Files
2019-10-30 19:41:13 +03:00

54 lines
1.2 KiB
Go

// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
package main
import (
"fmt"
"time"
)
/*
~ TICTACTOE GAME IN GO ~
+ This example uses the very basics of the Go language.
+ The goal is learning all the basics.
*/
const (
maxTurns = 9
defaultGameSpeed = time.Second * 2 // time between plays
)
var (
won, tie bool // is there any winner or a tie?
turn int // total valid turns played
cells [maxTurns]string // used to draw the board: contains the players' moves
lastPos int // last played position
wrongMove bool // was the last move wrong?
player = player1 // current player
gameSpeed = defaultGameSpeed // sets the default game speed
)
// main is only responsible for the game loop, that's it.
func main() {
setGameSpeed()
printBoard()
wait()
for nextTurn() {
wait()
}
}
func wait() {
fmt.Println()
time.Sleep(gameSpeed) // player thinks...
}