// Copyright © 2018 Inanc Gumus // Learn Go Programming Course // License: https://creativecommons.org/licenses/by-nc-sa/4.0/ // // For more tutorials : https://learngoprogramming.com // In-person training : https://www.linkedin.com/in/inancgumus/ // Follow me on twitter: https://twitter.com/inancgumus package main import "testing" func TestWrongMove(t *testing.T) { // /---+---+---\ // | X | X | X | // +---+---+---+ // | X | X | X | // +---+---+---+ // | X | X | X | // \---+---+---/ // fill the board with artificial cells for i := range cells { cells[i] = player1 } // any move beyond this point is wrong. // reason: every cell is occupied. if play(); !wrongMove { t.Errorf("wrongMove = %t; want true", wrongMove) } initCells() }