add: money type to interfaces
This commit is contained in:
@ -16,7 +16,7 @@ type book struct {
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func (b book) print() {
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// b is a copy of the original `book` value here.
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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fmt.Printf("%-15s: $%.2f\n", b.title, b.price)
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}
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// ----------------------------------------------------------------------------
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@ -25,12 +25,12 @@ func (b book) print() {
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//
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// func (b book) printBook() {
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// // b is a copy of the original `book` value here.
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// fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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// fmt.Printf("%-15s: $%.2f\n", b.title, b.price)
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// }
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// ----------------------------------------------------------------------------
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// b is a copy of the original `book` value here.
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//
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// func printBook(b book) {
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// fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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// fmt.Printf("%-15s: $%.2f\n", b.title, b.price)
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// }
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@ -15,5 +15,5 @@ type book struct {
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}
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func (b book) print() {
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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fmt.Printf("%-15s: $%.2f\n", b.title, b.price)
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}
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@ -11,10 +11,9 @@ import "fmt"
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type book struct {
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title string
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price float64
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price money
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}
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func (b book) print() {
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// b is a copy of the original `book` value here.
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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fmt.Printf("%-15s: %s\n", b.title, b.price.string())
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}
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@ -11,24 +11,13 @@ import "fmt"
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type game struct {
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title string
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price float64
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price money
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}
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func (g *game) print() {
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fmt.Printf("%-15s: $%.2f\n", g.title, g.price)
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fmt.Printf("%-15s: %s\n", g.title, g.price.string())
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}
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// + discount gets a copy of `*game`.
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// + discount can update the original `game` through the game pointer.
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// + it's better to use the same receiver type: `*game` for all methods.
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func (g *game) discount(ratio float64) {
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g.price *= (1 - ratio)
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g.price *= money(1 - ratio)
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}
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// PREVIOUS CODE:
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// ----------------------------------------------------------------------------
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// + `g` is a copy: `discount` cannot change the original `g`.
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// func (g game) discount(ratio float64) {
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// g.price *= (1 - ratio)
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// }
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@ -9,9 +9,9 @@ package main
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import "fmt"
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// + you can attach methods to any concrete type.
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// + you can attach methods to non-struct types.
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// + rule: you need to declare a new type in the same package.
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type list []game
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type list []*game
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func (l list) print() {
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// `list` acts like a `[]game`
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@ -14,14 +14,15 @@ func main() {
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tetris = game{title: "tetris", price: 5}
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)
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var items []game
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items = append(items, minecraft, tetris)
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var items []*game
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items = append(items, &minecraft, &tetris)
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// you can attach methods to a compatible type on the fly:
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my := list([]game{minecraft, tetris})
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// you can call methods even on a nil value
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// items -> []*game
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// list -> []*game
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my := list(items)
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// my = nil
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my.print() // or: list.print(items)
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// you can call methods even on a nil value
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my.print()
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}
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17
interfaces/03-nonstructs/money.go
Normal file
17
interfaces/03-nonstructs/money.go
Normal file
@ -0,0 +1,17 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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type money float64
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func (m money) string() string {
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// $xx.yy
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return fmt.Sprintf("$%.2f", m)
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}
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@ -11,9 +11,9 @@ import "fmt"
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type book struct {
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title string
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price float64
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price money
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}
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func (b book) print() {
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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fmt.Printf("%-15s: %s\n", b.title, b.price.string())
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}
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@ -11,13 +11,13 @@ import "fmt"
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type game struct {
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title string
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price float64
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price money
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}
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func (g *game) print() {
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fmt.Printf("%-15s: $%.2f\n", g.title, g.price)
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fmt.Printf("%-15s: %s\n", g.title, g.price.string())
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}
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func (g *game) discount(ratio float64) {
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g.price *= (1 - ratio)
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g.price *= money(1 - ratio)
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}
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16
interfaces/04-interfaces/money.go
Normal file
16
interfaces/04-interfaces/money.go
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@ -0,0 +1,16 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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type money float64
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func (m money) string() string {
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return fmt.Sprintf("$%.2f", m)
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}
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@ -11,9 +11,9 @@ import "fmt"
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type puzzle struct {
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title string
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price float64
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price money
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}
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func (p puzzle) print() {
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fmt.Printf("%-15s: $%.2f \n", p.title, p.price)
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fmt.Printf("%-15s: %s\n", p.title, p.price.string())
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}
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@ -11,10 +11,10 @@ import "fmt"
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type book struct {
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title string
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price float64
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price money
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readTime int
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}
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func (b book) print() {
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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fmt.Printf("%-15s: %s\n", b.title, b.price.string())
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}
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@ -11,14 +11,14 @@ import "fmt"
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type game struct {
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title string
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price float64
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price money
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playTime int
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}
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func (g *game) print() {
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fmt.Printf("%-15s: $%.2f\n", g.title, g.price)
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fmt.Printf("%-15s: %s\n", g.title, g.price.string())
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}
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func (g *game) discount(ratio float64) {
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g.price *= (1 - ratio)
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g.price *= money(1 - ratio)
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}
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16
interfaces/05-assertion/money.go
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16
interfaces/05-assertion/money.go
Normal file
@ -0,0 +1,16 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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type money float64
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func (m money) string() string {
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return fmt.Sprintf("$%.2f", m)
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}
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@ -11,13 +11,13 @@ import "fmt"
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type puzzle struct {
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title string
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price float64
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price money
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}
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func (p *puzzle) print() {
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fmt.Printf("%-15s: $%.2f \n", p.title, p.price)
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fmt.Printf("%-15s: %s\n", p.title, p.price.string())
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}
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func (p *puzzle) discount(ratio float64) {
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p.price *= (1 - ratio)
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p.price *= money(1 - ratio)
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}
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@ -11,15 +11,15 @@ import "fmt"
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type book struct {
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title string
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price float64
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price money
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readTime int
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}
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func (b book) print() {
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fmt.Printf("%-15s: $%.2f \n", b.title, b.price)
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fmt.Printf("%-15s: %s\n", b.title, b.price.string())
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}
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// TODO: NEW
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func (b book) sum() float64 {
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func (b book) sum() money {
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return b.price
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}
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@ -11,12 +11,12 @@ import "fmt"
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type game struct {
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title string
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price float64
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price money
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playTime int
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}
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func (g *game) print() {
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fmt.Printf("%-15s: $%.2f\n", g.title, g.price)
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fmt.Printf("%-15s: %s\n", g.title, g.price.string())
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}
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// func (g *game) String() string {
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@ -24,10 +24,10 @@ func (g *game) print() {
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// }
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func (g *game) discount(ratio float64) {
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g.price *= (1 - ratio)
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g.price *= money(1 - ratio)
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}
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// TODO: NEW
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func (g *game) sum() float64 {
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func (g *game) sum() money {
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return g.price
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}
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@ -26,7 +26,7 @@ func (l list) print() {
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}
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// TODO: NEW
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func (l list) sum() (n float64) {
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func (l list) sum() (n money) {
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for _, it := range l {
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n += it.sum()
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}
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16
interfaces/06-composition/money.go
Normal file
16
interfaces/06-composition/money.go
Normal file
@ -0,0 +1,16 @@
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// For more tutorials: https://blog.learngoprogramming.com
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//
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// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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package main
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import "fmt"
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type money float64
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func (m money) string() string {
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return fmt.Sprintf("$%.2f", m)
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}
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@ -11,14 +11,14 @@ import "fmt"
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type puzzle struct {
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title string
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price float64
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price money
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}
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func (p puzzle) print() {
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fmt.Printf("%-15s: $%.2f \n", p.title, p.price)
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fmt.Printf("%-15s: %s\n", p.title, p.price.string())
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}
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// TODO: NEW
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func (p puzzle) sum() float64 {
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func (p puzzle) sum() money {
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return p.price
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}
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@ -10,7 +10,7 @@ type printer interface {
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// TODO: NEW
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type summer interface {
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sum() float64
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sum() money
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}
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// TODO: NEW
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