// Copyright © 2018 Inanc Gumus // Learn Go Programming Course // License: https://creativecommons.org/licenses/by-nc-sa/4.0/ // // For more tutorials : https://learngoprogramming.com // In-person training : https://www.linkedin.com/in/inancgumus/ // Follow me on twitter: https://twitter.com/inancgumus package main import ( "encoding/json" "fmt" "strconv" "strings" ) func runCmd(input string, games []game, byID map[int]game) bool { fmt.Println() cmd := strings.Fields(input) if len(cmd) == 0 { return true } switch cmd[0] { case "quit": return cmdQuit() case "list": return cmdList(games) case "id": return cmdByID(cmd, games, byID) case "save": return cmdSave(games) } return true } func cmdQuit() bool { fmt.Println("bye!") return false } func cmdList(games []game) bool { for _, g := range games { printGame(g) } return true } func cmdByID(cmd []string, games []game, byID map[int]game) bool { if len(cmd) != 2 { fmt.Println("wrong id") return true } id, err := strconv.Atoi(cmd[1]) if err != nil { fmt.Println("wrong id") return true } g, ok := byID[id] if !ok { fmt.Println("sorry. I don't have the game") return true } printGame(g) return true } func cmdSave(games []game) bool { // load the data into encodable game values var jg []jsonGame for _, g := range games { jg = append(jg, jsonGame{g.id, g.name, g.genre, g.price}) } out, err := json.MarshalIndent(jg, "", "\t") if err != nil { fmt.Println("sorry, can't save:", err) return true } fmt.Println(string(out)) return false }