80 lines
1.7 KiB
Go
80 lines
1.7 KiB
Go
// Copyright © 2018 Inanc Gumus
|
|
// Learn Go Programming Course
|
|
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
|
|
//
|
|
// For more tutorials : https://learngoprogramming.com
|
|
// In-person training : https://www.linkedin.com/in/inancgumus/
|
|
// Follow me on twitter: https://twitter.com/inancgumus
|
|
|
|
package main
|
|
|
|
import "fmt"
|
|
|
|
/*
|
|
~ TICTACTOE GAME IN GO ~
|
|
+ This example uses the very basics of the Go language.
|
|
+ The goal is learning all the basics.
|
|
*/
|
|
func main() {
|
|
var (
|
|
won bool
|
|
turn int
|
|
)
|
|
|
|
// VERSION 1
|
|
// const banner = " TIC~TAC~TOE"
|
|
// const board = `
|
|
// /---+---+---\
|
|
// | X | O | X |
|
|
// +---+---+---+
|
|
// | X | X | |
|
|
// +---+---+---+
|
|
// | O | O | O |
|
|
// \---+---+---/`
|
|
//
|
|
// const maxTurns = 9
|
|
|
|
// VERSION 2
|
|
// Benefit of constants:
|
|
// + Resolved to literals at compile-time
|
|
// + Fast at runtime
|
|
// + Provides overwriting unlike variables
|
|
// + Typeless: Can change type
|
|
const (
|
|
banner = `
|
|
TIC~TAC~TOE
|
|
|
|
/---+---+---\
|
|
| X | O | X |
|
|
+---+---+---+
|
|
| X | X | |
|
|
+---+---+---+
|
|
| O | O | O |
|
|
\---+---+---/`
|
|
|
|
maxTurns = 9
|
|
)
|
|
|
|
// Constants have default types
|
|
// 1 => int
|
|
// 1.5 => float64
|
|
// true => bool
|
|
// "hi" => string
|
|
// 'a' => rune
|
|
|
|
// You cannot assign to constants
|
|
// banner = "TIC TAC TOE"
|
|
// maxTurns = 10
|
|
|
|
// no need: float64(maxTurns) — constants are typeless (like basic literals)
|
|
// if maxTurns was `const maxTurns int`; then it'd be needed.
|
|
progress := (1 - (float64(turn) / maxTurns)) * 100
|
|
|
|
fmt.Println(banner)
|
|
// fmt.Println(board)
|
|
fmt.Println()
|
|
fmt.Printf("Current Turn : %d\n", turn)
|
|
fmt.Printf("Is there a winner : %t\n", won)
|
|
fmt.Printf("Turns left : %.1f%%\n", progress)
|
|
}
|