interfaces: refactor

This commit is contained in:
Inanc Gumus
2019-08-19 10:21:11 +03:00
parent b95be49711
commit 158f475a2d
89 changed files with 784 additions and 2 deletions

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// For more tutorials: https://blog.learngoprogramming.com
//
// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
package main
import "fmt"
type book struct {
title string
price float64
}
func (b book) print() {
// b is a copy of the original `book` value here.
fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
}

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// For more tutorials: https://blog.learngoprogramming.com
//
// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
package main
import "fmt"
type game struct {
title string
price float64
}
func (g *game) print() {
fmt.Printf("%-15s: $%.2f\n", g.title, g.price)
}
// + discount gets a copy of `*game`.
// + discount can update the original `game` through the game pointer.
// + it's better to use the same receiver type: `*game` for all methods.
func (g *game) discount(ratio float64) {
g.price *= (1 - ratio)
}
// PREVIOUS CODE:
// ----------------------------------------------------------------------------
// + `g` is a copy: `discount` cannot change the original `g`.
// func (g game) discount(ratio float64) {
// g.price *= (1 - ratio)
// }

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// For more tutorials: https://blog.learngoprogramming.com
//
// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
package main
import "fmt"
// + you can attach methods to any concrete type.
// + rule: you need to declare a new type in the same package.
type list []game
func (l list) print() {
// `list` acts like a `[]game`
if len(l) == 0 {
fmt.Println("Sorry. Our store is closed. We're waiting for the delivery 🚚.")
return
}
fmt.Printf("My Store:\n")
fmt.Printf("---------\n")
for _, it := range l {
it.print()
}
}

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// For more tutorials: https://blog.learngoprogramming.com
//
// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
package main
func main() {
var (
// mobydick = book{title: "moby dick", price: 10}
minecraft = game{title: "minecraft", price: 20}
tetris = game{title: "tetris", price: 5}
)
var items []game
items = append(items, minecraft, tetris)
// you can attach methods to a compatible type on the fly:
my := list([]game{minecraft, tetris})
// you can call methods even on a nil value
// my = nil
my.print() // or: list.print(items)
}