2019-10-30 19:41:13 +03:00

61 lines
1.9 KiB
Go

// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
// ---------------------------------------------------------
// EXERCISE: Basics
//
// Let's warm up with the pointer basics. Please follow the
// instructions inside the code. Run the solution to see
// its output if you need to.
// ---------------------------------------------------------
package main
type computer struct {
brand string
}
func main() {
// create a nil pointer with the type of pointer to a computer
// compare the pointer variable to a nil value, and say it's nil
// create an apple computer by putting its address to a pointer variable
// put the apple into a new pointer variable
// compare the apples: if they are equal say so and print their addresses
// create a sony computer by putting its address to a new pointer variable
// compare apple to sony, if they are not equal say so and print their
// addresses
// put apple's value into a new ordinary variable
// print apple pointer variable's address, and the address it points to
// and, print the new variable's addresses as well
// compare the value that is pointed by the apple and the new variable
// if they are equal say so
// print the values:
// the value that is pointed by the apple and the new variable
// create a new function: change
// the func can change the given computer's brand to another brand
// change sony's brand to hp using the func — print sony's brand
// write a func that returns the value that is pointed by the given *computer
// print the returned value
// write a new constructor func that returns a pointer to a computer
// and call the func 3 times and print the returned values' addresses
}