Hemant Bothra 7d0a5c0edb Issue 989 batch-2 (#1108)
* Adding support for maven assembly plugin to generate executable jar with all dependencies in built

* Merge branch 'master' into issue-989

# Conflicts:
#	abstract-document/pom.xml
#	pom.xml

* Adding maven assemly plugin for projects with name A

* Update in format as per checkstyle, i.e. Spcae in place of tab with size of 2

* batch set - 2 having all project with B and C

* issue-989 d-e-f

* fixing eip pom and adding g-h-i-l-m-n Skipping naked object as it seems it doesn't have main method, will consider this at end

* Adding for O and P projects Skipping Object-Mother as we don't have main method for same.
2019-12-18 22:04:08 +02:00
..
2019-12-18 22:04:08 +02:00

layout, title, folder, permalink, categories, tags
layout title folder permalink categories tags
pattern Bytecode bytecode /patterns/bytecode/ Behavioral
Game programming

Intent

Allows to encode behaviour as instructions for virtual machine.

Class diagram

alt text

Applicability

Use the Bytecode pattern when you have a lot of behavior you need to define and your games implementation language isnt a good fit because:

  • its too low-level, making it tedious or error-prone to program in.
  • iterating on it takes too long due to slow compile times or other tooling issues.
  • it has too much trust. If you want to ensure the behavior being defined cant break the game, you need to sandbox it from the rest of the codebase.

Credits