* add state and callback pattern * add command and template-method pattern * add iterator pattern * add bridege and DI pattern * fix issue #1600 * add converter,proxy,visitor pattern * add caching,composite,delegation,dirty-flag,interpreter patterns * add dao and producer-consumer * add dto and provate class data pattern * fix #1646 png path problems * fix #1646 composite png path case problem * add abstract document pattern and version-number pattern * add ambassador pattern * add acyclic-visitor and api-gateway pattern * add abstract-factory pattern * add active-object pattern * add aggregator-microservices and arrange-act-assert pattern * update async-method-invocation pattern * add balking and business-delegate pattern * add bytecode and circuit-break pattern * update arrange/act/assert pattern problems * add csch pattern * add language code, correct pic path * #1805 update permalink Co-authored-by: Subhrodip Mohanta <subhrodipmohanta@gmail.com> Co-authored-by: Mike <admin@xiaod.info> Co-authored-by: Ilkka Seppälä <iluwatar@users.noreply.github.com>
layout, title, folder, permalink, categories, language, tags
layout | title | folder | permalink | categories | language | tags | |
---|---|---|---|---|---|---|---|
pattern | Composite Entity | composite-entity | /patterns/composite-entity/ | Structural | zh |
|
含义
复合实体模式用于对一组相关联的持久化对象进行建模、描述和管理,用于取代对这组对象描述为单独粒度的实体。
解释
现实例子
对于一个控制台对象,需要管理许多接口功能。通过使用复合实体模式,将消息对象、信号对象等依赖性对象组合在一起,直接使用单个对象对其进行控制。
简单地说
复合实体模式允许使用一个统一对象来管理一组相互关联的对象
编程示例
我们需要一个通用的解决方案来解决上述的控制台问题。我们引入了以下的通用复合对象。
public abstract class DependentObject<T> {
T data;
public void setData(T message) {
this.data = message;
}
public T getData() {
return data;
}
}
public abstract class CoarseGrainedObject<T> {
DependentObject<T>[] dependentObjects;
public void setData(T... data) {
IntStream.range(0, data.length).forEach(i -> dependentObjects[i].setData(data[i]));
}
public T[] getData() {
return (T[]) Arrays.stream(dependentObjects).map(DependentObject::getData).toArray();
}
}
专用的 console
复合实体继承自这个基类,如下所示。
public class MessageDependentObject extends DependentObject<String> {
}
public class SignalDependentObject extends DependentObject<String> {
}
public class ConsoleCoarseGrainedObject extends CoarseGrainedObject<String> {
@Override
public String[] getData() {
super.getData();
return new String[]{
dependentObjects[0].getData(), dependentObjects[1].getData()
};
}
public void init() {
dependentObjects = new DependentObject[]{
new MessageDependentObject(), new SignalDependentObject()};
}
}
public class CompositeEntity {
private final ConsoleCoarseGrainedObject console = new ConsoleCoarseGrainedObject();
public void setData(String message, String signal) {
console.setData(message, signal);
}
public String[] getData() {
return console.getData();
}
}
现在我们使用 console
复合实体来进行消息对象、信号对象的分配。
var console = new CompositeEntity();
console.init();
console.setData("No Danger", "Green Light");
Arrays.stream(console.getData()).forEach(LOGGER::info);
console.setData("Danger", "Red Light");
Arrays.stream(console.getData()).forEach(LOGGER::info);
类图
适用场景
复合实体模式适用于以下场景:
- 你想要通过一个对象来管理多个依赖对象,已调整对象之间的细化程度。同时将依赖对象的生命周期托管到这个粗粒度的复合实体对象。