# Makefile.in generated by automake 1.11.1 from Makefile.am.
# @configure_input@

# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
# 2003, 2004, 2005, 2006, 2007, 2008, 2009  Free Software Foundation,
# Inc.
# This Makefile.in is free software; the Free Software Foundation
# gives unlimited permission to copy and/or distribute it,
# with or without modifications, as long as this notice is preserved.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE.

@SET_MAKE@


VPATH = @srcdir@
pkgdatadir = $(datadir)/@PACKAGE@
pkgincludedir = $(includedir)/@PACKAGE@
pkglibdir = $(libdir)/@PACKAGE@
pkglibexecdir = $(libexecdir)/@PACKAGE@
am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
install_sh_DATA = $(install_sh) -c -m 644
install_sh_PROGRAM = $(install_sh) -c
install_sh_SCRIPT = $(install_sh) -c
INSTALL_HEADER = $(INSTALL_DATA)
transform = $(program_transform_name)
NORMAL_INSTALL = :
PRE_INSTALL = :
POST_INSTALL = :
NORMAL_UNINSTALL = :
PRE_UNINSTALL = :
POST_UNINSTALL = :
games_PROGRAMS = @PROGRAM_PREFIX@doom$(EXEEXT) \
	@PROGRAM_PREFIX@server$(EXEEXT)
subdir = src
DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in \
	$(srcdir)/doom-screensaver.desktop.in \
	$(srcdir)/doom.desktop.in $(srcdir)/resource.rc.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/acinclude.m4 \
	$(top_srcdir)/configure.in
am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
	$(ACLOCAL_M4)
mkinstalldirs = $(install_sh) -d
CONFIG_HEADER = $(top_builddir)/config.h
CONFIG_CLEAN_FILES = doom.desktop doom-screensaver.desktop resource.rc
CONFIG_CLEAN_VPATH_FILES =
am__installdirs = "$(DESTDIR)$(gamesdir)" "$(DESTDIR)$(appdir)" \
	"$(DESTDIR)$(screensaverdir)"
PROGRAMS = $(games_PROGRAMS)
am__@PROGRAM_PREFIX@doom_SOURCES_DIST = am_map.c am_map.h d_englsh.h \
	d_event.h d_items.c d_items.h d_iwad.c d_iwad.h d_main.c \
	d_main.h d_net.c d_net.h doomdata.h doomdef.c doomdef.h \
	doomkeys.h doomfeatures.h doomstat.c doomstat.h doomtype.h \
	d_player.h dstrings.c dstrings.h d_textur.h d_think.h \
	d_ticcmd.h f_finale.c f_finale.h f_wipe.c f_wipe.h g_game.c \
	g_game.h hu_lib.c hu_lib.h hu_stuff.c hu_stuff.h i_main.c \
	info.c info.h i_joystick.c i_joystick.h i_scale.c i_scale.h \
	i_swap.h i_system.c i_system.h i_timer.c i_timer.h i_video.c \
	i_video.h m_argv.c m_argv.h m_bbox.c m_bbox.h m_cheat.c \
	m_cheat.h m_config.c m_config.h m_fixed.c m_fixed.h m_menu.c \
	m_menu.h m_misc.c m_misc.h md5.c md5.h memio.c memio.h \
	m_random.c m_random.h p_ceilng.c p_doors.c p_enemy.c p_floor.c \
	p_inter.c p_inter.h p_lights.c p_local.h p_map.c p_maputl.c \
	p_mobj.c p_mobj.h p_plats.c p_pspr.c p_pspr.h p_saveg.c \
	p_saveg.h p_setup.c p_setup.h p_sight.c p_spec.c p_spec.h \
	p_switch.c p_telept.c p_tick.c p_tick.h p_user.c pr_process.c \
	pr_process.h r_bsp.c r_bsp.h r_data.c r_data.h r_defs.h \
	r_draw.c r_draw.h r_local.h r_main.c r_main.h r_plane.c \
	r_plane.h r_segs.c r_segs.h r_sky.c r_sky.h r_state.h \
	r_things.c r_things.h sounds.c sounds.h s_sound.c s_sound.h \
	st_lib.c st_lib.h st_stuff.c st_stuff.h tables.c tables.h \
	v_video.c v_video.h wi_stuff.c wi_stuff.h w_checksum.c \
	w_checksum.h w_wad.c w_wad.h w_file.c w_file.h w_file_stdc.c \
	w_file_posix.c w_file_win32.c z_zone.c z_zone.h deh_ammo.c \
	deh_cheat.c deh_defs.h deh_frame.c deh_io.c deh_io.h \
	deh_main.c deh_main.h deh_mapping.c deh_mapping.h deh_misc.c \
	deh_misc.h deh_ptr.c deh_sound.c deh_text.c deh_thing.c \
	deh_weapon.c net_client.c net_client.h net_common.c \
	net_common.h net_dedicated.c net_dedicated.h net_defs.h \
	net_gui.c net_gui.h net_io.c net_io.h net_loop.c net_loop.h \
	net_packet.c net_packet.h net_query.c net_query.h net_sdl.c \
	net_sdl.h net_server.c net_server.h net_structrw.c \
	net_structrw.h w_merge.c w_merge.h i_pcsound.c i_sdlsound.c \
	i_sdlmusic.c i_oplmusic.c midifile.c midifile.h mus2mid.c \
	mus2mid.h resource.rc
am__objects_1 = am_map.$(OBJEXT) d_items.$(OBJEXT) d_iwad.$(OBJEXT) \
	d_main.$(OBJEXT) d_net.$(OBJEXT) doomdef.$(OBJEXT) \
	doomstat.$(OBJEXT) dstrings.$(OBJEXT) f_finale.$(OBJEXT) \
	f_wipe.$(OBJEXT) g_game.$(OBJEXT) hu_lib.$(OBJEXT) \
	hu_stuff.$(OBJEXT) i_main.$(OBJEXT) info.$(OBJEXT) \
	i_joystick.$(OBJEXT) i_scale.$(OBJEXT) i_system.$(OBJEXT) \
	i_timer.$(OBJEXT) i_video.$(OBJEXT) m_argv.$(OBJEXT) \
	m_bbox.$(OBJEXT) m_cheat.$(OBJEXT) m_config.$(OBJEXT) \
	m_fixed.$(OBJEXT) m_menu.$(OBJEXT) m_misc.$(OBJEXT) \
	md5.$(OBJEXT) memio.$(OBJEXT) m_random.$(OBJEXT) \
	p_ceilng.$(OBJEXT) p_doors.$(OBJEXT) p_enemy.$(OBJEXT) \
	p_floor.$(OBJEXT) p_inter.$(OBJEXT) p_lights.$(OBJEXT) \
	p_map.$(OBJEXT) p_maputl.$(OBJEXT) p_mobj.$(OBJEXT) \
	p_plats.$(OBJEXT) p_pspr.$(OBJEXT) p_saveg.$(OBJEXT) \
	p_setup.$(OBJEXT) p_sight.$(OBJEXT) p_spec.$(OBJEXT) \
	p_switch.$(OBJEXT) p_telept.$(OBJEXT) p_tick.$(OBJEXT) \
	p_user.$(OBJEXT) pr_process.$(OBJEXT) r_bsp.$(OBJEXT) \
	r_data.$(OBJEXT) r_draw.$(OBJEXT) r_main.$(OBJEXT) \
	r_plane.$(OBJEXT) r_segs.$(OBJEXT) r_sky.$(OBJEXT) \
	r_things.$(OBJEXT) sounds.$(OBJEXT) s_sound.$(OBJEXT) \
	st_lib.$(OBJEXT) st_stuff.$(OBJEXT) tables.$(OBJEXT) \
	v_video.$(OBJEXT) wi_stuff.$(OBJEXT) w_checksum.$(OBJEXT) \
	w_wad.$(OBJEXT) w_file.$(OBJEXT) w_file_stdc.$(OBJEXT) \
	w_file_posix.$(OBJEXT) w_file_win32.$(OBJEXT) z_zone.$(OBJEXT)
am__objects_2 = deh_ammo.$(OBJEXT) deh_cheat.$(OBJEXT) \
	deh_frame.$(OBJEXT) deh_io.$(OBJEXT) deh_main.$(OBJEXT) \
	deh_mapping.$(OBJEXT) deh_misc.$(OBJEXT) deh_ptr.$(OBJEXT) \
	deh_sound.$(OBJEXT) deh_text.$(OBJEXT) deh_thing.$(OBJEXT) \
	deh_weapon.$(OBJEXT)
am__objects_3 = net_client.$(OBJEXT) net_common.$(OBJEXT) \
	net_dedicated.$(OBJEXT) net_gui.$(OBJEXT) net_io.$(OBJEXT) \
	net_loop.$(OBJEXT) net_packet.$(OBJEXT) net_query.$(OBJEXT) \
	net_sdl.$(OBJEXT) net_server.$(OBJEXT) net_structrw.$(OBJEXT)
am__objects_4 = w_merge.$(OBJEXT)
am__objects_5 = i_pcsound.$(OBJEXT) i_sdlsound.$(OBJEXT) \
	i_sdlmusic.$(OBJEXT) i_oplmusic.$(OBJEXT) midifile.$(OBJEXT) \
	mus2mid.$(OBJEXT)
am__objects_6 = $(am__objects_1) $(am__objects_2) $(am__objects_3) \
	$(am__objects_4) $(am__objects_5)
@HAVE_WINDRES_FALSE@am_@PROGRAM_PREFIX@doom_OBJECTS =  \
@HAVE_WINDRES_FALSE@	$(am__objects_6)
@HAVE_WINDRES_TRUE@am_@PROGRAM_PREFIX@doom_OBJECTS = $(am__objects_6) \
@HAVE_WINDRES_TRUE@	resource.$(OBJEXT)
@PROGRAM_PREFIX@doom_OBJECTS = $(am_@PROGRAM_PREFIX@doom_OBJECTS)
@PROGRAM_PREFIX@doom_DEPENDENCIES = ../wince/libc_wince.a \
	../textscreen/libtextscreen.a ../pcsound/libpcsound.a \
	../opl/libopl.a
am__objects_7 = d_dedicated.$(OBJEXT) i_main.$(OBJEXT) \
	i_timer.$(OBJEXT) m_argv.$(OBJEXT) m_misc.$(OBJEXT) \
	net_common.$(OBJEXT) net_dedicated.$(OBJEXT) net_io.$(OBJEXT) \
	net_packet.$(OBJEXT) net_sdl.$(OBJEXT) net_query.$(OBJEXT) \
	net_server.$(OBJEXT) net_structrw.$(OBJEXT) z_native.$(OBJEXT)
am_@PROGRAM_PREFIX@server_OBJECTS = $(am__objects_7)
@PROGRAM_PREFIX@server_OBJECTS = $(am_@PROGRAM_PREFIX@server_OBJECTS)
@PROGRAM_PREFIX@server_DEPENDENCIES = ../wince/libc_wince.a
DEFAULT_INCLUDES = -I.@am__isrc@ -I$(top_builddir)
depcomp = $(SHELL) $(top_srcdir)/autotools/depcomp
am__depfiles_maybe = depfiles
am__mv = mv -f
COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
	$(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
CCLD = $(CC)
LINK = $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@
SOURCES = $(@PROGRAM_PREFIX@doom_SOURCES) \
	$(@PROGRAM_PREFIX@server_SOURCES)
DIST_SOURCES = $(am__@PROGRAM_PREFIX@doom_SOURCES_DIST) \
	$(@PROGRAM_PREFIX@server_SOURCES)
am__vpath_adj_setup = srcdirstrip=`echo "$(srcdir)" | sed 's|.|.|g'`;
am__vpath_adj = case $$p in \
    $(srcdir)/*) f=`echo "$$p" | sed "s|^$$srcdirstrip/||"`;; \
    *) f=$$p;; \
  esac;
am__strip_dir = f=`echo $$p | sed -e 's|^.*/||'`;
am__install_max = 40
am__nobase_strip_setup = \
  srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*|]/\\\\&/g'`
am__nobase_strip = \
  for p in $$list; do echo "$$p"; done | sed -e "s|$$srcdirstrip/||"
am__nobase_list = $(am__nobase_strip_setup); \
  for p in $$list; do echo "$$p $$p"; done | \
  sed "s| $$srcdirstrip/| |;"' / .*\//!s/ .*/ ./; s,\( .*\)/[^/]*$$,\1,' | \
  $(AWK) 'BEGIN { files["."] = "" } { files[$$2] = files[$$2] " " $$1; \
    if (++n[$$2] == $(am__install_max)) \
      { print $$2, files[$$2]; n[$$2] = 0; files[$$2] = "" } } \
    END { for (dir in files) print dir, files[dir] }'
am__base_list = \
  sed '$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;$$!N;s/\n/ /g' | \
  sed '$$!N;$$!N;$$!N;$$!N;s/\n/ /g'
DATA = $(app_DATA) $(screensaver_DATA)
ETAGS = etags
CTAGS = ctags
DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
ACLOCAL = @ACLOCAL@
AMTAR = @AMTAR@
AUTOCONF = @AUTOCONF@
AUTOHEADER = @AUTOHEADER@
AUTOMAKE = @AUTOMAKE@
AWK = @AWK@
CC = @CC@
CCDEPMODE = @CCDEPMODE@
CFLAGS = @CFLAGS@
CPP = @CPP@
CPPFLAGS = @CPPFLAGS@
CYGPATH_W = @CYGPATH_W@
DEFS = @DEFS@
DEPDIR = @DEPDIR@
ECHO_C = @ECHO_C@
ECHO_N = @ECHO_N@
ECHO_T = @ECHO_T@
EGREP = @EGREP@
EXEEXT = @EXEEXT@
GREP = @GREP@
HAVE_PYTHON = @HAVE_PYTHON@
INSTALL = @INSTALL@
INSTALL_DATA = @INSTALL_DATA@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_SCRIPT = @INSTALL_SCRIPT@
INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
LDFLAGS = @LDFLAGS@
LIBOBJS = @LIBOBJS@
LIBS = @LIBS@
LTLIBOBJS = @LTLIBOBJS@
MAKEINFO = @MAKEINFO@
MKDIR_P = @MKDIR_P@
OBJEXT = @OBJEXT@
PACKAGE = @PACKAGE@
PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
PACKAGE_COPYRIGHT = @PACKAGE_COPYRIGHT@
PACKAGE_LICENSE = @PACKAGE_LICENSE@
PACKAGE_MAINTAINER = @PACKAGE_MAINTAINER@
PACKAGE_NAME = @PACKAGE_NAME@
PACKAGE_SHORTDESC = @PACKAGE_SHORTDESC@
PACKAGE_STRING = @PACKAGE_STRING@
PACKAGE_TARNAME = @PACKAGE_TARNAME@
PACKAGE_URL = @PACKAGE_URL@
PACKAGE_VERSION = @PACKAGE_VERSION@
PATH_SEPARATOR = @PATH_SEPARATOR@
PROGRAM_PREFIX = @PROGRAM_PREFIX@
RANLIB = @RANLIB@
SDLMIXER_CFLAGS = @SDLMIXER_CFLAGS@
SDLMIXER_LIBS = @SDLMIXER_LIBS@
SDLNET_CFLAGS = @SDLNET_CFLAGS@
SDLNET_LIBS = @SDLNET_LIBS@
SDL_CFLAGS = @SDL_CFLAGS@
SDL_CONFIG = @SDL_CONFIG@
SDL_LIBS = @SDL_LIBS@
SET_MAKE = @SET_MAKE@
SHELL = @SHELL@
STRIP = @STRIP@
VERSION = @VERSION@
WINDOWS_RC_VERSION = @WINDOWS_RC_VERSION@
WINDRES = @WINDRES@
abs_builddir = @abs_builddir@
abs_srcdir = @abs_srcdir@
abs_top_builddir = @abs_top_builddir@
abs_top_srcdir = @abs_top_srcdir@
ac_aux_dir = @ac_aux_dir@
ac_ct_CC = @ac_ct_CC@
am__include = @am__include@
am__leading_dot = @am__leading_dot@
am__quote = @am__quote@
am__tar = @am__tar@
am__untar = @am__untar@
bindir = @bindir@
build_alias = @build_alias@
builddir = @builddir@
datadir = @datadir@
datarootdir = @datarootdir@
docdir = @docdir@
dvidir = @dvidir@
exec_prefix = @exec_prefix@
host_alias = @host_alias@
htmldir = @htmldir@
includedir = @includedir@
infodir = @infodir@
install_sh = @install_sh@
libdir = @libdir@
libexecdir = @libexecdir@
localedir = @localedir@
localstatedir = @localstatedir@
mandir = @mandir@
mkdir_p = @mkdir_p@
oldincludedir = @oldincludedir@
pdfdir = @pdfdir@
prefix = @prefix@
program_transform_name = @program_transform_name@
psdir = @psdir@
sbindir = @sbindir@
sharedstatedir = @sharedstatedir@
srcdir = @srcdir@
sysconfdir = @sysconfdir@
target_alias = @target_alias@
top_build_prefix = @top_build_prefix@
top_builddir = @top_builddir@
top_srcdir = @top_srcdir@
gamesdir = $(prefix)/games
AM_CFLAGS = -I../opl -I../textscreen -I../pcsound @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@
DEDSERV_FILES = \
d_dedicated.c                              \
i_main.c                                   \
i_timer.c            i_timer.h             \
m_argv.c             m_argv.h              \
m_misc.c             m_misc.h              \
net_common.c         net_common.h          \
net_dedicated.c      net_dedicated.h       \
net_io.c             net_io.h              \
net_packet.c         net_packet.h          \
net_sdl.c            net_sdl.h             \
net_query.c          net_query.h           \
net_server.c         net_server.h          \
net_structrw.c       net_structrw.h        \
z_native.c           z_zone.h

@PROGRAM_PREFIX@server_SOURCES = $(DEDSERV_FILES)
@PROGRAM_PREFIX@server_LDADD = ../wince/libc_wince.a @LDFLAGS@ @SDLNET_LIBS@ 
MAIN_SOURCE_FILES = \
am_map.c             am_map.h              \
d_englsh.h                                 \
d_event.h                                  \
d_items.c            d_items.h             \
d_iwad.c             d_iwad.h              \
d_main.c             d_main.h              \
d_net.c              d_net.h               \
doomdata.h                                 \
doomdef.c            doomdef.h             \
doomkeys.h                                 \
doomfeatures.h                             \
doomstat.c           doomstat.h            \
doomtype.h                                 \
d_player.h                                 \
dstrings.c           dstrings.h            \
d_textur.h                                 \
d_think.h                                  \
d_ticcmd.h                                 \
f_finale.c           f_finale.h            \
f_wipe.c             f_wipe.h              \
g_game.c             g_game.h              \
hu_lib.c             hu_lib.h              \
hu_stuff.c           hu_stuff.h            \
i_main.c                                   \
info.c               info.h                \
i_joystick.c         i_joystick.h          \
i_scale.c            i_scale.h             \
                     i_swap.h              \
i_system.c           i_system.h            \
i_timer.c            i_timer.h             \
i_video.c            i_video.h             \
m_argv.c             m_argv.h              \
m_bbox.c             m_bbox.h              \
m_cheat.c            m_cheat.h             \
m_config.c           m_config.h            \
m_fixed.c            m_fixed.h             \
m_menu.c             m_menu.h              \
m_misc.c             m_misc.h              \
md5.c                md5.h                 \
memio.c              memio.h               \
m_random.c           m_random.h            \
p_ceilng.c                                 \
p_doors.c                                  \
p_enemy.c                                  \
p_floor.c                                  \
p_inter.c            p_inter.h             \
p_lights.c                                 \
p_local.h                                  \
p_map.c                                    \
p_maputl.c                                 \
p_mobj.c             p_mobj.h              \
p_plats.c                                  \
p_pspr.c             p_pspr.h              \
p_saveg.c            p_saveg.h             \
p_setup.c            p_setup.h             \
p_sight.c                                  \
p_spec.c             p_spec.h              \
p_switch.c                                 \
p_telept.c                                 \
p_tick.c             p_tick.h              \
p_user.c                                   \
pr_process.c         pr_process.h          \
r_bsp.c              r_bsp.h               \
r_data.c             r_data.h              \
r_defs.h                                   \
r_draw.c             r_draw.h              \
r_local.h                                  \
r_main.c             r_main.h              \
r_plane.c            r_plane.h             \
r_segs.c             r_segs.h              \
r_sky.c              r_sky.h               \
r_state.h                                  \
r_things.c           r_things.h            \
sounds.c             sounds.h              \
s_sound.c            s_sound.h             \
st_lib.c             st_lib.h              \
st_stuff.c           st_stuff.h            \
tables.c             tables.h              \
v_video.c            v_video.h             \
wi_stuff.c           wi_stuff.h            \
w_checksum.c         w_checksum.h          \
w_wad.c              w_wad.h               \
w_file.c             w_file.h              \
w_file_stdc.c                              \
w_file_posix.c                             \
w_file_win32.c                             \
z_zone.c             z_zone.h   


# source files needed for FEATURE_DEHACKED
FEATURE_DEHACKED_SOURCE_FILES = \
deh_ammo.c                                 \
deh_cheat.c                                \
deh_defs.h                                 \
deh_frame.c                                \
deh_io.c             deh_io.h              \
deh_main.c           deh_main.h            \
deh_mapping.c        deh_mapping.h         \
deh_misc.c           deh_misc.h            \
deh_ptr.c                                  \
deh_sound.c                                \
deh_text.c                                 \
deh_thing.c                                \
deh_weapon.c


# source files needed for FEATURE_MULTIPLAYER
FEATURE_MULTIPLAYER_SOURCE_FILES = \
net_client.c         net_client.h          \
net_common.c         net_common.h          \
net_dedicated.c      net_dedicated.h       \
net_defs.h                                 \
net_gui.c            net_gui.h             \
net_io.c             net_io.h              \
net_loop.c           net_loop.h            \
net_packet.c         net_packet.h          \
net_query.c          net_query.h           \
net_sdl.c            net_sdl.h             \
net_server.c         net_server.h          \
net_structrw.c       net_structrw.h


# source files needed for FEATURE_WAD_MERGE
FEATURE_WAD_MERGE_SOURCE_FILES = \
w_merge.c            w_merge.h


# source files needed for FEATURE_SOUND
FEATURE_SOUND_SOURCE_FILES = \
i_pcsound.c                                \
i_sdlsound.c                               \
i_sdlmusic.c                               \
i_oplmusic.c                               \
midifile.c           midifile.h            \
mus2mid.c            mus2mid.h

SOURCE_FILES = $(MAIN_SOURCE_FILES)                \
               $(FEATURE_DEHACKED_SOURCE_FILES)    \
               $(FEATURE_MULTIPLAYER_SOURCE_FILES) \
               $(FEATURE_WAD_MERGE_SOURCE_FILES)   \
               $(FEATURE_SOUND_SOURCE_FILES)

@HAVE_WINDRES_FALSE@@PROGRAM_PREFIX@doom_SOURCES = $(SOURCE_FILES)
@HAVE_WINDRES_TRUE@@PROGRAM_PREFIX@doom_SOURCES = $(SOURCE_FILES) resource.rc
@PROGRAM_PREFIX@doom_LDADD = \
                       ../wince/libc_wince.a         \
                       ../textscreen/libtextscreen.a \
                       ../pcsound/libpcsound.a       \
                       ../opl/libopl.a               \
                       @LDFLAGS@                     \
                       @SDLMIXER_LIBS@               \
                       @SDLNET_LIBS@

EXTRA_DIST = icon.c
appdir = $(prefix)/share/applications
app_DATA = @PROGRAM_PREFIX@doom.desktop
screensaverdir = $(prefix)/share/applications/screensavers
screensaver_DATA = @PROGRAM_PREFIX@doom-screensaver.desktop
all: all-am

.SUFFIXES:
.SUFFIXES: .c .o .obj .rc
$(srcdir)/Makefile.in:  $(srcdir)/Makefile.am  $(am__configure_deps)
	@for dep in $?; do \
	  case '$(am__configure_deps)' in \
	    *$$dep*) \
	      ( cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh ) \
	        && { if test -f $@; then exit 0; else break; fi; }; \
	      exit 1;; \
	  esac; \
	done; \
	echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu src/Makefile'; \
	$(am__cd) $(top_srcdir) && \
	  $(AUTOMAKE) --gnu src/Makefile
.PRECIOUS: Makefile
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
	@case '$?' in \
	  *config.status*) \
	    cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
	  *) \
	    echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
	    cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
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	dvi-am html html-am info info-am install install-am \
	install-appDATA install-data install-data-am install-dvi \
	install-dvi-am install-exec install-exec-am \
	install-gamesPROGRAMS install-html install-html-am \
	install-info install-info-am install-man install-pdf \
	install-pdf-am install-ps install-ps-am \
	install-screensaverDATA install-strip installcheck \
	installcheck-am installdirs maintainer-clean \
	maintainer-clean-generic mostlyclean mostlyclean-compile \
	mostlyclean-generic pdf pdf-am ps ps-am tags uninstall \
	uninstall-am uninstall-appDATA uninstall-gamesPROGRAMS \
	uninstall-screensaverDATA


@PROGRAM_PREFIX@doom.desktop : doom.desktop
	cp $^ $@

@PROGRAM_PREFIX@doom-screensaver.desktop: doom-screensaver.desktop
	cp $^ $@

.rc.o:
	$(WINDRES) $^ -o $@
%.o : %.rc
	$(WINDRES) $^ -o $@

@HAVE_PYTHON_TRUE@icon.c : ../data/doom8.ico
@HAVE_PYTHON_TRUE@	../data/convert-icon $^ $@

midiread : midifile.c
	$(CC) -DTEST $(CFLAGS) @LDFLAGS@ $^ -o $@

# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
