151 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			151 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|   | // For more tutorials: https://blog.learngoprogramming.com | ||
|  | // | ||
|  | // Copyright © 2018 Inanc Gumus | ||
|  | // Learn Go Programming Course | ||
|  | // License: https://creativecommons.org/licenses/by-nc-sa/4.0/ | ||
|  | // | ||
|  | 
 | ||
|  | // --------------------------------------------------------- | ||
|  | // EXERCISE: Refactor the game store to funcs - step #1 | ||
|  | // | ||
|  | //  Remember the game store program from the structs exercises? | ||
|  | //  Now, it's time to refactor it to funcs. | ||
|  | // | ||
|  | //  Create games.go file | ||
|  | // | ||
|  | //     1- Move the structs there | ||
|  | // | ||
|  | //     2- Add a func that creates and returns a game. | ||
|  | // | ||
|  | //        Name  : newGame | ||
|  | //        Inputs: id, price, name and genre | ||
|  | //        Output: game | ||
|  | // | ||
|  | //     3- Add a func that adds a `game` to `[]game` and returns `[]game`: | ||
|  | // | ||
|  | //        Name  : addGame | ||
|  | //        Inputs: []game, game | ||
|  | //        Output: []game | ||
|  | // | ||
|  | //     4- Add a func that uses newGame and addGame funcs to load up the game | ||
|  | //        store: | ||
|  | // | ||
|  | //        Name  : load | ||
|  | //        Inputs: none | ||
|  | //        Output: []game | ||
|  | // | ||
|  | //     5- Add a func that indexes games by ID: | ||
|  | // | ||
|  | //        Name  : indexByID | ||
|  | //        Inputs: []game | ||
|  | //        Output: map[int]game | ||
|  | // | ||
|  | //     6- Add a func that prints the given game: | ||
|  | // | ||
|  | //        Name  : printGame | ||
|  | //        Inputs: game | ||
|  | // | ||
|  | // | ||
|  | //  Go back to main.go and change the existing code with | ||
|  | //  the new funcs that you've created. There are hints | ||
|  | //  inside the code. | ||
|  | // | ||
|  | // --------------------------------------------------------- | ||
|  | 
 | ||
|  | package main | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"bufio" | ||
|  | 	"fmt" | ||
|  | 	"os" | ||
|  | 	"strconv" | ||
|  | 	"strings" | ||
|  | ) | ||
|  | 
 | ||
|  | func main() { | ||
|  | 	type item struct { | ||
|  | 		id    int | ||
|  | 		name  string | ||
|  | 		price int | ||
|  | 	} | ||
|  | 
 | ||
|  | 	type game struct { | ||
|  | 		item | ||
|  | 		genre string | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// load() | ||
|  | 	games := []game{ | ||
|  | 		{ | ||
|  | 			item:  item{id: 1, name: "god of war", price: 50}, | ||
|  | 			genre: "action adventure", | ||
|  | 		}, | ||
|  | 		{item: item{id: 2, name: "x-com 2", price: 40}, genre: "strategy"}, | ||
|  | 		{item: item{id: 3, name: "minecraft", price: 20}, genre: "sandbox"}, | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// indexByID() | ||
|  | 	byID := make(map[int]game) | ||
|  | 	for _, g := range games { | ||
|  | 		byID[g.id] = g | ||
|  | 	} | ||
|  | 
 | ||
|  | 	fmt.Printf("Inanc's game store has %d games.\n", len(games)) | ||
|  | 
 | ||
|  | 	in := bufio.NewScanner(os.Stdin) | ||
|  | 	for { | ||
|  | 		fmt.Printf(` | ||
|  |   > list   : lists all the games | ||
|  |   > id N   : queries a game by id | ||
|  |   > quit   : quits | ||
|  | 
 | ||
|  | `) | ||
|  | 
 | ||
|  | 		if !in.Scan() { | ||
|  | 			break | ||
|  | 		} | ||
|  | 
 | ||
|  | 		fmt.Println() | ||
|  | 
 | ||
|  | 		cmd := strings.Fields(in.Text()) | ||
|  | 		if len(cmd) == 0 { | ||
|  | 			continue | ||
|  | 		} | ||
|  | 
 | ||
|  | 		switch cmd[0] { | ||
|  | 		case "quit": | ||
|  | 			fmt.Println("bye!") | ||
|  | 			return | ||
|  | 
 | ||
|  | 		case "list": | ||
|  | 			for _, g := range games { | ||
|  | 				// printGame() | ||
|  | 				fmt.Printf("#%d: %-15q %-20s $%d\n", | ||
|  | 					g.id, g.name, "("+g.genre+")", g.price) | ||
|  | 			} | ||
|  | 
 | ||
|  | 		case "id": | ||
|  | 			if len(cmd) != 2 { | ||
|  | 				fmt.Println("wrong id") | ||
|  | 				continue | ||
|  | 			} | ||
|  | 
 | ||
|  | 			id, err := strconv.Atoi(cmd[1]) | ||
|  | 			if err != nil { | ||
|  | 				fmt.Println("wrong id") | ||
|  | 				continue | ||
|  | 			} | ||
|  | 
 | ||
|  | 			g, ok := byID[id] | ||
|  | 			if !ok { | ||
|  | 				fmt.Println("sorry. i don't have the game") | ||
|  | 				continue | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// printGame() | ||
|  | 			fmt.Printf("#%d: %-15q %-20s $%d\n", | ||
|  | 				g.id, g.name, "("+g.genre+")", g.price) | ||
|  | 		} | ||
|  | 	} | ||
|  | } |