* Use lombok, reformat, and optimize the code * Fix merge conflicts and some sonar issues Co-authored-by: va1m <va1m@email.com>
70 lines
1.9 KiB
Java
70 lines
1.9 KiB
Java
/*
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* The MIT License
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* Copyright © 2014-2021 Ilkka Seppälä
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package com.iluwatar.updatemethod;
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/**
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* Statues shoot lightning at regular intervals.
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*/
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public class Statue extends Entity {
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protected int frames;
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protected int delay;
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/**
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* Constructor of Statue.
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*
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* @param id id of statue
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*/
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public Statue(int id) {
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super(id);
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this.frames = 0;
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this.delay = 0;
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}
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/**
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* Constructor of Statue.
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*
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* @param id id of statue
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* @param delay the number of frames between two lightning
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*/
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public Statue(int id, int delay) {
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super(id);
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this.frames = 0;
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this.delay = delay;
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}
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@Override
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public void update() {
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if (++frames == delay) {
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shootLightning();
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frames = 0;
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}
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}
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private void shootLightning() {
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logger.info("Statue " + id + " shoots lightning!");
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}
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}
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