Files
2019-10-30 19:41:13 +03:00

42 lines
1.2 KiB
Go

// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
package main
// initCells initialize the played cells to empty
func initCells() {
// // create a string with empty cells
// // " , , , , , , , , ,"
// var s string
// // number of cells = maxTurns
// for i := 1; i <= maxTurns; i++ {
// s += emptyCell // add an empty move
// s += "," // separate the cells with a comma
// }
// // strings are immutable — you should create a new one
// // fortunately: most of this happens in the stack memory
// // " , , , , , , , , ," -> // " , , , , , , , , "
// s = strings.TrimSuffix(s, ",")
// // store the cells in a slice (slice = list, array in other langs)
// // Split() returns a list of strings: []string (a string slice)
// // [" ", " ", " ", " ", " ", " ", " ", " ", " " ]
// cells = strings.Split(s, ",")
// Right way:
// cells = []string{" ", " ", " ", " ", " ", " ", " ", " ", " "}
//
// Or:
cells = make([]string, maxTurns)
for i := range cells {
cells[i] = emptyCell
}
}