java-design-patterns/half-sync-half-async
Anurag Agarwal f835d3d516 Java 11 migrate remaining (g,h,i) (#1116)
* Moves game-loop to Java 11

* Moves guarded-suspension to Java 11

* Moves half-sync-half-async to Java 11

* Moves hexagonal to Java 11

* Moves intercepting-filter to Java 11

* Moves interpreter to Java 11

* Moves iterator to Java 11
2019-12-20 07:11:30 +02:00
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2019-12-07 18:03:49 +02:00
2019-12-18 22:04:08 +02:00

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pattern Half-Sync/Half-Async half-sync-half-async /patterns/half-sync-half-async/ Concurrency
Performance

Intent

The Half-Sync/Half-Async pattern decouples synchronous I/O from asynchronous I/O in a system to simplify concurrent programming effort without degrading execution efficiency.

Class diagram

Half-Sync/Half-Async class diagram

Applicability

Use Half-Sync/Half-Async pattern when

  • a system possesses following characteristics:
    • the system must perform tasks in response to external events that occur asynchronously, like hardware interrupts in OS
    • it is inefficient to dedicate separate thread of control to perform synchronous I/O for each external source of event
    • the higher level tasks in the system can be simplified significantly if I/O is performed synchronously.
  • one or more tasks in a system must run in a single thread of control, while other tasks may benefit from multi-threading.

Real world examples

Credits