54 lines
1.2 KiB
Go
54 lines
1.2 KiB
Go
// Copyright © 2018 Inanc Gumus
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// Learn Go Programming Course
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// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
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//
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// For more tutorials : https://learngoprogramming.com
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// In-person training : https://www.linkedin.com/in/inancgumus/
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// Follow me on twitter: https://twitter.com/inancgumus
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package main
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import (
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"fmt"
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"time"
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)
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/*
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~ TICTACTOE GAME IN GO ~
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+ This example uses the very basics of the Go language.
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+ The goal is learning all the basics.
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*/
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const (
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maxTurns = 9
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defaultGameSpeed = time.Second * 2 // time between plays
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)
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var (
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won, tie bool // is there any winner or a tie?
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turn int // total valid turns played
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cells [maxTurns]string // used to draw the board: contains the players' moves
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lastPos int // last played position
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wrongMove bool // was the last move wrong?
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player = player1 // current player
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gameSpeed = defaultGameSpeed // sets the default game speed
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)
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// main is only responsible for the game loop, that's it.
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func main() {
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setGameSpeed()
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printBoard()
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wait()
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for nextTurn() {
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wait()
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}
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}
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func wait() {
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fmt.Println()
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time.Sleep(gameSpeed) // player thinks...
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}
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