update: interfaces
This commit is contained in:
@ -20,8 +20,6 @@ func (l list) print() {
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return
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}
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fmt.Printf("My Store:\n")
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fmt.Printf("---------\n")
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for _, it := range l {
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it.print()
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}
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@ -15,6 +15,5 @@ type book struct {
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}
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func (b book) print() {
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// b is a copy of the original `book` value here.
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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}
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@ -18,17 +18,6 @@ func (g *game) print() {
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fmt.Printf("%-15s: $%.2f\n", g.title, g.price)
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}
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// + discount gets a copy of `*game`.
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// + discount can update the original `game` through the game pointer.
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// + it's better to use the same receiver type: `*game` for all methods.
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func (g *game) discount(ratio float64) {
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g.price *= (1 - ratio)
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}
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// PREVIOUS CODE:
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// ----------------------------------------------------------------------------
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// + `g` is a copy: `discount` cannot change the original `g`.
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// func (g game) discount(ratio float64) {
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// g.price *= (1 - ratio)
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// }
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}
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@ -21,8 +21,6 @@ func (l list) print() {
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return
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}
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fmt.Printf("My Store:\n")
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fmt.Printf("---------\n")
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for _, it := range l {
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it.print()
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@ -16,37 +16,18 @@ func main() {
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)
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var store list
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store = append(store, &minecraft, &tetris, mobydick, rubik)
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tetris.discount(.8)
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// printer(tetris).discount(.8)
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store.print()
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}
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/*
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var my list
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// type printer interface {
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// print()
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// }
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// + only the `*game` have methods.
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// + `game` doesn't have any methods.
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// + `item` interface couldn't be satisfied with a `game` value.
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// + it can only be satisfied with a `*game` value.
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// my = my.add(minecraft)
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my = append(my, &minecraft)
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my = append(my, &tetris)
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my = append(my, &mobydick)
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// interface value stores a pointer to minecraft
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minecraft.discount(.5)
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my.list()
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my.discount(.5)
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my.list()
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*/
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// ! cannot add mobydick to the store: it's a book type, not a game type.
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// interfaces to the rescue!
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// mobydick := book{title: "moby dick", price: 10}
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// my.add(&mobydick)
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// ----------------------------------------------------------------
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// p can store a value of any type that has a `print()` method
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var p printer
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p = puzzle{title: "sidewinder", price: 10}
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p.print()
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}
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@ -1,24 +0,0 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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type book struct {
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title string
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price float64
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}
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func (b book) print() {
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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}
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// TODO: NEW
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func (b book) total() float64 {
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return b.price
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}
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@ -1,28 +0,0 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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type game struct {
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title string
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price float64
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}
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func (g *game) print() {
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fmt.Printf("%-15s: $%.2f\n", g.title, g.price)
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}
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func (g *game) discount(ratio float64) {
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g.price *= (1 - ratio)
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}
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// TODO: NEW
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func (g *game) total() float64 {
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return g.price
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}
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@ -1,71 +0,0 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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// TODO: NEW
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type printer interface {
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print()
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}
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// TODO: NEW
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type pricer interface {
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total() float64
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}
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// TODO: NEW
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// interface embedding
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type item interface {
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printer
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pricer
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}
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// a slice of item interface values
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type list []item
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func (l list) list() {
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// `list` acts like a `[]game`
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if len(l) == 0 {
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fmt.Println("Sorry. Our store is closed. We're waiting for the delivery 🚚.")
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return
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}
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fmt.Printf("My Store:\n")
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fmt.Printf("---------\n")
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for _, it := range l {
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it.print()
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}
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// TODO: NEW
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fmt.Printf("\nGROSS: $%.2f\n", l.total())
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}
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// TODO: NEW
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func (l list) total() (gross float64) {
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for _, it := range l {
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gross += it.total()
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}
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return gross
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}
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// TODO: NEW
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func (l list) discount(ratio float64) {
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type discounter interface {
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discount(float64)
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}
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for _, it := range l {
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dit, ok := it.(discounter)
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if !ok {
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continue
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}
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dit.discount(ratio)
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}
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}
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@ -1,35 +0,0 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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func main() {
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var (
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minecraft = game{title: "minecraft", price: 20}
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tetris = game{title: "tetris", price: 5}
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mobydick = book{title: "moby dick", price: 10}
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)
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var my list
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// my.list() // nil receiver is a valid value
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// + only the `*game` have methods.
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// + `game` doesn't have any methods.
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// + `item` interface couldn't be satisfied with a `game` value.
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// + it can only be satisfied with a `*game` value.
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// my = my.add(minecraft)
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my = append(my, &minecraft)
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my = append(my, &tetris)
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my = append(my, &mobydick)
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// interface value stores a pointer to minecraft
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minecraft.discount(.5)
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my.list()
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my.discount(.5)
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my.list()
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}
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