Files
2019-10-30 19:41:13 +03:00

47 lines
1.1 KiB
Go

// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
package main
// play plays the game for the current player.
// + registers the player's move in the board.
// if the move is valid:
// + increases the turn.
func play() {
// [" ", " ", " ", " ", " ", " ", " ", " ", " " ] -> cells slice
// 0 1 2 3 4 5 6 7 8 -> indexes
// /---+---+---\
// | 0 | 1 | 2 |
// +---+---+---+
// | 3 | 4 | 5 |
// +---+---+---+
// | 6 | 7 | 8 |
// \---+---+---/
// current player plays to the 4th position (index)
// play to a fixed position "for now".
pos := 4
// register the move: put the player's sign on the board
cells[pos] = player
// increment the current turns
turn++
}
// switchPlayer switches to the next player
func switchPlayer() {
// switch the player
if player == player1 {
player = player2
} else {
player = player1
}
}