package com.iluwatar; public class Meteoroid extends GameObject { public Meteoroid(int left, int top, int right, int bottom) { super(left, top, right, bottom); } @Override public void collision(GameObject gameObject) { gameObject.collisionResolve(this); } @Override public void collisionResolve(FlamingAsteroid asteroid) { System.out.println(String.format("%s hits %s.", asteroid.getClass().getSimpleName(), this.getClass().getSimpleName())); } @Override public void collisionResolve(Meteoroid meteoroid) { System.out.println(String.format("%s hits %s.", meteoroid.getClass().getSimpleName(), this.getClass().getSimpleName())); } @Override public void collisionResolve(SpaceStationMir mir) { System.out.println(String.format("%s hits %s.", mir.getClass().getSimpleName(), this.getClass().getSimpleName())); } @Override public void collisionResolve(SpaceStationIss iss) { System.out.println(String.format("%s hits %s.", iss.getClass().getSimpleName(), this.getClass().getSimpleName())); } }