Anurag Agarwal c954a436ad Resolves checkstyle errors for facade factory-kit spatial-partition state step-builder (#1077)
* Reduces checkstyle errors in facade

* Reduces checkstyle errors in factory-kit

* Reduces checkstyle errors in spatial-partition

* Reduces checkstyle errors in state

* Reduces checkstyle errors in step-builder
2019-11-11 22:21:12 +02:00

106 lines
2.7 KiB
Java

/*
* The MIT License
* Copyright © 2014-2019 Ilkka Seppälä
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.iluwatar.stepbuilder;
import java.util.List;
/**
* The class with many parameters.
*/
public class Character {
private String name;
private String fighterClass;
private String wizardClass;
private String weapon;
private String spell;
private List<String> abilities;
public Character(String name) {
this.name = name;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getFighterClass() {
return fighterClass;
}
public void setFighterClass(String fighterClass) {
this.fighterClass = fighterClass;
}
public String getWizardClass() {
return wizardClass;
}
public void setWizardClass(String wizardClass) {
this.wizardClass = wizardClass;
}
public String getWeapon() {
return weapon;
}
public void setWeapon(String weapon) {
this.weapon = weapon;
}
public String getSpell() {
return spell;
}
public void setSpell(String spell) {
this.spell = spell;
}
public List<String> getAbilities() {
return abilities;
}
public void setAbilities(List<String> abilities) {
this.abilities = abilities;
}
@Override
public String toString() {
var sb = new StringBuilder();
sb.append("This is a ")
.append(fighterClass != null ? fighterClass : wizardClass)
.append(" named ")
.append(name)
.append(" armed with a ")
.append(weapon != null ? weapon : spell != null ? spell : "with nothing")
.append(abilities != null ? " and wielding " + abilities + " abilities" : "")
.append('.');
return sb.toString();
}
}