interfaces: refactor
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35
interfaces/04-interfaces/main.go
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35
interfaces/04-interfaces/main.go
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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func main() {
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var (
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minecraft = game{title: "minecraft", price: 20}
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tetris = game{title: "tetris", price: 5}
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mobydick = book{title: "moby dick", price: 10}
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)
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var my list
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// my.list() // nil receiver is a valid value
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// + only the `*game` have methods.
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// + `game` doesn't have any methods.
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// + `item` interface couldn't be satisfied with a `game` value.
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// + it can only be satisfied with a `*game` value.
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// my = my.add(minecraft)
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my = append(my, &minecraft)
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my = append(my, &tetris)
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my = append(my, &mobydick)
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// interface value stores a pointer to minecraft
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minecraft.discount(.5)
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my.list()
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my.discount(.5)
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my.list()
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}
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