package com.iluwatar; import java.util.EnumMap; public class PotionFactory { private EnumMap potions; public PotionFactory() { potions = new EnumMap<>(PotionType.class); } Potion createPotion(PotionType type) { Potion potion = potions.get(type); if (potion == null) { switch (type) { case HEALING: potion = new HealingPotion(); break; case HOLY_WATER: potion = new HolyWaterPotion(); break; case INVISIBILITY: potion = new InvisibilityPotion(); break; case POISON: potion = new PoisonPotion(); break; case STRENGTH: potion = new StrengthPotion(); break; default: break; } } return potion; } }