate;
|
||||
|
||||
/**
|
||||
*
|
||||
* The Business Delegate pattern adds an abstraction layer between the presentation and business tiers.
|
||||
* By using the pattern we gain loose coupling between the tiers. The Business Delegate encapsulates
|
||||
* knowledge about how to locate, connect to, and interact with the business objects that make up
|
||||
* the application.
|
||||
* The Business Delegate pattern adds an abstraction layer between the presentation and business
|
||||
* tiers. By using the pattern we gain loose coupling between the tiers. The Business Delegate
|
||||
* encapsulates knowledge about how to locate, connect to, and interact with the business objects
|
||||
* that make up the application.
|
||||
* <p>
|
||||
* Some of the services the Business Delegate uses are instantiated directly, and some can be retrieved
|
||||
* through service lookups. The Business Delegate itself may contain business logic too potentially tying
|
||||
* together multiple service calls, exception handling, retrying etc.
|
||||
* Some of the services the Business Delegate uses are instantiated directly, and some can be
|
||||
* retrieved through service lookups. The Business Delegate itself may contain business logic too
|
||||
* potentially tying together multiple service calls, exception handling, retrying etc.
|
||||
* <p>
|
||||
* In this example the client ({@link Client}) utilizes a business delegate ({@link BusinessDelegate}) to execute a task.
|
||||
* The Business Delegate then selects the appropriate service and makes the service call.
|
||||
* In this example the client ({@link Client}) utilizes a business delegate (
|
||||
* {@link BusinessDelegate}) to execute a task. The Business Delegate then selects the appropriate
|
||||
* service and makes the service call.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
|
||||
BusinessDelegate businessDelegate = new BusinessDelegate();
|
||||
businessDelegate.setServiceType(ServiceType.EJB);
|
||||
|
||||
Client client = new Client(businessDelegate);
|
||||
client.doTask();
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
|
||||
businessDelegate.setServiceType(ServiceType.JMS);
|
||||
client.doTask();
|
||||
}
|
||||
BusinessDelegate businessDelegate = new BusinessDelegate();
|
||||
businessDelegate.setServiceType(ServiceType.EJB);
|
||||
|
||||
Client client = new Client(businessDelegate);
|
||||
client.doTask();
|
||||
|
||||
businessDelegate.setServiceType(ServiceType.JMS);
|
||||
client.doTask();
|
||||
}
|
||||
}
|
||||
|
@ -6,17 +6,17 @@ package com.iluwatar.business.delegate;
|
||||
*
|
||||
*/
|
||||
public class BusinessDelegate {
|
||||
|
||||
private BusinessLookup lookupService = new BusinessLookup();
|
||||
private BusinessService businessService;
|
||||
private ServiceType serviceType;
|
||||
|
||||
public void setServiceType(ServiceType serviceType) {
|
||||
this.serviceType = serviceType;
|
||||
}
|
||||
private BusinessLookup lookupService = new BusinessLookup();
|
||||
private BusinessService businessService;
|
||||
private ServiceType serviceType;
|
||||
|
||||
public void doTask() {
|
||||
businessService = lookupService.getBusinessService(serviceType);
|
||||
businessService.doProcessing();
|
||||
}
|
||||
public void setServiceType(ServiceType serviceType) {
|
||||
this.serviceType = serviceType;
|
||||
}
|
||||
|
||||
public void doTask() {
|
||||
businessService = lookupService.getBusinessService(serviceType);
|
||||
businessService.doProcessing();
|
||||
}
|
||||
}
|
||||
|
@ -7,11 +7,11 @@ package com.iluwatar.business.delegate;
|
||||
*/
|
||||
public class BusinessLookup {
|
||||
|
||||
public BusinessService getBusinessService(ServiceType serviceType) {
|
||||
if (serviceType.equals(ServiceType.EJB)) {
|
||||
return new EjbService();
|
||||
} else {
|
||||
return new JmsService();
|
||||
}
|
||||
}
|
||||
public BusinessService getBusinessService(ServiceType serviceType) {
|
||||
if (serviceType.equals(ServiceType.EJB)) {
|
||||
return new EjbService();
|
||||
} else {
|
||||
return new JmsService();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,5 +7,5 @@ package com.iluwatar.business.delegate;
|
||||
*/
|
||||
public interface BusinessService {
|
||||
|
||||
void doProcessing();
|
||||
void doProcessing();
|
||||
}
|
||||
|
@ -7,13 +7,13 @@ package com.iluwatar.business.delegate;
|
||||
*/
|
||||
public class Client {
|
||||
|
||||
private BusinessDelegate businessDelegate;
|
||||
private BusinessDelegate businessDelegate;
|
||||
|
||||
public Client(BusinessDelegate businessDelegate) {
|
||||
this.businessDelegate = businessDelegate;
|
||||
}
|
||||
public Client(BusinessDelegate businessDelegate) {
|
||||
this.businessDelegate = businessDelegate;
|
||||
}
|
||||
|
||||
public void doTask() {
|
||||
businessDelegate.doTask();
|
||||
}
|
||||
public void doTask() {
|
||||
businessDelegate.doTask();
|
||||
}
|
||||
}
|
||||
|
@ -7,8 +7,8 @@ package com.iluwatar.business.delegate;
|
||||
*/
|
||||
public class EjbService implements BusinessService {
|
||||
|
||||
@Override
|
||||
public void doProcessing() {
|
||||
System.out.println("EjbService is now processing");
|
||||
}
|
||||
@Override
|
||||
public void doProcessing() {
|
||||
System.out.println("EjbService is now processing");
|
||||
}
|
||||
}
|
||||
|
@ -7,8 +7,8 @@ package com.iluwatar.business.delegate;
|
||||
*/
|
||||
public class JmsService implements BusinessService {
|
||||
|
||||
@Override
|
||||
public void doProcessing() {
|
||||
System.out.println("JmsService is now processing");
|
||||
}
|
||||
@Override
|
||||
public void doProcessing() {
|
||||
System.out.println("JmsService is now processing");
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,6 @@ package com.iluwatar.business.delegate;
|
||||
*
|
||||
*/
|
||||
public enum ServiceType {
|
||||
|
||||
EJB, JMS;
|
||||
|
||||
EJB, JMS;
|
||||
}
|
||||
|
@ -10,10 +10,10 @@ import com.iluwatar.business.delegate.App;
|
||||
*
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -2,20 +2,21 @@ package com.iluwatar.callback;
|
||||
|
||||
/**
|
||||
*
|
||||
* Callback pattern is more native for functional languages where functions are treated as first-class citizens.
|
||||
* Prior to Java 8 callbacks can be simulated using simple (alike command) interfaces.
|
||||
* Callback pattern is more native for functional languages where functions are treated as
|
||||
* first-class citizens. Prior to Java 8 callbacks can be simulated using simple (alike command)
|
||||
* interfaces.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
public static void main(String[] args) {
|
||||
Task task = new SimpleTask();
|
||||
Callback callback = new Callback() {
|
||||
@Override
|
||||
public void call() {
|
||||
System.out.println("I'm done now.");
|
||||
}
|
||||
};
|
||||
task.executeWith(callback);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
Task task = new SimpleTask();
|
||||
Callback callback = new Callback() {
|
||||
@Override
|
||||
public void call() {
|
||||
System.out.println("I'm done now.");
|
||||
}
|
||||
};
|
||||
task.executeWith(callback);
|
||||
}
|
||||
}
|
||||
|
@ -7,5 +7,5 @@ package com.iluwatar.callback;
|
||||
*/
|
||||
public interface Callback {
|
||||
|
||||
public void call();
|
||||
public void call();
|
||||
}
|
||||
|
@ -7,9 +7,8 @@ package com.iluwatar.callback;
|
||||
*/
|
||||
public class SimpleTask extends Task {
|
||||
|
||||
@Override
|
||||
public void execute() {
|
||||
System.out.println("Perform some important activity and after call the callback method.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute() {
|
||||
System.out.println("Perform some important activity and after call the callback method.");
|
||||
}
|
||||
}
|
||||
|
@ -7,12 +7,12 @@ package com.iluwatar.callback;
|
||||
*/
|
||||
public abstract class Task {
|
||||
|
||||
public final void executeWith(Callback callback) {
|
||||
execute();
|
||||
if (callback != null) {
|
||||
callback.call();
|
||||
}
|
||||
}
|
||||
public final void executeWith(Callback callback) {
|
||||
execute();
|
||||
if (callback != null) {
|
||||
callback.call();
|
||||
}
|
||||
}
|
||||
|
||||
public abstract void execute();
|
||||
public abstract void execute();
|
||||
}
|
||||
|
@ -5,35 +5,35 @@ import org.junit.Test;
|
||||
import static org.junit.Assert.assertEquals;
|
||||
|
||||
/**
|
||||
* Add a field as a counter. Every time the callback method is called increment this
|
||||
* field. Unit test checks that the field is being incremented.
|
||||
* Add a field as a counter. Every time the callback method is called increment this field. Unit
|
||||
* test checks that the field is being incremented.
|
||||
*
|
||||
* Could be done with mock objects as well where the call method call is verified.
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
private Integer callingCount = 0;
|
||||
private Integer callingCount = 0;
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
Callback callback = new Callback() {
|
||||
@Override
|
||||
public void call() {
|
||||
callingCount++;
|
||||
}
|
||||
};
|
||||
@Test
|
||||
public void test() {
|
||||
Callback callback = new Callback() {
|
||||
@Override
|
||||
public void call() {
|
||||
callingCount++;
|
||||
}
|
||||
};
|
||||
|
||||
Task task = new SimpleTask();
|
||||
Task task = new SimpleTask();
|
||||
|
||||
assertEquals("Initial calling count of 0", new Integer(0), callingCount);
|
||||
assertEquals("Initial calling count of 0", new Integer(0), callingCount);
|
||||
|
||||
task.executeWith(callback);
|
||||
task.executeWith(callback);
|
||||
|
||||
assertEquals("Callback called once", new Integer(1), callingCount);
|
||||
assertEquals("Callback called once", new Integer(1), callingCount);
|
||||
|
||||
task.executeWith(callback);
|
||||
task.executeWith(callback);
|
||||
|
||||
assertEquals("Callback called twice", new Integer(2), callingCount);
|
||||
assertEquals("Callback called twice", new Integer(2), callingCount);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,31 +2,30 @@ package com.iluwatar.chain;
|
||||
|
||||
/**
|
||||
*
|
||||
* The Chain of Responsibility pattern is a design pattern consisting of command
|
||||
* objects and a series of processing objects. Each processing object contains
|
||||
* logic that defines the types of command objects that it can handle; the rest are
|
||||
* passed to the next processing object in the chain. A mechanism also exists for
|
||||
* adding new processing objects to the end of this chain.
|
||||
* The Chain of Responsibility pattern is a design pattern consisting of command objects and a
|
||||
* series of processing objects. Each processing object contains logic that defines the types of
|
||||
* command objects that it can handle; the rest are passed to the next processing object in the
|
||||
* chain. A mechanism also exists for adding new processing objects to the end of this chain.
|
||||
* <p>
|
||||
* In this example we organize the request handlers ({@link RequestHandler}) into a
|
||||
* chain where each handler has a chance to act on the request on its turn. Here
|
||||
* the king ({@link OrcKing}) makes requests and the military orcs ({@link OrcCommander},
|
||||
* {@link OrcOfficer}, {@link OrcSoldier}) form the handler chain.
|
||||
* In this example we organize the request handlers ({@link RequestHandler}) into a chain where each
|
||||
* handler has a chance to act on the request on its turn. Here the king ({@link OrcKing}) makes
|
||||
* requests and the military orcs ({@link OrcCommander}, {@link OrcOfficer}, {@link OrcSoldier})
|
||||
* form the handler chain.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
|
||||
OrcKing king = new OrcKing();
|
||||
king.makeRequest(new Request(RequestType.DEFEND_CASTLE, "defend castle"));
|
||||
king.makeRequest(new Request(RequestType.TORTURE_PRISONER,
|
||||
"torture prisoner"));
|
||||
king.makeRequest(new Request(RequestType.COLLECT_TAX, "collect tax"));
|
||||
OrcKing king = new OrcKing();
|
||||
king.makeRequest(new Request(RequestType.DEFEND_CASTLE, "defend castle"));
|
||||
king.makeRequest(new Request(RequestType.TORTURE_PRISONER, "torture prisoner"));
|
||||
king.makeRequest(new Request(RequestType.COLLECT_TAX, "collect tax"));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,21 +7,21 @@ package com.iluwatar.chain;
|
||||
*/
|
||||
public class OrcCommander extends RequestHandler {
|
||||
|
||||
public OrcCommander(RequestHandler handler) {
|
||||
super(handler);
|
||||
}
|
||||
public OrcCommander(RequestHandler handler) {
|
||||
super(handler);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleRequest(Request req) {
|
||||
if (req.getRequestType().equals(RequestType.DEFEND_CASTLE)) {
|
||||
printHandling(req);
|
||||
} else {
|
||||
super.handleRequest(req);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void handleRequest(Request req) {
|
||||
if (req.getRequestType().equals(RequestType.DEFEND_CASTLE)) {
|
||||
printHandling(req);
|
||||
} else {
|
||||
super.handleRequest(req);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Orc commander";
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Orc commander";
|
||||
}
|
||||
}
|
||||
|
@ -7,18 +7,18 @@ package com.iluwatar.chain;
|
||||
*/
|
||||
public class OrcKing {
|
||||
|
||||
RequestHandler chain;
|
||||
RequestHandler chain;
|
||||
|
||||
public OrcKing() {
|
||||
buildChain();
|
||||
}
|
||||
public OrcKing() {
|
||||
buildChain();
|
||||
}
|
||||
|
||||
private void buildChain() {
|
||||
chain = new OrcCommander(new OrcOfficer(new OrcSoldier(null)));
|
||||
}
|
||||
private void buildChain() {
|
||||
chain = new OrcCommander(new OrcOfficer(new OrcSoldier(null)));
|
||||
}
|
||||
|
||||
public void makeRequest(Request req) {
|
||||
chain.handleRequest(req);
|
||||
}
|
||||
public void makeRequest(Request req) {
|
||||
chain.handleRequest(req);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,22 +7,22 @@ package com.iluwatar.chain;
|
||||
*/
|
||||
public class OrcOfficer extends RequestHandler {
|
||||
|
||||
public OrcOfficer(RequestHandler handler) {
|
||||
super(handler);
|
||||
}
|
||||
public OrcOfficer(RequestHandler handler) {
|
||||
super(handler);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleRequest(Request req) {
|
||||
if (req.getRequestType().equals(RequestType.TORTURE_PRISONER)) {
|
||||
printHandling(req);
|
||||
} else {
|
||||
super.handleRequest(req);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void handleRequest(Request req) {
|
||||
if (req.getRequestType().equals(RequestType.TORTURE_PRISONER)) {
|
||||
printHandling(req);
|
||||
} else {
|
||||
super.handleRequest(req);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Orc officer";
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Orc officer";
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,21 +7,21 @@ package com.iluwatar.chain;
|
||||
*/
|
||||
public class OrcSoldier extends RequestHandler {
|
||||
|
||||
public OrcSoldier(RequestHandler handler) {
|
||||
super(handler);
|
||||
}
|
||||
public OrcSoldier(RequestHandler handler) {
|
||||
super(handler);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleRequest(Request req) {
|
||||
if (req.getRequestType().equals(RequestType.COLLECT_TAX)) {
|
||||
printHandling(req);
|
||||
} else {
|
||||
super.handleRequest(req);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void handleRequest(Request req) {
|
||||
if (req.getRequestType().equals(RequestType.COLLECT_TAX)) {
|
||||
printHandling(req);
|
||||
} else {
|
||||
super.handleRequest(req);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Orc soldier";
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Orc soldier";
|
||||
}
|
||||
}
|
||||
|
@ -7,32 +7,32 @@ package com.iluwatar.chain;
|
||||
*/
|
||||
public class Request {
|
||||
|
||||
private String requestDescription;
|
||||
private RequestType requestType;
|
||||
private String requestDescription;
|
||||
private RequestType requestType;
|
||||
|
||||
public Request(RequestType requestType, String requestDescription) {
|
||||
this.setRequestType(requestType);
|
||||
this.setRequestDescription(requestDescription);
|
||||
}
|
||||
public Request(RequestType requestType, String requestDescription) {
|
||||
this.setRequestType(requestType);
|
||||
this.setRequestDescription(requestDescription);
|
||||
}
|
||||
|
||||
public String getRequestDescription() {
|
||||
return requestDescription;
|
||||
}
|
||||
public String getRequestDescription() {
|
||||
return requestDescription;
|
||||
}
|
||||
|
||||
public void setRequestDescription(String requestDescription) {
|
||||
this.requestDescription = requestDescription;
|
||||
}
|
||||
public void setRequestDescription(String requestDescription) {
|
||||
this.requestDescription = requestDescription;
|
||||
}
|
||||
|
||||
public RequestType getRequestType() {
|
||||
return requestType;
|
||||
}
|
||||
public RequestType getRequestType() {
|
||||
return requestType;
|
||||
}
|
||||
|
||||
public void setRequestType(RequestType requestType) {
|
||||
this.requestType = requestType;
|
||||
}
|
||||
public void setRequestType(RequestType requestType) {
|
||||
this.requestType = requestType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return getRequestDescription();
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return getRequestDescription();
|
||||
}
|
||||
}
|
||||
|
@ -7,22 +7,22 @@ package com.iluwatar.chain;
|
||||
*/
|
||||
public abstract class RequestHandler {
|
||||
|
||||
private RequestHandler next;
|
||||
private RequestHandler next;
|
||||
|
||||
public RequestHandler(RequestHandler next) {
|
||||
this.next = next;
|
||||
}
|
||||
public RequestHandler(RequestHandler next) {
|
||||
this.next = next;
|
||||
}
|
||||
|
||||
public void handleRequest(Request req) {
|
||||
if (next != null) {
|
||||
next.handleRequest(req);
|
||||
}
|
||||
}
|
||||
public void handleRequest(Request req) {
|
||||
if (next != null) {
|
||||
next.handleRequest(req);
|
||||
}
|
||||
}
|
||||
|
||||
protected void printHandling(Request req) {
|
||||
System.out.println(this + " handling request \"" + req + "\"");
|
||||
}
|
||||
protected void printHandling(Request req) {
|
||||
System.out.println(this + " handling request \"" + req + "\"");
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract String toString();
|
||||
@Override
|
||||
public abstract String toString();
|
||||
}
|
||||
|
@ -7,6 +7,6 @@ package com.iluwatar.chain;
|
||||
*/
|
||||
public enum RequestType {
|
||||
|
||||
DEFEND_CASTLE, TORTURE_PRISONER, COLLECT_TAX
|
||||
DEFEND_CASTLE, TORTURE_PRISONER, COLLECT_TAX
|
||||
|
||||
}
|
||||
|
@ -11,9 +11,9 @@ import com.iluwatar.chain.App;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -2,52 +2,54 @@ package com.iluwatar.command;
|
||||
|
||||
/**
|
||||
*
|
||||
* The Command pattern is a behavioral design pattern in which an object is used to encapsulate all information
|
||||
* needed to perform an action or trigger an event at a later time. This information includes the method name,
|
||||
* the object that owns the method and values for the method parameters.
|
||||
* The Command pattern is a behavioral design pattern in which an object is used to encapsulate all
|
||||
* information needed to perform an action or trigger an event at a later time. This information
|
||||
* includes the method name, the object that owns the method and values for the method parameters.
|
||||
* <p>
|
||||
* Four terms always associated with the command pattern are command, receiver, invoker and client. A command
|
||||
* object (spell) knows about the receiver (target) and invokes a method of the receiver. Values for parameters of
|
||||
* the receiver method are stored in the command. The receiver then does the work. An invoker object (wizard)
|
||||
* knows how to execute a command, and optionally does bookkeeping about the command execution. The invoker
|
||||
* does not know anything about a concrete command, it knows only about command interface. Both an invoker object
|
||||
* and several command objects are held by a client object (app). The client decides which commands to execute at
|
||||
* which points. To execute a command, it passes the command object to the invoker object.
|
||||
* Four terms always associated with the command pattern are command, receiver, invoker and client.
|
||||
* A command object (spell) knows about the receiver (target) and invokes a method of the receiver.
|
||||
* Values for parameters of the receiver method are stored in the command. The receiver then does
|
||||
* the work. An invoker object (wizard) knows how to execute a command, and optionally does
|
||||
* bookkeeping about the command execution. The invoker does not know anything about a concrete
|
||||
* command, it knows only about command interface. Both an invoker object and several command
|
||||
* objects are held by a client object (app). The client decides which commands to execute at which
|
||||
* points. To execute a command, it passes the command object to the invoker object.
|
||||
* <p>
|
||||
* In other words, in this example the wizard casts spells on the goblin. The wizard keeps track of the previous
|
||||
* spells cast, so it is easy to undo them. In addition, the wizard keeps track of the spells undone, so they
|
||||
* can be redone.
|
||||
* In other words, in this example the wizard casts spells on the goblin. The wizard keeps track of
|
||||
* the previous spells cast, so it is easy to undo them. In addition, the wizard keeps track of the
|
||||
* spells undone, so they can be redone.
|
||||
*
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
Wizard wizard = new Wizard();
|
||||
Goblin goblin = new Goblin();
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
Wizard wizard = new Wizard();
|
||||
Goblin goblin = new Goblin();
|
||||
|
||||
goblin.printStatus();
|
||||
goblin.printStatus();
|
||||
|
||||
wizard.castSpell(new ShrinkSpell(), goblin);
|
||||
goblin.printStatus();
|
||||
wizard.castSpell(new ShrinkSpell(), goblin);
|
||||
goblin.printStatus();
|
||||
|
||||
wizard.castSpell(new InvisibilitySpell(), goblin);
|
||||
goblin.printStatus();
|
||||
wizard.castSpell(new InvisibilitySpell(), goblin);
|
||||
goblin.printStatus();
|
||||
|
||||
wizard.undoLastSpell();
|
||||
goblin.printStatus();
|
||||
wizard.undoLastSpell();
|
||||
goblin.printStatus();
|
||||
|
||||
wizard.undoLastSpell();
|
||||
goblin.printStatus();
|
||||
wizard.undoLastSpell();
|
||||
goblin.printStatus();
|
||||
|
||||
wizard.redoLastSpell();
|
||||
goblin.printStatus();
|
||||
wizard.redoLastSpell();
|
||||
goblin.printStatus();
|
||||
|
||||
wizard.redoLastSpell();
|
||||
goblin.printStatus();
|
||||
}
|
||||
wizard.redoLastSpell();
|
||||
goblin.printStatus();
|
||||
}
|
||||
}
|
||||
|
@ -7,13 +7,13 @@ package com.iluwatar.command;
|
||||
*/
|
||||
public abstract class Command {
|
||||
|
||||
public abstract void execute(Target target);
|
||||
public abstract void execute(Target target);
|
||||
|
||||
public abstract void undo();
|
||||
public abstract void undo();
|
||||
|
||||
public abstract void redo();
|
||||
public abstract void redo();
|
||||
|
||||
@Override
|
||||
public abstract String toString();
|
||||
@Override
|
||||
public abstract String toString();
|
||||
|
||||
}
|
||||
|
@ -7,14 +7,14 @@ package com.iluwatar.command;
|
||||
*/
|
||||
public class Goblin extends Target {
|
||||
|
||||
public Goblin() {
|
||||
setSize(Size.NORMAL);
|
||||
setVisibility(Visibility.VISIBLE);
|
||||
}
|
||||
public Goblin() {
|
||||
setSize(Size.NORMAL);
|
||||
setVisibility(Visibility.VISIBLE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Goblin";
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Goblin";
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,30 +7,30 @@ package com.iluwatar.command;
|
||||
*/
|
||||
public class InvisibilitySpell extends Command {
|
||||
|
||||
private Target target;
|
||||
private Target target;
|
||||
|
||||
@Override
|
||||
public void execute(Target target) {
|
||||
target.setVisibility(Visibility.INVISIBLE);
|
||||
this.target = target;
|
||||
}
|
||||
@Override
|
||||
public void execute(Target target) {
|
||||
target.setVisibility(Visibility.INVISIBLE);
|
||||
this.target = target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void undo() {
|
||||
if (target != null) {
|
||||
target.setVisibility(Visibility.VISIBLE);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void undo() {
|
||||
if (target != null) {
|
||||
target.setVisibility(Visibility.VISIBLE);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void redo() {
|
||||
if (target != null) {
|
||||
target.setVisibility(Visibility.INVISIBLE);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void redo() {
|
||||
if (target != null) {
|
||||
target.setVisibility(Visibility.INVISIBLE);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Invisibility spell";
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Invisibility spell";
|
||||
}
|
||||
}
|
||||
|
@ -7,32 +7,32 @@ package com.iluwatar.command;
|
||||
*/
|
||||
public class ShrinkSpell extends Command {
|
||||
|
||||
private Size oldSize;
|
||||
private Target target;
|
||||
private Size oldSize;
|
||||
private Target target;
|
||||
|
||||
@Override
|
||||
public void execute(Target target) {
|
||||
oldSize = target.getSize();
|
||||
target.setSize(Size.SMALL);
|
||||
this.target = target;
|
||||
}
|
||||
@Override
|
||||
public void execute(Target target) {
|
||||
oldSize = target.getSize();
|
||||
target.setSize(Size.SMALL);
|
||||
this.target = target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void undo() {
|
||||
if (oldSize != null && target != null) {
|
||||
Size temp = target.getSize();
|
||||
target.setSize(oldSize);
|
||||
oldSize = temp;
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void undo() {
|
||||
if (oldSize != null && target != null) {
|
||||
Size temp = target.getSize();
|
||||
target.setSize(oldSize);
|
||||
oldSize = temp;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void redo() {
|
||||
undo();
|
||||
}
|
||||
@Override
|
||||
public void redo() {
|
||||
undo();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Shrink spell";
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Shrink spell";
|
||||
}
|
||||
}
|
||||
|
@ -7,16 +7,16 @@ package com.iluwatar.command;
|
||||
*/
|
||||
public enum Size {
|
||||
|
||||
SMALL("small"), NORMAL("normal"), LARGE("large"), UNDEFINED("");
|
||||
|
||||
private String title;
|
||||
SMALL("small"), NORMAL("normal"), LARGE("large"), UNDEFINED("");
|
||||
|
||||
Size(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
private String title;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
Size(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
@ -7,32 +7,32 @@ package com.iluwatar.command;
|
||||
*/
|
||||
public abstract class Target {
|
||||
|
||||
private Size size;
|
||||
private Size size;
|
||||
|
||||
private Visibility visibility;
|
||||
private Visibility visibility;
|
||||
|
||||
public Size getSize() {
|
||||
return size;
|
||||
}
|
||||
public Size getSize() {
|
||||
return size;
|
||||
}
|
||||
|
||||
public void setSize(Size size) {
|
||||
this.size = size;
|
||||
}
|
||||
public void setSize(Size size) {
|
||||
this.size = size;
|
||||
}
|
||||
|
||||
public Visibility getVisibility() {
|
||||
return visibility;
|
||||
}
|
||||
public Visibility getVisibility() {
|
||||
return visibility;
|
||||
}
|
||||
|
||||
public void setVisibility(Visibility visibility) {
|
||||
this.visibility = visibility;
|
||||
}
|
||||
public void setVisibility(Visibility visibility) {
|
||||
this.visibility = visibility;
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract String toString();
|
||||
@Override
|
||||
public abstract String toString();
|
||||
|
||||
public void printStatus() {
|
||||
System.out.println(String.format("%s, [size=%s] [visibility=%s]", this,
|
||||
getSize(), getVisibility()));
|
||||
System.out.println();
|
||||
}
|
||||
public void printStatus() {
|
||||
System.out.println(String.format("%s, [size=%s] [visibility=%s]", this, getSize(),
|
||||
getVisibility()));
|
||||
System.out.println();
|
||||
}
|
||||
}
|
||||
|
@ -7,16 +7,16 @@ package com.iluwatar.command;
|
||||
*/
|
||||
public enum Visibility {
|
||||
|
||||
VISIBLE("visible"), INVISIBLE("invisible"), UNDEFINED("");
|
||||
VISIBLE("visible"), INVISIBLE("invisible"), UNDEFINED("");
|
||||
|
||||
private String title;
|
||||
private String title;
|
||||
|
||||
Visibility(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
Visibility(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
|
@ -10,38 +10,37 @@ import java.util.LinkedList;
|
||||
*/
|
||||
public class Wizard {
|
||||
|
||||
private Deque<Command> undoStack = new LinkedList<>();
|
||||
private Deque<Command> redoStack = new LinkedList<>();
|
||||
private Deque<Command> undoStack = new LinkedList<>();
|
||||
private Deque<Command> redoStack = new LinkedList<>();
|
||||
|
||||
public Wizard() {
|
||||
}
|
||||
public Wizard() {}
|
||||
|
||||
public void castSpell(Command command, Target target) {
|
||||
System.out.println(this + " casts " + command + " at " + target);
|
||||
command.execute(target);
|
||||
undoStack.offerLast(command);
|
||||
}
|
||||
public void castSpell(Command command, Target target) {
|
||||
System.out.println(this + " casts " + command + " at " + target);
|
||||
command.execute(target);
|
||||
undoStack.offerLast(command);
|
||||
}
|
||||
|
||||
public void undoLastSpell() {
|
||||
if (!undoStack.isEmpty()) {
|
||||
Command previousSpell = undoStack.pollLast();
|
||||
redoStack.offerLast(previousSpell);
|
||||
System.out.println(this + " undoes " + previousSpell);
|
||||
previousSpell.undo();
|
||||
}
|
||||
}
|
||||
public void undoLastSpell() {
|
||||
if (!undoStack.isEmpty()) {
|
||||
Command previousSpell = undoStack.pollLast();
|
||||
redoStack.offerLast(previousSpell);
|
||||
System.out.println(this + " undoes " + previousSpell);
|
||||
previousSpell.undo();
|
||||
}
|
||||
}
|
||||
|
||||
public void redoLastSpell() {
|
||||
if (!redoStack.isEmpty()) {
|
||||
Command previousSpell = redoStack.pollLast();
|
||||
undoStack.offerLast(previousSpell);
|
||||
System.out.println(this + " redoes " + previousSpell);
|
||||
previousSpell.redo();
|
||||
}
|
||||
}
|
||||
public void redoLastSpell() {
|
||||
if (!redoStack.isEmpty()) {
|
||||
Command previousSpell = redoStack.pollLast();
|
||||
undoStack.offerLast(previousSpell);
|
||||
System.out.println(this + " redoes " + previousSpell);
|
||||
previousSpell.redo();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Wizard";
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Wizard";
|
||||
}
|
||||
}
|
||||
|
@ -11,9 +11,9 @@ import com.iluwatar.command.App;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -1,33 +1,34 @@
|
||||
package com.iluwatar.composite;
|
||||
|
||||
/**
|
||||
* The Composite pattern is a partitioning design pattern. The Composite pattern
|
||||
* describes that a group of objects is to be treated in the same way as a single
|
||||
* instance of an object. The intent of a composite is to "compose" objects into
|
||||
* tree structures to represent part-whole hierarchies. Implementing the Composite
|
||||
* pattern lets clients treat individual objects and compositions uniformly.
|
||||
* The Composite pattern is a partitioning design pattern. The Composite pattern describes that a
|
||||
* group of objects is to be treated in the same way as a single instance of an object. The intent
|
||||
* of a composite is to "compose" objects into tree structures to represent part-whole hierarchies.
|
||||
* Implementing the Composite pattern lets clients treat individual objects and compositions
|
||||
* uniformly.
|
||||
* <p>
|
||||
* In this example we have sentences composed of words composed of letters. All of
|
||||
* the objects can be treated through the same interface ({@link LetterComposite}).
|
||||
* In this example we have sentences composed of words composed of letters. All of the objects can
|
||||
* be treated through the same interface ({@link LetterComposite}).
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
System.out.println("Message from the orcs: ");
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
System.out.println("Message from the orcs: ");
|
||||
|
||||
LetterComposite orcMessage = new Messenger().messageFromOrcs();
|
||||
orcMessage.print();
|
||||
LetterComposite orcMessage = new Messenger().messageFromOrcs();
|
||||
orcMessage.print();
|
||||
|
||||
System.out.println("\n");
|
||||
System.out.println("\n");
|
||||
|
||||
System.out.println("Message from the elves: ");
|
||||
System.out.println("Message from the elves: ");
|
||||
|
||||
LetterComposite elfMessage = new Messenger().messageFromElves();
|
||||
elfMessage.print();
|
||||
}
|
||||
LetterComposite elfMessage = new Messenger().messageFromElves();
|
||||
elfMessage.print();
|
||||
}
|
||||
}
|
||||
|
@ -7,20 +7,19 @@ package com.iluwatar.composite;
|
||||
*/
|
||||
public class Letter extends LetterComposite {
|
||||
|
||||
private char c;
|
||||
private char c;
|
||||
|
||||
public Letter(char c) {
|
||||
this.c = c;
|
||||
}
|
||||
public Letter(char c) {
|
||||
this.c = c;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisBefore() {
|
||||
System.out.print(c);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisAfter() {
|
||||
// nop
|
||||
}
|
||||
@Override
|
||||
protected void printThisBefore() {
|
||||
System.out.print(c);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisAfter() {
|
||||
// nop
|
||||
}
|
||||
}
|
||||
|
@ -10,25 +10,25 @@ import java.util.List;
|
||||
*/
|
||||
public abstract class LetterComposite {
|
||||
|
||||
private List<LetterComposite> children = new ArrayList<LetterComposite>();
|
||||
private List<LetterComposite> children = new ArrayList<LetterComposite>();
|
||||
|
||||
public void add(LetterComposite letter) {
|
||||
children.add(letter);
|
||||
}
|
||||
public void add(LetterComposite letter) {
|
||||
children.add(letter);
|
||||
}
|
||||
|
||||
public int count() {
|
||||
return children.size();
|
||||
}
|
||||
public int count() {
|
||||
return children.size();
|
||||
}
|
||||
|
||||
protected abstract void printThisBefore();
|
||||
protected abstract void printThisBefore();
|
||||
|
||||
protected abstract void printThisAfter();
|
||||
protected abstract void printThisAfter();
|
||||
|
||||
public void print() {
|
||||
printThisBefore();
|
||||
for (LetterComposite letter : children) {
|
||||
letter.print();
|
||||
}
|
||||
printThisAfter();
|
||||
}
|
||||
public void print() {
|
||||
printThisBefore();
|
||||
for (LetterComposite letter : children) {
|
||||
letter.print();
|
||||
}
|
||||
printThisAfter();
|
||||
}
|
||||
}
|
||||
|
@ -11,48 +11,47 @@ import java.util.List;
|
||||
*/
|
||||
public class Messenger {
|
||||
|
||||
LetterComposite messageFromOrcs() {
|
||||
LetterComposite messageFromOrcs() {
|
||||
|
||||
List<Word> words = new ArrayList<Word>();
|
||||
List<Word> words = new ArrayList<Word>();
|
||||
|
||||
words.add(new Word(Arrays.asList(new Letter('W'), new Letter('h'),
|
||||
new Letter('e'), new Letter('r'), new Letter('e'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('t'), new Letter('h'),
|
||||
new Letter('e'), new Letter('r'), new Letter('e'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('i'), new Letter('s'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('a'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('w'), new Letter('h'),
|
||||
new Letter('i'), new Letter('p'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('t'), new Letter('h'),
|
||||
new Letter('e'), new Letter('r'), new Letter('e'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('i'), new Letter('s'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('a'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('w'), new Letter('a'),
|
||||
new Letter('y'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('W'), new Letter('h'), new Letter('e'), new Letter(
|
||||
'r'), new Letter('e'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('t'), new Letter('h'), new Letter('e'), new Letter(
|
||||
'r'), new Letter('e'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('i'), new Letter('s'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('a'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('w'), new Letter('h'), new Letter('i'), new Letter(
|
||||
'p'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('t'), new Letter('h'), new Letter('e'), new Letter(
|
||||
'r'), new Letter('e'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('i'), new Letter('s'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('a'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('w'), new Letter('a'), new Letter('y'))));
|
||||
|
||||
return new Sentence(words);
|
||||
return new Sentence(words);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
LetterComposite messageFromElves() {
|
||||
LetterComposite messageFromElves() {
|
||||
|
||||
List<Word> words = new ArrayList<Word>();
|
||||
List<Word> words = new ArrayList<Word>();
|
||||
|
||||
words.add(new Word(Arrays.asList(new Letter('M'), new Letter('u'),
|
||||
new Letter('c'), new Letter('h'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('w'), new Letter('i'),
|
||||
new Letter('n'), new Letter('d'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('p'), new Letter('o'),
|
||||
new Letter('u'), new Letter('r'), new Letter('s'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('f'), new Letter('r'),
|
||||
new Letter('o'), new Letter('m'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('y'), new Letter('o'),
|
||||
new Letter('u'), new Letter('r'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('m'), new Letter('o'),
|
||||
new Letter('u'), new Letter('t'), new Letter('h'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('M'), new Letter('u'), new Letter('c'), new Letter(
|
||||
'h'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('w'), new Letter('i'), new Letter('n'), new Letter(
|
||||
'd'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('p'), new Letter('o'), new Letter('u'), new Letter(
|
||||
'r'), new Letter('s'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('f'), new Letter('r'), new Letter('o'), new Letter(
|
||||
'm'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('y'), new Letter('o'), new Letter('u'), new Letter(
|
||||
'r'))));
|
||||
words.add(new Word(Arrays.asList(new Letter('m'), new Letter('o'), new Letter('u'), new Letter(
|
||||
't'), new Letter('h'))));
|
||||
|
||||
return new Sentence(words);
|
||||
return new Sentence(words);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -9,20 +9,19 @@ import java.util.List;
|
||||
*/
|
||||
public class Sentence extends LetterComposite {
|
||||
|
||||
public Sentence(List<Word> words) {
|
||||
for (Word w : words) {
|
||||
this.add(w);
|
||||
}
|
||||
}
|
||||
public Sentence(List<Word> words) {
|
||||
for (Word w : words) {
|
||||
this.add(w);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisBefore() {
|
||||
// nop
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisAfter() {
|
||||
System.out.print(".");
|
||||
}
|
||||
@Override
|
||||
protected void printThisBefore() {
|
||||
// nop
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisAfter() {
|
||||
System.out.print(".");
|
||||
}
|
||||
}
|
||||
|
@ -9,20 +9,19 @@ import java.util.List;
|
||||
*/
|
||||
public class Word extends LetterComposite {
|
||||
|
||||
public Word(List<Letter> letters) {
|
||||
for (Letter l : letters) {
|
||||
this.add(l);
|
||||
}
|
||||
}
|
||||
public Word(List<Letter> letters) {
|
||||
for (Letter l : letters) {
|
||||
this.add(l);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisBefore() {
|
||||
System.out.print(" ");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisAfter() {
|
||||
// nop
|
||||
}
|
||||
@Override
|
||||
protected void printThisBefore() {
|
||||
System.out.print(" ");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void printThisAfter() {
|
||||
// nop
|
||||
}
|
||||
}
|
||||
|
@ -11,9 +11,9 @@ import com.iluwatar.composite.App;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -7,53 +7,55 @@ import org.apache.log4j.Logger;
|
||||
|
||||
/**
|
||||
*
|
||||
* Data Access Object (DAO) is an object that provides an abstract interface to some type of database or other
|
||||
* persistence mechanism. By mapping application calls to the persistence layer, DAO provide some specific data
|
||||
* operations without exposing details of the database. This isolation supports the Single responsibility principle.
|
||||
* It separates what data accesses the application needs, in terms of domain-specific objects and data types
|
||||
* (the public interface of the DAO), from how these needs can be satisfied with a specific DBMS.
|
||||
* Data Access Object (DAO) is an object that provides an abstract interface to some type of
|
||||
* database or other persistence mechanism. By mapping application calls to the persistence layer,
|
||||
* DAO provide some specific data operations without exposing details of the database. This
|
||||
* isolation supports the Single responsibility principle. It separates what data accesses the
|
||||
* application needs, in terms of domain-specific objects and data types (the public interface of
|
||||
* the DAO), from how these needs can be satisfied with a specific DBMS.
|
||||
* <p>
|
||||
* With the DAO pattern, we can use various method calls to retrieve/add/delete/update data without directly
|
||||
* interacting with the data. The below example demonstrates basic CRUD operations: select, add, update, and delete.
|
||||
* With the DAO pattern, we can use various method calls to retrieve/add/delete/update data without
|
||||
* directly interacting with the data. The below example demonstrates basic CRUD operations: select,
|
||||
* add, update, and delete.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
private static Logger LOGGER = Logger.getLogger(App.class);
|
||||
private static Logger LOGGER = Logger.getLogger(App.class);
|
||||
|
||||
/**
|
||||
* Program entry point.
|
||||
*
|
||||
* @param args command line args.
|
||||
*/
|
||||
public static void main(final String[] args) {
|
||||
final CustomerDaoImpl customerDao = new CustomerDaoImpl(generateSampleCustomers());
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
LOGGER.info("customerDao.getCusterById(2): " + customerDao.getCustomerById(2));
|
||||
final Customer customer = new Customer(4, "Dan", "Danson");
|
||||
customerDao.addCustomer(customer);
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
customer.setFirstName("Daniel");
|
||||
customer.setLastName("Danielson");
|
||||
customerDao.updateCustomer(customer);
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
customerDao.deleteCustomer(customer);
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
}
|
||||
/**
|
||||
* Program entry point.
|
||||
*
|
||||
* @param args command line args.
|
||||
*/
|
||||
public static void main(final String[] args) {
|
||||
final CustomerDaoImpl customerDao = new CustomerDaoImpl(generateSampleCustomers());
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
LOGGER.info("customerDao.getCusterById(2): " + customerDao.getCustomerById(2));
|
||||
final Customer customer = new Customer(4, "Dan", "Danson");
|
||||
customerDao.addCustomer(customer);
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
customer.setFirstName("Daniel");
|
||||
customer.setLastName("Danielson");
|
||||
customerDao.updateCustomer(customer);
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
customerDao.deleteCustomer(customer);
|
||||
LOGGER.info("customerDao.getAllCustomers(): " + customerDao.getAllCustomers());
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate customers.
|
||||
*
|
||||
* @return list of customers.
|
||||
*/
|
||||
public static List<Customer> generateSampleCustomers() {
|
||||
final Customer customer1 = new Customer(1, "Adam", "Adamson");
|
||||
final Customer customer2 = new Customer(2, "Bob", "Bobson");
|
||||
final Customer customer3 = new Customer(3, "Carl", "Carlson");
|
||||
final List<Customer> customers = new ArrayList<Customer>();
|
||||
customers.add(customer1);
|
||||
customers.add(customer2);
|
||||
customers.add(customer3);
|
||||
return customers;
|
||||
}
|
||||
/**
|
||||
* Generate customers.
|
||||
*
|
||||
* @return list of customers.
|
||||
*/
|
||||
public static List<Customer> generateSampleCustomers() {
|
||||
final Customer customer1 = new Customer(1, "Adam", "Adamson");
|
||||
final Customer customer2 = new Customer(2, "Bob", "Bobson");
|
||||
final Customer customer3 = new Customer(3, "Carl", "Carlson");
|
||||
final List<Customer> customers = new ArrayList<Customer>();
|
||||
customers.add(customer1);
|
||||
customers.add(customer2);
|
||||
customers.add(customer3);
|
||||
return customers;
|
||||
}
|
||||
}
|
||||
|
@ -2,37 +2,37 @@ package com.iluwatar.decorator;
|
||||
|
||||
/**
|
||||
*
|
||||
* The Decorator pattern is a more flexible alternative to subclassing. The Decorator
|
||||
* class implements the same interface as the target and uses composition to
|
||||
* "decorate" calls to the target. Using the Decorator pattern it is possible to
|
||||
* change the behavior of the class during runtime.
|
||||
* The Decorator pattern is a more flexible alternative to subclassing. The Decorator class
|
||||
* implements the same interface as the target and uses composition to "decorate" calls to the
|
||||
* target. Using the Decorator pattern it is possible to change the behavior of the class during
|
||||
* runtime.
|
||||
* <p>
|
||||
* In this example we show how the simple {@link Troll} first attacks and then
|
||||
* flees the battle. Then we decorate the {@link Troll} with a {@link SmartTroll}
|
||||
* and perform the attack again. You can see how the behavior changes after the
|
||||
* decoration.
|
||||
* In this example we show how the simple {@link Troll} first attacks and then flees the battle.
|
||||
* Then we decorate the {@link Troll} with a {@link SmartTroll} and perform the attack again. You
|
||||
* can see how the behavior changes after the decoration.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
|
||||
// simple troll
|
||||
System.out.println("A simple looking troll approaches.");
|
||||
Hostile troll = new Troll();
|
||||
troll.attack();
|
||||
troll.fleeBattle();
|
||||
System.out.printf("Simple troll power %d.\n", troll.getAttackPower());
|
||||
// simple troll
|
||||
System.out.println("A simple looking troll approaches.");
|
||||
Hostile troll = new Troll();
|
||||
troll.attack();
|
||||
troll.fleeBattle();
|
||||
System.out.printf("Simple troll power %d.\n", troll.getAttackPower());
|
||||
|
||||
// change the behavior of the simple troll by adding a decorator
|
||||
System.out.println("\nA smart looking troll surprises you.");
|
||||
Hostile smart = new SmartTroll(troll);
|
||||
smart.attack();
|
||||
smart.fleeBattle();
|
||||
System.out.printf("Smart troll power %d.\n", smart.getAttackPower());
|
||||
}
|
||||
// change the behavior of the simple troll by adding a decorator
|
||||
System.out.println("\nA smart looking troll surprises you.");
|
||||
Hostile smart = new SmartTroll(troll);
|
||||
smart.attack();
|
||||
smart.fleeBattle();
|
||||
System.out.printf("Smart troll power %d.\n", smart.getAttackPower());
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ package com.iluwatar.decorator;
|
||||
*/
|
||||
public interface Hostile {
|
||||
|
||||
void attack();
|
||||
void attack();
|
||||
|
||||
int getAttackPower();
|
||||
int getAttackPower();
|
||||
|
||||
void fleeBattle();
|
||||
void fleeBattle();
|
||||
|
||||
}
|
||||
|
@ -1,36 +1,34 @@
|
||||
package com.iluwatar.decorator;
|
||||
|
||||
/**
|
||||
* SmartTroll is a decorator for {@link Hostile} objects.
|
||||
* The calls to the {@link Hostile} interface are intercepted
|
||||
* and decorated. Finally the calls are delegated
|
||||
* to the decorated {@link Hostile} object.
|
||||
* SmartTroll is a decorator for {@link Hostile} objects. The calls to the {@link Hostile} interface
|
||||
* are intercepted and decorated. Finally the calls are delegated to the decorated {@link Hostile}
|
||||
* object.
|
||||
*
|
||||
*/
|
||||
public class SmartTroll implements Hostile {
|
||||
|
||||
private Hostile decorated;
|
||||
private Hostile decorated;
|
||||
|
||||
public SmartTroll(Hostile decorated) {
|
||||
this.decorated = decorated;
|
||||
}
|
||||
public SmartTroll(Hostile decorated) {
|
||||
this.decorated = decorated;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void attack() {
|
||||
System.out.println("The troll throws a rock at you!");
|
||||
decorated.attack();
|
||||
}
|
||||
@Override
|
||||
public void attack() {
|
||||
System.out.println("The troll throws a rock at you!");
|
||||
decorated.attack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getAttackPower() {
|
||||
// decorated troll power + 20 because it is smart
|
||||
return decorated.getAttackPower() + 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fleeBattle() {
|
||||
System.out.println("The troll calls for help!");
|
||||
decorated.fleeBattle();
|
||||
}
|
||||
@Override
|
||||
public int getAttackPower() {
|
||||
// decorated troll power + 20 because it is smart
|
||||
return decorated.getAttackPower() + 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fleeBattle() {
|
||||
System.out.println("The troll calls for help!");
|
||||
decorated.fleeBattle();
|
||||
}
|
||||
}
|
||||
|
@ -7,17 +7,16 @@ package com.iluwatar.decorator;
|
||||
*/
|
||||
public class Troll implements Hostile {
|
||||
|
||||
public void attack() {
|
||||
System.out.println("The troll swings at you with a club!");
|
||||
}
|
||||
public void attack() {
|
||||
System.out.println("The troll swings at you with a club!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getAttackPower() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
public void fleeBattle() {
|
||||
System.out.println("The troll shrieks in horror and runs away!");
|
||||
}
|
||||
@Override
|
||||
public int getAttackPower() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
public void fleeBattle() {
|
||||
System.out.println("The troll shrieks in horror and runs away!");
|
||||
}
|
||||
}
|
||||
|
@ -11,9 +11,9 @@ import com.iluwatar.decorator.App;
|
||||
*/
|
||||
public class AppTest {
|
||||
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
@Test
|
||||
public void test() {
|
||||
String[] args = {};
|
||||
App.main(args);
|
||||
}
|
||||
}
|
||||
|
@ -2,21 +2,20 @@ package com.iluwatar.dependency.injection;
|
||||
|
||||
/**
|
||||
*
|
||||
* AdvancedWizard implements inversion of control.
|
||||
* It depends on abstraction that can be injected through
|
||||
* its constructor.
|
||||
* AdvancedWizard implements inversion of control. It depends on abstraction that can be injected
|
||||
* through its constructor.
|
||||
*
|
||||
*/
|
||||
public class AdvancedWizard implements Wizard {
|
||||
|
||||
private Tobacco tobacco;
|
||||
|
||||
public AdvancedWizard(Tobacco tobacco) {
|
||||
this.tobacco = tobacco;
|
||||
}
|
||||
private Tobacco tobacco;
|
||||
|
||||
@Override
|
||||
public void smoke() {
|
||||
tobacco.smoke(this);
|
||||
}
|
||||
public AdvancedWizard(Tobacco tobacco) {
|
||||
this.tobacco = tobacco;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void smoke() {
|
||||
tobacco.smoke(this);
|
||||
}
|
||||
}
|
||||
|
@ -5,40 +5,41 @@ import com.google.inject.Injector;
|
||||
|
||||
/**
|
||||
*
|
||||
* Dependency Injection pattern deals with how objects handle their dependencies. The pattern
|
||||
* Dependency Injection pattern deals with how objects handle their dependencies. The pattern
|
||||
* implements so called inversion of control principle. Inversion of control has two specific rules:
|
||||
* - High-level modules should not depend on low-level modules. Both should depend on abstractions.
|
||||
* - Abstractions should not depend on details. Details should depend on abstractions.
|
||||
* <p>
|
||||
* In this example we show you three different wizards. The first one ({@link SimpleWizard}) is a naive
|
||||
* implementation violating the inversion of control principle. It depends directly on a concrete
|
||||
* implementation which cannot be changed.
|
||||
* <p>
|
||||
* The second wizard ({@link AdvancedWizard}) is more flexible. It does not depend on any concrete implementation
|
||||
* but abstraction. It utilizes Dependency Injection pattern allowing its {@link Tobacco} dependency to be
|
||||
* injected through its constructor. This way, handling the dependency is no longer the wizard's
|
||||
* responsibility. It is resolved outside the wizard class.
|
||||
* <p>
|
||||
* The third example takes the pattern a step further. It uses Guice framework for Dependency Injection.
|
||||
* {@link TobaccoModule} binds a concrete implementation to abstraction. Injector is then used to create
|
||||
* {@link GuiceWizard} object with correct dependencies.
|
||||
* - High-level modules should not depend on low-level modules. Both should depend on abstractions.
|
||||
* - Abstractions should not depend on details. Details should depend on abstractions.
|
||||
* <p>
|
||||
* In this example we show you three different wizards. The first one ({@link SimpleWizard}) is a
|
||||
* naive implementation violating the inversion of control principle. It depends directly on a
|
||||
* concrete implementation which cannot be changed.
|
||||
* <p>
|
||||
* The second wizard ({@link AdvancedWizard}) is more flexible. It does not depend on any concrete
|
||||
* implementation but abstraction. It utilizes Dependency Injection pattern allowing its
|
||||
* {@link Tobacco} dependency to be injected through its constructor. This way, handling the
|
||||
* dependency is no longer the wizard's responsibility. It is resolved outside the wizard class.
|
||||
* <p>
|
||||
* The third example takes the pattern a step further. It uses Guice framework for Dependency
|
||||
* Injection. {@link TobaccoModule} binds a concrete implementation to abstraction. Injector is then
|
||||
* used to create {@link GuiceWizard} object with correct dependencies.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main( String[] args ) {
|
||||
SimpleWizard simpleWizard = new SimpleWizard();
|
||||
simpleWizard.smoke();
|
||||
|
||||
AdvancedWizard advancedWizard = new AdvancedWizard(new SecondBreakfastTobacco());
|
||||
advancedWizard.smoke();
|
||||
|
||||
Injector injector = Guice.createInjector(new TobaccoModule());
|
||||
GuiceWizard guiceWizard = injector.getInstance(GuiceWizard.class);
|
||||
guiceWizard.smoke();
|
||||
}
|
||||
|
||||
/**
|
||||
* Program entry point
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
SimpleWizard simpleWizard = new SimpleWizard();
|
||||
simpleWizard.smoke();
|
||||
|
||||
AdvancedWizard advancedWizard = new AdvancedWizard(new SecondBreakfastTobacco());
|
||||
advancedWizard.smoke();
|
||||
|
||||
Injector injector = Guice.createInjector(new TobaccoModule());
|
||||
GuiceWizard guiceWizard = injector.getInstance(GuiceWizard.class);
|
||||
guiceWizard.smoke();
|
||||
}
|
||||
}
|
||||
|
@ -4,22 +4,21 @@ import javax.inject.Inject;
|
||||
|
||||
/**
|
||||
*
|
||||
* GuiceWizard implements inversion of control.
|
||||
* Its dependencies are injected through its constructor
|
||||
* by Guice framework.
|
||||
* GuiceWizard implements inversion of control. Its dependencies are injected through its
|
||||
* constructor by Guice framework.
|
||||
*
|
||||
*/
|
||||
public class GuiceWizard implements Wizard {
|
||||
|
||||
private Tobacco tobacco;
|
||||
|
||||
@Inject
|
||||
public GuiceWizard(Tobacco tobacco) {
|
||||
this.tobacco = tobacco;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void smoke() {
|
||||
tobacco.smoke(this);
|
||||
}
|
||||
private Tobacco tobacco;
|
||||
|
||||
@Inject
|
||||
public GuiceWizard(Tobacco tobacco) {
|
||||
this.tobacco = tobacco;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void smoke() {
|
||||
tobacco.smoke(this);
|
||||
}
|
||||
}
|
||||
|
@ -2,15 +2,15 @@ package com.iluwatar.dependency.injection;
|
||||
|
||||
/**
|
||||
*
|
||||
* Naive Wizard implementation violating the inversion of control principle.
|
||||
* It should depend on abstraction instead.
|
||||
* Naive Wizard implementation violating the inversion of control principle. It should depend on
|
||||
* abstraction instead.
|
||||
*
|
||||
*/
|
||||
public class SimpleWizard implements Wizard {
|
||||
|
||||
private OldTobyTobacco tobacco = new OldTobyTobacco();
|
||||
|
||||
public void smoke() {
|
||||
tobacco.smoke(this);
|
||||
}
|
||||
|
||||
private OldTobyTobacco tobacco = new OldTobyTobacco();
|
||||
|
||||
public void smoke() {
|
||||
tobacco.smoke(this);
|
||||
}
|
||||
}
|
||||
|
@ -6,8 +6,9 @@ package com.iluwatar.dependency.injection;
|
||||
*
|
||||
*/
|
||||
public abstract class Tobacco {
|
||||
|
||||
public void smoke(Wizard wizard) {
|
||||
System.out.println(String.format("%s smoking %s", wizard.getClass().getSimpleName(), this.getClass().getSimpleName()));
|
||||
}
|
||||
|
||||
public void smoke(Wizard wizard) {
|
||||
System.out.println(String.format("%s smoking %s", wizard.getClass().getSimpleName(), this
|
||||
.getClass().getSimpleName()));
|
||||
}
|
||||
}
|
||||
|
@ -9,8 +9,8 @@ import com.google.inject.AbstractModule;
|
||||
*/
|
||||
public class TobaccoModule extends AbstractModule {
|
||||
|
||||
@Override
|
||||
protected void configure() {
|
||||
bind(Tobacco.class).to(RivendellTobacco.class);
|
||||
}
|
||||
@Override
|
||||
protected void configure() {
|
||||
bind(Tobacco.class).to(RivendellTobacco.class);
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ package com.iluwatar.dependency.injection;
|
||||
*
|
||||
*/
|
||||
public interface Wizard {
|
||||
|
||||
void smoke();
|
||||
|
||||
void smoke();
|
||||
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user