fix: map quiz
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@ -1,5 +1,5 @@
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## Why are maps used?
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## Why are maps used for?
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For example, here is a program that uses a slice to find an element among millions of elements.
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For example, here is an inefficient program that uses a loop to find an element among millions of elements.
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```go
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```go
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millions := []int{/* millions of elements */}
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millions := []int{/* millions of elements */}
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for _, v := range millions {
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for _, v := range millions {
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@ -17,7 +17,7 @@ for _, v := range millions {
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> **2:** Map doesn't work in O(n) time for key lookup.
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> **2:** Map doesn't work in O(n) time for key lookup.
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>
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>
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## When shouldn't you use a map?
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## When should you not use a map?
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1. To find an element through a key
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1. To find an element through a key
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2. To loop over the map keys *CORRECT*
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2. To loop over the map keys *CORRECT*
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3. To add structured data to your program
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3. To add structured data to your program
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@ -39,19 +39,19 @@ for _, v := range millions {
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> **5:** Slices, maps, and function values are not comparable. So, they cannot be map keys.
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> **5:** Slices, maps, and function values are not comparable. So, they cannot be map keys.
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>
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>
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## Which are the following map's key and element types?
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## Which are the key and element types of the map below?
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```go
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```go
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map[string]map[int]bool
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map[string]map[int]bool
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```
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```
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1. Key: string Element: bool
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1. Key: string Element: bool
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2. Key: string Element: int
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2. Key: string Element: int
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3. Key: string Element: map[int]
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3. Key: string Element: map[int]
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4. Key: string Element: map[int]string *CORRECT*
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4. Key: string Element: map[int]bool *CORRECT*
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> **4:** The map contains other maps. The element type of a map can be of any type.
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> **4:** The map contains other maps. The element type of a map can be of any type.
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>
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>
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## What is a map behind the scenes?
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## What is a map value behind the scenes?
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1. A map header
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1. A map header
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2. A pointer to a map header *CORRECT*
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2. A pointer to a map header *CORRECT*
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3. Tiny data structure with 3 fields: Pointer, Length and Capacity
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3. Tiny data structure with 3 fields: Pointer, Length and Capacity
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