/** * The MIT License * Copyright (c) 2014-2016 Ilkka Seppälä * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.iluwatar.doubledispatch; /** * * Game objects have coordinates and some other status information. * */ public abstract class GameObject extends Rectangle { private boolean damaged; private boolean onFire; public GameObject(int left, int top, int right, int bottom) { super(left, top, right, bottom); } @Override public String toString() { return String.format("%s at %s damaged=%b onFire=%b", this.getClass().getSimpleName(), super.toString(), isDamaged(), isOnFire()); } public boolean isOnFire() { return onFire; } public void setOnFire(boolean onFire) { this.onFire = onFire; } public boolean isDamaged() { return damaged; } public void setDamaged(boolean damaged) { this.damaged = damaged; } public abstract void collision(GameObject gameObject); public abstract void collisionResolve(FlamingAsteroid asteroid); public abstract void collisionResolve(Meteoroid meteoroid); public abstract void collisionResolve(SpaceStationMir mir); public abstract void collisionResolve(SpaceStationIss iss); }