2019-06-21 12:18:33 +03:00
										 
									 
								 
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								// Copyright © 2018 Inanc Gumus
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								// Learn Go Programming Course
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								// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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								//
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											2019-10-30 19:34:44 +03:00
										 
									 
								 
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								// For more tutorials  : https://learngoprogramming.com
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								// In-person training  : https://www.linkedin.com/in/inancgumus/
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								// Follow me on twitter: https://twitter.com/inancgumus
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											2019-06-21 12:18:33 +03:00
										 
									 
								 
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								// ---------------------------------------------------------
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								// EXERCISE: Refactor the game store to funcs - step #3
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								//
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								//  Let's continue from the previous exercise. This time,
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								//  you're going to add json encoding and decoding using
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								//  funcs.
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								//
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								//  1- Create a new command in a func that encodes the
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								//     game store data to json and terminates the program.
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								//     Lastly, add it to runCmd func.
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								//
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								//     For more information, see: "Encode" exercise from
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								//     the structs section.
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								//
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								//        Name  : cmdSave
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								//        Inputs: []game
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								//        Output: bool
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								//
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								//  2- Refactor the load() to load the games from the
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								//     `data` constant (it's in the games.go as well).
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								//
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								//     For more information, see: "Decode" exercise from
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								//     the structs section.
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								//
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								// ---------------------------------------------------------
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								package main
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								import (
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									"bufio"
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									"fmt"
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									"os"
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								)
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								func main() {
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									games := load()
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									byID := indexByID(games)
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									fmt.Printf("Inanc's game store has %d games.\n", len(games))
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									in := bufio.NewScanner(os.Stdin)
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									for {
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										fmt.Printf(`
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								  > list   : lists all the games
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								  > id N   : queries a game by id
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								  > quit   : quits
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								`)
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										if !in.Scan() || !runCmd(in.Text(), games, byID) {
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											break
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										}
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									}
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								}
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