add: func exercises
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52
25-functions/exercises/refactor-to-funcs-2/solution/games.go
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52
25-functions/exercises/refactor-to-funcs-2/solution/games.go
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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type item struct {
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id int
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name string
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price int
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}
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type game struct {
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item
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genre string
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}
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func load() (games []game) {
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games = addGame(games, newGame(1, 50, "god of war", "action adventure"))
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games = addGame(games, newGame(2, 40, "x-com 2", "strategy"))
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games = addGame(games, newGame(3, 20, "minecraft", "sandbox"))
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return
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}
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func addGame(games []game, g game) []game {
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return append(games, g)
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}
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func newGame(id, price int, name, genre string) game {
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return game{
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item: item{id: id, name: name, price: price},
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genre: genre,
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}
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}
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func indexByID(games []game) (byID map[int]game) {
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byID = make(map[int]game)
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for _, g := range games {
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byID[g.id] = g
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}
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return
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}
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func printGame(g game) {
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fmt.Printf("#%d: %-15q %-20s $%d\n",
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g.id, g.name, "("+g.genre+")", g.price)
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}
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