Firas Khalil Khana 27c12b9b58 Capitalize i
2021-06-08 11:19:26 +03:00

131 lines
2.7 KiB
Go

// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
// ---------------------------------------------------------
// EXERCISE: Refactor the game store to funcs - step #2
//
// Let's continue the refactoring from the previous
// exercise. This time, you're going to refactor the
// command handling logic.
//
//
// Create commands.go file
//
// 1- Add a func that runs the given command from the user:
//
// Name : runCmd
// Inputs: input string, []game, map[int]game
// Output: bool
//
// This func returns true if it wants the program to
// continue. When it returns false, the program will
// terminate. So, all the commands that it calls need
// to return true or false as well depending on whether
// they want to cause the program to terminate or not.
//
// 2- Add a func that handles the quit command:
//
// Name : cmdQuit
// Input : none
// Output: bool
//
// 3- Add a func that handles the list command:
//
// Name : cmdList
// Inputs: []game
// Output: bool
//
// 4- Add a func that handles the id command:
//
// Name : cmdByID
// Inputs: cmd []string, []game, map[int]game
// Output: bool
//
// 5- Refactor the runCmd() with the cmdXXX funcs.
//
// Go back to main.go and change the existing code with
// the new funcs that you've created. There are hints
// inside the code.
//
// ---------------------------------------------------------
package main
import (
"bufio"
"fmt"
"os"
"strconv"
"strings"
)
func main() {
games := load()
byID := indexByID(games)
fmt.Printf("Inanc's game store has %d games.\n", len(games))
in := bufio.NewScanner(os.Stdin)
for {
// menu()
fmt.Printf(`
> list : lists all the games
> id N : queries a game by id
> quit : quits
`)
if !in.Scan() {
break
}
// --- runCmd start ---
fmt.Println()
cmd := strings.Fields(in.Text())
if len(cmd) == 0 {
continue
}
switch cmd[0] {
case "quit":
// cmdQuit()
fmt.Println("bye!")
return
case "list":
// cmdList()
for _, g := range games {
printGame(g)
}
case "id":
// cmdByID
if len(cmd) != 2 {
fmt.Println("wrong id")
continue
}
id, err := strconv.Atoi(cmd[1])
if err != nil {
fmt.Println("wrong id")
continue
}
g, ok := byID[id]
if !ok {
fmt.Println("sorry. I don't have the game")
continue
}
printGame(g)
}
// --- runCmd end ---
}
}