// Copyright © 2018 Inanc Gumus // Learn Go Programming Course // License: https://creativecommons.org/licenses/by-nc-sa/4.0/ // // For more tutorials : https://learngoprogramming.com // In-person training : https://www.linkedin.com/in/inancgumus/ // Follow me on twitter: https://twitter.com/inancgumus package main import ( "bufio" "fmt" "os" "strconv" "strings" ) const ( // skin options :-) emptyMark = "☆" mark1 = "💀" mark2 = "🎈" banner = ` ~~~~~~~~~~~~~~~ TIC~TAC~TOE ~~~~~~~~~~~~~~~` maxTurn = 9 ) func main() { fmt.Println(banner) loop(bufio.NewScanner(os.Stdin)) } func loop(in *bufio.Scanner) { var ( turn int player = mark1 board = createBoard() ) for { prompt(board, player) if !in.Scan() { break } msg := play(board, player, getMove(in.Text())) if msg != "" { fmt.Println("\n>>>", msg) continue } turn++ if msg := finito(board, turn, player); msg != "" { printBoard(board, player) fmt.Printf("\n%s\n", msg) break } player = switchTo(player) } } func createBoard() [][]string { return [][]string{ {emptyMark, emptyMark, emptyMark}, {emptyMark, emptyMark, emptyMark}, {emptyMark, emptyMark, emptyMark}, } } func prompt(board [][]string, player string) { printBoard(board, player) fmt.Printf("\n%s [1-9]: ", player) } func printBoard(board [][]string, player string) { fmt.Println() fmt.Println("---+----+---") for _, line := range board { fmt.Printf("%s\n", strings.Join(line, " | ")) fmt.Println("---+----+---") } } func getMove(move string) int { // Atoi already return 0 on error; no need to check // it for the following switch to work pos, _ := strconv.Atoi(move) return pos } func play(board [][]string, player string, pos int) string { var row int switch { case pos >= 7 && pos <= 9: row = 2 case pos >= 4 && pos <= 6: row = 1 case pos >= 1 && pos <= 3: row = 0 default: return "wrong position" } col := pos - row*3 - 1 if board[row][col] != emptyMark { return "already played!" } // put the player board[row][col] = player return "" } func finito(board [][]string, turn int, player string) string { switch { case won(board): return fmt.Sprintf("WINNER: %s", player) case turn == maxTurn: return "TIE!" } return "" } func won(board [][]string) (won bool) { for _, m := range [2]string{mark1, mark2} { b, mmm := board, strings.Repeat(m, 3) won = /* horizontals */ strings.Join(b[0], "") == mmm || strings.Join(b[1], "") == mmm || strings.Join(b[2], "") == mmm || /* verticals */ b[0][0]+b[1][0]+b[2][0] == mmm || b[0][1]+b[1][1]+b[2][1] == mmm || b[0][2]+b[1][2]+b[2][2] == mmm || /* diagonals */ b[0][0]+b[1][1]+b[2][2] == mmm || b[0][2]+b[1][1]+b[2][0] == mmm if won { return true } } return false } func switchTo(player string) string { if player == mark1 { return mark2 } return mark1 }