/* * The MIT License * Copyright © 2014-2021 Ilkka Seppälä * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.iluwatar.activeobject; import java.util.ArrayList; import java.util.List; import org.slf4j.Logger; import org.slf4j.LoggerFactory; /** * The Active Object pattern helps to solve synchronization difficulties without using * 'synchronized' methods. The active object will contain a thread-safe data structure * (such as BlockingQueue) and use to synchronize method calls by moving the logic of the method * into an invocator(usually a Runnable) and store it in the DSA. * *

In this example, we fire 20 threads to modify a value in the target class. */ public class App implements Runnable { private static final Logger logger = LoggerFactory.getLogger(App.class.getName()); private static final int NUM_CREATURES = 3; /** * Program entry point. * * @param args command line arguments. */ public static void main(String[] args) { var app = new App(); app.run(); } @Override public void run() { List creatures = new ArrayList<>(); try { for (int i = 0;i < NUM_CREATURES;i++) { creatures.add(new Orc(Orc.class.getSimpleName() + i)); creatures.get(i).eat(); creatures.get(i).roam(); } Thread.sleep(1000); } catch (InterruptedException e) { logger.error(e.getMessage()); Thread.currentThread().interrupt(); } finally { for (int i = 0;i < NUM_CREATURES;i++) { creatures.get(i).kill(0); } } } }