Files
learngo/x-tba/tictactoe/15-os-args/ending_test.go
2019-10-30 19:41:13 +03:00

68 lines
1.3 KiB
Go

// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
package main
import "testing"
func TestWin(t *testing.T) {
// /---+---+---\
// | O | X | X |
// +---+---+---+
// | O | O | X |
// +---+---+---+
// | X | O | X |
// \---+---+---/
cells[0] = player2
cells[1] = player1
cells[2] = player1
cells[3] = player2
cells[4] = player2
cells[5] = player1
cells[6] = player1
cells[7] = player2
cells[8] = player1
turn = maxTurns
if checkWinOrTie(); !won {
t.Errorf("won = %t; want true", won)
}
// TestWin was messing up with the results.
// Test ordering shouldn't be important.
initCells()
}
func TestTie(t *testing.T) {
// /---+---+---\
// | O | X | X |
// +---+---+---+
// | X | O | O |
// +---+---+---+
// | X | O | X |
// \---+---+---/
cells[0] = player2
cells[1] = player1
cells[2] = player1
cells[3] = player1
cells[4] = player2
cells[5] = player2
cells[6] = player1
cells[7] = player2
cells[8] = player1
turn = maxTurns
if checkWinOrTie(); !tie {
t.Errorf("tie = %t; want true", tie)
}
initCells()
}