add: new tictactoe game
add: testing to tictactoe rename: tictactoe add: tictactoe steps refactor: tictactoe const names refactor: tictactoe loop add: tictactoe bad switch example (fallthrough) refactor: tictactoe loop skin remove: tictactoe changable skin refactor: tictactoe all remove: tictactoe unnecessary base dir add: tictactoe slices add: tictactoe slices remove: tictactoe fallthrough rename: tictactoe slices 10 -> 09 update: loops skin tictactoe add: tictactoe randomization add: tictactoe infinite loop and labeled break refactor: tictactoe rand and infinite loop add: tictactoe buggy winning algo add: tictactoe more tests rename: tictactoe wrongPlay to wrongMove add: tictactoe even more tests fix: tictactoe rename: tictactoe waitForInput to wait add: tictactoe os.args gameSpeed remove: tictactoe unnecessary files rename: tictactoe game messages refactor: tictactoe main loop add: types and arrays
This commit is contained in:
17
x-tba/tictactoe/10-arrays/skin.go
Normal file
17
x-tba/tictactoe/10-arrays/skin.go
Normal file
@@ -0,0 +1,17 @@
|
||||
package main
|
||||
|
||||
const (
|
||||
banner = `
|
||||
~~~~~~~~~~~~~~~
|
||||
TIC~TAC~TOE
|
||||
~~~~~~~~~~~~~~~`
|
||||
|
||||
// skin options :-)
|
||||
player1, player2 = "X", "O"
|
||||
emptyCell = " "
|
||||
|
||||
sepHeader = `/---+---+---\`
|
||||
sepLine = `+---+---+---+`
|
||||
sepFooter = `\---+---+---/`
|
||||
sepCell = "|"
|
||||
)
|
Reference in New Issue
Block a user