/* * The MIT License * Copyright © 2014-2019 Ilkka Seppälä * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.iluwatar.doublebuffer; import org.apache.commons.lang3.tuple.Pair; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.List; /** * Scene class. Render the output frame. */ public class Scene { private static final Logger LOGGER = LoggerFactory.getLogger(Scene.class); private Buffer[] frameBuffers; private int current; private int next; /** * Constructor of Scene. */ public Scene() { frameBuffers = new FrameBuffer[2]; frameBuffers[0] = new FrameBuffer(); frameBuffers[1] = new FrameBuffer(); current = 0; next = 1; } /** * Draw the next frame. * @param coordinateList list of pixels of which the color should be black */ public void draw(List> coordinateList) { LOGGER.info("Start drawing next frame"); LOGGER.info("Current buffer: " + current + " Next buffer: " + next); frameBuffers[next].clearAll(); for (Pair coordinate : coordinateList) { var x = coordinate.getKey(); var y = coordinate.getValue(); frameBuffers[next].draw(x, y); } LOGGER.info("Swap current and next buffer"); swap(); LOGGER.info("Finish swapping"); LOGGER.info("Current buffer: " + current + " Next buffer: " + next); } public Buffer getBuffer() { LOGGER.info("Get current buffer: " + current); return frameBuffers[current]; } private void swap() { current = current ^ next; next = current ^ next; current = current ^ next; } }