Hemant Bothra 310ae50248 Issue 989 final-batch (#1119)
* Adding support for maven assembly plugin to generate executable jar with all dependencies in built

* Merge branch 'master' into issue-989

# Conflicts:
#	abstract-document/pom.xml
#	pom.xml

* Adding maven assemly plugin for projects with name A

* Update in format as per checkstyle, i.e. Spcae in place of tab with size of 2

* batch set - 2 having all project with B and C

* issue-989 d-e-f

* fixing eip pom and adding g-h-i-l-m-n Skipping naked object as it seems it doesn't have main method, will consider this at end

* Adding for O and P projects Skipping Object-Mother as we don't have main method for same.

* Final batch
2019-12-29 14:41:21 +02:00
..
2019-12-07 18:03:49 +02:00
2019-12-29 14:41:21 +02:00

layout, title, folder, permalink, categories, tags
layout title folder permalink categories tags
pattern State state /patterns/state/ Behavioral
Gang of Four

Also known as

Objects for States

Intent

Allow an object to alter its behavior when its internal state changes. The object will appear to change its class.

Class diagram

alt text

Applicability

Use the State pattern in either of the following cases

  • An object's behavior depends on its state, and it must change its behavior at run-time depending on that state
  • Operations have large, multipart conditional statements that depend on the object's state. This state is usually represented by one or more enumerated constants. Often, several operations will contain this same conditional structure. The State pattern puts each branch of the conditional in a separate class. This lets you treat the object's state as an object in its own right that can vary independently from other objects.

Real world examples

Credits