* Use lombok, reformat, and optimize the code * Fix merge conflicts and some sonar issues Co-authored-by: va1m <va1m@email.com>
153 lines
4.6 KiB
Java
153 lines
4.6 KiB
Java
/*
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* The MIT License
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* Copyright © 2014-2021 Ilkka Seppälä
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package com.iluwatar.leaderelection;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import lombok.extern.slf4j.Slf4j;
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/**
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* Abstract class of all the instance implementation classes.
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*/
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@Slf4j
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public abstract class AbstractInstance implements Instance, Runnable {
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protected static final int HEARTBEAT_INTERVAL = 5000;
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private static final String INSTANCE = "Instance ";
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protected MessageManager messageManager;
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protected Queue<Message> messageQueue;
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protected final int localId;
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protected int leaderId;
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protected boolean alive;
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/**
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* Constructor of BullyInstance.
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*/
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public AbstractInstance(MessageManager messageManager, int localId, int leaderId) {
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this.messageManager = messageManager;
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this.messageQueue = new ConcurrentLinkedQueue<>();
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this.localId = localId;
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this.leaderId = leaderId;
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this.alive = true;
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}
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/**
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* The instance will execute the message in its message queue periodically once it is alive.
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*/
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@Override
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@SuppressWarnings("squid:S2189")
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public void run() {
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while (true) {
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if (!this.messageQueue.isEmpty()) {
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this.processMessage(this.messageQueue.remove());
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}
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}
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}
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/**
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* Once messages are sent to the certain instance, it will firstly be added to the queue and wait
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* to be executed.
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*
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* @param message Message sent by other instances
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*/
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@Override
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public void onMessage(Message message) {
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messageQueue.offer(message);
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}
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/**
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* Check if the instance is alive or not.
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*
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* @return {@code true} if the instance is alive.
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*/
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@Override
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public boolean isAlive() {
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return alive;
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}
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/**
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* Set the health status of the certain instance.
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*
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* @param alive {@code true} for alive.
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*/
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@Override
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public void setAlive(boolean alive) {
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this.alive = alive;
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}
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/**
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* Process the message according to its type.
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*
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* @param message Message polled from queue.
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*/
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private void processMessage(Message message) {
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switch (message.getType()) {
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case ELECTION:
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LOGGER.info(INSTANCE + localId + " - Election Message handling...");
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handleElectionMessage(message);
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break;
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case LEADER:
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LOGGER.info(INSTANCE + localId + " - Leader Message handling...");
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handleLeaderMessage(message);
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break;
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case HEARTBEAT:
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LOGGER.info(INSTANCE + localId + " - Heartbeat Message handling...");
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handleHeartbeatMessage(message);
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break;
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case ELECTION_INVOKE:
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LOGGER.info(INSTANCE + localId + " - Election Invoke Message handling...");
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handleElectionInvokeMessage();
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break;
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case LEADER_INVOKE:
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LOGGER.info(INSTANCE + localId + " - Leader Invoke Message handling...");
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handleLeaderInvokeMessage();
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break;
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case HEARTBEAT_INVOKE:
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LOGGER.info(INSTANCE + localId + " - Heartbeat Invoke Message handling...");
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handleHeartbeatInvokeMessage();
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break;
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default:
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break;
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}
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}
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/**
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* Abstract methods to handle different types of message. These methods need to be implemented in
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* concrete instance class to implement corresponding leader-selection pattern.
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*/
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protected abstract void handleElectionMessage(Message message);
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protected abstract void handleElectionInvokeMessage();
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protected abstract void handleLeaderMessage(Message message);
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protected abstract void handleLeaderInvokeMessage();
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protected abstract void handleHeartbeatMessage(Message message);
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protected abstract void handleHeartbeatInvokeMessage();
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}
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